Player Matchup

King Arthur
King Arthur
Ax VAYATELA xA
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,373 Elo+
Solo
Thor
Thor
Crisxztian
Thor
Level 115
God Stats
2W - 2L
1,831 SR
Queue Stats
171W - 193L
1,321 Elo+
Solo
Cerberus
Cerberus
attomicpuppy
Cerberus
Level 98
God Stats
0W - 2L
1,128 SR
Queue Stats
80W - 97L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
jrbamabeast
Ao Kuang
Level 104
God Stats
1W - 2L
1,466 SR
Queue Stats
51W - 62L
1,377 Elo+
Solo
Atlas
Atlas
oleheadkev
Atlas
Level 155
God Stats
0W - 1L
1,278 SR
Queue Stats
28W - 30L
1,397 Elo+
Solo
Team Averages
Level 116
1,441 SR
1,367 Elo+

VS

Team Averages
Level 112
1,486 SR
1,355 Elo+
Kuzenbo
Kuzenbo
Gordys69
Kuzenbo
Level 121
God Stats
8W - 1L
1,693 SR
Queue Stats
557W - 603L
1,368 Elo+
Solo
Osiris
Osiris
Hisler420
Osiris
Level 62
God Stats
4W - 1L
1,640 SR
Queue Stats
92W - 125L
1,356 Elo+
Solo
Xbalanque
Xbalanque
JuanBob28
Xbalanque
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 133L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
ShadeyExtremist
Zhong Kui
Level 160
God Stats
1W - 6L
1,057 SR
Queue Stats
673W - 684L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
timestells
Tsukuyomi
Level 118
God Stats
19W - 13L
1,540 SR
Queue Stats
429W - 465L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ax VAYATELA xA
King Arthur
19
0 / 5 / 15
11,451
545
14,253
31,549
40,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 13
13,558
646
19,108
9,514
6,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
attomicpuppy
Cerberus
20
3 / 7 / 12
12,932
616
17,549
44,645
51,111
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
jrbamabeast
Ao Kuang
20
12 / 9 / 6
13,438
640
25,321
28,483
17,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
20
3 / 5 / 15
12,897
614
24,272
31,791
44,041
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gordys69
Kuzenbo
18
0 / 5 / 17
11,775
561
14,759
26,307
35,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
Hisler420
Osiris
20
5 / 6 / 16
13,154
626
9,968
28,137
30,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
JuanBob28
Xbalanque
20
11 / 3 / 12
15,585
742
45,293
21,770
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
ShadeyExtremist
Zhong Kui
20
5 / 4 / 14
13,768
656
28,654
19,047
13,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
timestells
Tsukuyomi
20
6 / 6 / 15
13,684
652
30,370
27,865
15,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
24
Kills
27
27
Deaths
24
61
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ax VAYATELA xA
King Arthur
0
5
15
1.5
L
6
1
13
12.5
W
Kuzenbo
Gordys69
Kuzenbo
0
5
17
1.7
W
Osiris
Hisler420
Osiris
5
6
16
2.17
W
Xbalanque
JuanBob28
Xbalanque
11
3
12
5.67
W
Zhong Kui
ShadeyExtremist
Zhong Kui
5
4
14
3
L
Cerberus
attomicpuppy
Cerberus
3
7
12
1.29
L
Ao Kuang
jrbamabeast
Ao Kuang
12
9
6
1.67
L
Atlas
3
5
15
2.1
W
Tsukuyomi
timestells
Tsukuyomi
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,503
Damage
129,044
145,982
Taken
123,126
158,809
Mitigated
107,751
47,779
Healing
37,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ax VAYATELA xA
King Arthur
14,253
1,405
3,263
3,246
31,549
40,272
139
8,698
22,851
0
28,673
L
19,108
158
3,571
1,038
9,514
6,010
0
2,012
7,502
0
33,119
W
Kuzenbo
Gordys69
Kuzenbo
14,759
5,810
2,376
2,540
26,307
35,599
1,051
16,019
10,288
21,543
0
W
Osiris
Hisler420
Osiris
9,968
3,523
1,322
3,398
28,137
30,609
1,009
14,797
13,340
0
17,973
W
Xbalanque
JuanBob28
Xbalanque
45,293
20,507
2,258
6,861
21,770
12,612
3,702
11,489
10,281
0
94,288
W
Zhong Kui
ShadeyExtremist
Zhong Kui
28,654
6,659
1,462
4,150
19,047
13,553
2,492
10,723
8,324
46,338
0
L
Cerberus
attomicpuppy
Cerberus
17,549
1,448
3,513
16,603
44,645
51,111
295
13,049
31,596
47,594
0
L
Ao Kuang
jrbamabeast
Ao Kuang
25,321
7,298
1,706
6,227
28,483
17,375
3,640
8,935
19,548
35,269
0
L
Atlas
24,272
10,487
2,510
6,102
31,791
44,041
288
10,719
21,072
54,148
0
W
Tsukuyomi
timestells
Tsukuyomi
30,370
6,356
2,988
10,301
27,865
15,378
334
14,114
13,751
0
56,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,276
Gold Earned
67,966
216
Minions Killed
210
0
Camps Cleared
0
1,740,430
Distance Traveled
1,665,674
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,451
545
36
2
0
354,717
3
L
Thor
13,558
646
27
1
0
398,702
0
W
Kuzenbo
11,775
561
11
1
0
341,611
0
W
Osiris
13,154
626
10
0
0
348,304
0
W
Xbalanque
15,585
742
92
4
0
316,769
1
W
Zhong Kui
13,768
656
54
3
0
297,796
0
L
Cerberus
12,932
616
67
3
0
328,551
0
L
Ao Kuang
13,438
640
38
2
0
280,560
0
L
Atlas
12,897
614
48
2
0
377,900
0
W
Tsukuyomi
13,684
652
43
2
0
361,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role