Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BigMike00
Heimdallr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,424 Elo+
Solo
Janus
Janus
NavyF35C
Janus
Level 73
God Stats
5W - 5L
1,342 SR
Queue Stats
109W - 91L
1,579 Elo+
Solo
Ymir
Ymir
babyp1nhead
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Lancelot
Lancelot
samsbm5
Lancelot
Level 64
God Stats
0W - 3L
1,189 SR
Queue Stats
7W - 16L
1,315 Elo+
Party 1
Team Averages
Level 61
1,406 SR
1,464 Elo+

VS

Team Averages
Level 52
1,598 SR
1,410 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Levisito2
Apollo
Level 67
God Stats
1W - 0L
1,865 SR
Queue Stats
93W - 88L
1,408 Elo+
Solo
Fenrir
Fenrir
Panduhz44
Fenrir
Level 29
God Stats
16W - 5L
1,623 SR
Queue Stats
46W - 35L
1,338 Elo+
Party 2
Chronos
Chronos
ivanortiz
Chronos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 0 / 1
4,705
672
4,027
4,362
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
BigMike00
Heimdallr
6
0 / 3 / 0
3,981
569
3,323
6,355
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
NavyF35C
Janus
5
1 / 1 / 0
3,753
536
2,654
3,063
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
3,228
461
94
1,268
514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
samsbm5
Lancelot
4
0 / 4 / 0
3,474
496
1,883
5,739
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
4 / 0 / 1
5,019
717
2,899
5,074
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
 
Yemoja
5
0 / 1 / 1
3,762
537
620
3,409
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Levisito2
Apollo
7
1 / 1 / 1
4,178
597
3,166
5,364
1,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Panduhz44
Fenrir
7
2 / 0 / 3
4,865
695
3,625
6,157
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
ivanortiz
Chronos
8
2 / 0 / 2
4,644
663
1,564
1,667
487
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
1
1.5
W
Amaterasu
 
Amaterasu
4
0
1
4.5
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Heimdallr
BigMike00
Heimdallr
0
3
0
0
W
Apollo
Levisito2
Apollo
1
1
1
1.5
L
Janus
NavyF35C
Janus
1
1
0
1
W
Fenrir
Panduhz44
Fenrir
2
0
3
3.5
L
0
1
0
0
W
Chronos
ivanortiz
Chronos
2
0
2
3
L
Lancelot
samsbm5
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,981
Damage
11,874
20,787
Taken
21,671
6,256
Mitigated
8,157
4,735
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,027
2,677
0
1,099
4,362
1,268
0
460
3,902
0
25,953
W
Amaterasu
 
Amaterasu
2,899
1,158
0
1,902
5,074
2,714
204
843
4,125
0
22,254
W
Yemoja
 
Yemoja
620
155
262
298
3,409
1,219
0
321
3,006
10,345
0
L
Heimdallr
BigMike00
Heimdallr
3,323
1,256
0
1,380
6,355
2,124
0
249
6,106
0
17,714
W
Apollo
Levisito2
Apollo
3,166
2,238
0
1,074
5,364
1,581
281
306
4,982
0
21,012
L
Janus
NavyF35C
Janus
2,654
449
0
746
3,063
552
0
52
3,011
12,334
0
W
Fenrir
Panduhz44
Fenrir
3,625
2,044
0
3,805
6,157
2,156
0
617
5,494
0
21,377
L
94
58
0
0
1,268
514
0
291
977
238
0
W
Chronos
ivanortiz
Chronos
1,564
654
0
183
1,667
487
1,402
317
1,316
17,904
0
L
Lancelot
samsbm5
Lancelot
1,883
721
0
1,510
5,739
1,798
0
1,132
4,607
0
7,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,141
Gold Earned
22,468
113
Minions Killed
154
0
Camps Cleared
0
600,377
Distance Traveled
728,167
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,705
672
50
7
0
136,002
1
W
Amaterasu
5,019
717
39
6
0
188,386
1
W
Yemoja
3,762
537
13
2
0
95,998
0
L
Heimdallr
3,981
569
27
4
0
147,645
7
W
Apollo
4,178
597
39
6
0
154,272
0
L
Janus
3,753
536
24
3
0
134,560
1
W
Fenrir
4,865
695
39
6
0
177,433
4
L
Ymir
3,228
461
0
0
0
45,280
1
W
Chronos
4,644
663
24
3
0
112,078
0
L
Lancelot
3,474
496
12
2
0
136,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role