Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BrianTalleresOk
Ah Muzen Cab
Level 87
God Stats
2W - 0L
1,507 SR
Queue Stats
50W - 55L
1,298 Elo+
Solo
Terra
Terra
DethAwaits696
Terra
Level 106
God Stats
4W - 2L
1,509 SR
Queue Stats
91W - 92L
1,334 Elo+
Solo
Chang'e
Chang'e
alyviable
Chang'e
Level 113
God Stats
68W - 63L
1,460 SR
Queue Stats
233W - 227L
1,338 Elo+
Solo
Olorun
Olorun
yagura_sanbi2250
Olorun
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
494W - 511L
1,282 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,350 Elo+

VS

Team Averages
Level 67
1,504 SR
1,291 Elo+
Achilles
Achilles
Canadian_GOAT18-
Achilles
Level 55
God Stats
4W - 5L
1,491 SR
Queue Stats
100W - 94L
1,340 Elo+
Party 1
Artemis
Artemis
Ch3clkm8
Artemis
Level 98
God Stats
1W - 2L
1,671 SR
Queue Stats
44W - 36L
1,317 Elo+
Solo
Lancelot
Lancelot
EazyRipz
Lancelot
Level 96
God Stats
1W - 2L
1,423 SR
Queue Stats
18W - 22L
1,280 Elo+
Party 1
Chernobog
Chernobog
erkamer
Chernobog
Level 29
God Stats
3W - 5L
1,251 SR
Queue Stats
5W - 9L
1,200 Elo+
Party 1
Ganesha
Ganesha
transaether
Ganesha
Level 57
God Stats
4W - 3L
1,682 SR
Queue Stats
36W - 76L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 3 / 3
7,970
531
8,643
10,306
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
BrianTalleresOk
Ah Muzen Cab
12
2 / 1 / 7
7,406
494
11,169
6,168
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 9
7,930
529
5,498
10,952
8,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
alyviable
Chang'e
14
3 / 2 / 3
8,226
548
4,894
11,666
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 4
8,207
547
7,057
8,745
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,662
511
7,153
12,023
9,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Ch3clkm8
Artemis
12
2 / 1 / 0
7,015
468
7,838
11,297
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
EazyRipz
Lancelot
11
2 / 4 / 1
6,847
456
4,855
11,459
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
erkamer
Chernobog
11
1 / 5 / 4
6,594
440
3,716
9,034
3,494
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
transaether
Ganesha
11
0 / 4 / 2
7,039
469
5,384
16,116
10,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
7
8
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
3
2.83
W
Ah Muzen Cab
BrianTalleresOk
Ah Muzen Cab
2
1
7
5.5
L
2
3
3
1.17
L
Artemis
Ch3clkm8
Artemis
2
1
0
2
W
2
0
9
6.5
L
Lancelot
EazyRipz
Lancelot
2
4
1
0.63
W
Chang'e
alyviable
Chang'e
3
2
3
2.25
L
Chernobog
erkamer
Chernobog
1
5
4
0.6
L
Ganesha
transaether
Ganesha
0
4
2
0.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
28,946
47,837
Taken
59,929
24,241
Mitigated
33,338
22,263
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,643
2,918
0
2,600
10,306
5,412
0
534
9,772
0
39,025
W
Ah Muzen Cab
BrianTalleresOk
Ah Muzen Cab
11,169
4,768
0
1,078
6,168
2,478
1,115
825
5,343
0
50,498
L
7,153
2,183
0
3,234
12,023
9,387
0
6,436
5,587
0
34,216
L
Artemis
Ch3clkm8
Artemis
7,838
3,070
0
2,746
11,297
4,927
0
1,944
9,353
0
45,558
W
5,498
1,250
2,765
4,869
10,952
8,141
0
2,331
8,621
26,183
0
L
Lancelot
EazyRipz
Lancelot
4,855
640
0
3,252
11,459
4,671
0
1,695
9,764
0
40,418
W
Chang'e
alyviable
Chang'e
4,894
816
899
6,970
11,666
4,391
774
1,432
10,234
55,254
0
L
Chernobog
erkamer
Chernobog
3,716
2,251
576
620
9,034
3,494
367
3,114
5,920
0
35,998
L
Ganesha
transaether
Ganesha
5,384
392
2,078
4,436
16,116
10,859
329
4,260
11,856
28,309
0
W
7,057
4,461
126
2,956
8,745
3,819
1,575
262
8,483
48,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
35,157
331
Minions Killed
271
0
Camps Cleared
0
1,427,081
Distance Traveled
1,345,084
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,970
531
51
3
0
321,279
0
W
Ah Muzen Cab
7,406
494
77
5
0
264,899
3
L
Achilles
7,662
511
55
4
0
268,397
3
L
Artemis
7,015
468
96
6
0
232,442
4
W
Terra
7,930
529
33
2
0
313,076
0
L
Lancelot
6,847
456
65
4
0
317,555
0
W
Chang'e
8,226
548
86
6
0
271,007
4
L
Chernobog
6,594
440
40
3
0
247,684
2
L
Ganesha
7,039
469
15
1
0
279,006
1
W
Olorun
8,207
547
84
6
0
256,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role