Player Matchup

Olorun
Olorun
HurpDurpington
Olorun
Level 68
God Stats
2W - 0L
1,546 SR
Queue Stats
24W - 16L
1,571 Elo+
Party 1
Atlas
Atlas
ManwordBananword
Atlas
Level 84
God Stats
16W - 6L
1,500 SR
Queue Stats
53W - 36L
1,652 Elo+
Party 1
Neith
Neith
h0ck3y
Neith
Level 125
God Stats
9W - 5L
1,606 SR
Queue Stats
104W - 61L
1,685 Elo+
Party 1
Team Averages
Level 92
1,550 SR
1,636 Elo+

VS

Team Averages
Level 98
1,449 SR
1,468 Elo+
Medusa
Medusa
DannyUchiha22
Medusa
Level 69
God Stats
25W - 20L
1,612 SR
Queue Stats
69W - 71L
1,493 Elo+
Solo
Terra
Terra
Robbieeeeee
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 273L
1,461 Elo+
Party 2
Hera
Hera
TWIZTEDEVIL
Hera
Level 66
God Stats
9W - 21L
1,235 SR
Queue Stats
143W - 209L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,230
686
8,581
8,933
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 6
8,373
698
6,200
14,129
15,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
h0ck3y
Neith
14
6 / 1 / 4
9,349
779
15,113
9,830
4,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,321
610
8,037
12,061
5,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 3
9,051
754
7,756
15,153
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 4 / 2
8,716
726
7,731
7,542
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
1
2
8
2.5
W
3
2
6
3
L
1
1
3
2.5
L
3
4
2
1
W
Neith
h0ck3y
Neith
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
23,524
32,892
Taken
34,756
25,193
Mitigated
24,864
10,841
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,037
2,799
0
1,293
12,061
5,942
105
5,173
6,558
0
30,127
W
8,581
4,414
815
3,336
8,933
4,869
1,276
5,430
3,503
22,794
3,212
W
6,200
1,990
403
2,529
14,129
15,576
328
4,971
9,158
17,486
0
L
7,756
333
490
5,355
15,153
15,824
0
6,100
8,747
23,944
0
L
7,731
2,641
166
287
7,542
3,098
30
2,404
5,009
27,569
0
W
Neith
h0ck3y
Neith
15,113
9,345
0
3,758
9,830
4,748
1,707
5,413
4,417
0
55,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
25,088
128
Minions Killed
128
4
Camps Cleared
7
665,377
Distance Traveled
634,697
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,321
610
60
5
2
180,114
2
W
Olorun
8,230
686
27
2
1
220,076
5
W
Atlas
8,373
698
16
1
1
223,648
3
L
Terra
9,051
754
28
2
1
252,170
3
L
Hera
8,716
726
40
3
4
202,413
1
W
Neith
9,349
779
85
7
2
221,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role