Player Matchup

Mulan
Mulan
AlfredoSauce369
Mulan
Level 87
God Stats
16W - 6L
1,571 SR
Queue Stats
81W - 78L
1,486 Elo+
Solo
Izanami
Izanami
AutomaticX2
Izanami
Level 68
God Stats
16W - 12L
1,487 SR
Queue Stats
157W - 157L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
DrunkNormal
Baron Samedi
Level 92
God Stats
10W - 5L
1,621 SR
Queue Stats
137W - 145L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
TBennett925
Nu Wa
Level 120
God Stats
17W - 21L
1,491 SR
Queue Stats
101W - 113L
1,525 Elo+
Party 1
Lancelot
Lancelot
rybennett810
Lancelot
Level 113
God Stats
2W - 0L
1,803 SR
Queue Stats
31W - 27L
1,553 Elo+
Party 1
Team Averages
Level 96
1,595 SR
1,484 Elo+

VS

Team Averages
Level 113
1,558 SR
1,506 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DoubleJ914
Scylla
Level 98
God Stats
57W - 43L
1,646 SR
Queue Stats
586W - 646L
1,453 Elo+
Party 3
Mulan
Mulan
MushuElCat
Mulan
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 50L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
Nati2ATL00
Baron Samedi
Level 89
God Stats
101W - 100L
1,508 SR
Queue Stats
473W - 545L
1,461 Elo+
Party 3
Poseidon
Poseidon
Th3 Dee Man
Poseidon
Level 89
God Stats
13W - 6L
1,637 SR
Queue Stats
567W - 603L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 6
13,392
1,217
21,981
24,005
22,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
AutomaticX2
Izanami
18
3 / 1 / 12
12,390
1,126
17,093
16,224
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
DrunkNormal
Baron Samedi
18
1 / 3 / 15
11,755
1,069
11,693
9,420
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 17
13,130
1,194
22,278
12,570
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
rybennett810
Lancelot
19
9 / 4 / 10
13,565
1,233
16,337
17,198
7,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

212

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 6 / 9
11,262
1,024
17,785
18,903
7,445
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
DoubleJ914
Scylla
17
1 / 3 / 9
11,462
1,042
16,242
17,842
5,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
17
3 / 3 / 9
12,629
1,148
12,274
21,579
18,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Nati2ATL00
Baron Samedi
17
4 / 7 / 7
11,832
1,076
14,701
23,310
16,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Th3 Dee Man
Poseidon
17
4 / 8 / 7
12,331
1,121
13,948
14,191
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
27
Kills
14
14
Deaths
27
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
9
1.08
W
10
6
6
2.17
W
Izanami
AutomaticX2
Izanami
3
1
12
9
L
Scylla
DoubleJ914
Scylla
1
3
9
1.83
W
Baron Samedi
DrunkNormal
Baron Samedi
1
3
15
2.83
L
Mulan
3
3
9
2.5
L
Baron Samedi
Nati2ATL00
Baron Samedi
4
7
7
1.07
W
4
0
17
12.5
L
Poseidon
Th3 Dee Man
Poseidon
4
8
7
0.94
W
Lancelot
rybennett810
Lancelot
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,382
Damage
74,950
79,417
Taken
95,825
48,402
Mitigated
53,499
16,385
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
17,785
4,994
0
905
18,903
7,445
0
6,286
12,341
0
29,988
W
21,981
874
0
7,301
24,005
22,199
0
16,571
7,434
0
34,608
W
Izanami
AutomaticX2
Izanami
17,093
10,956
0
2,304
16,224
8,024
0
9,424
6,800
0
47,881
L
Scylla
DoubleJ914
Scylla
16,242
561
437
1,981
17,842
5,466
0
7,659
10,035
36,692
0
W
Baron Samedi
DrunkNormal
Baron Samedi
11,693
746
981
2,025
9,420
5,247
0
4,668
4,752
28,919
0
L
Mulan
12,274
2,358
766
2,162
21,579
18,773
0
7,839
13,449
926
37,298
L
Baron Samedi
Nati2ATL00
Baron Samedi
14,701
1,536
2,421
3,866
23,310
16,681
0
9,667
13,393
30,899
0
W
22,278
8,129
255
1,685
12,570
5,298
0
6,811
5,759
50,179
0
L
Poseidon
Th3 Dee Man
Poseidon
13,948
1,375
0
0
14,191
5,134
0
2,520
11,458
61,457
0
W
Lancelot
rybennett810
Lancelot
16,337
4,325
167
1,667
17,198
7,634
0
7,744
9,454
0
25,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,232
Gold Earned
59,516
229
Minions Killed
250
8
Camps Cleared
5
1,006,486
Distance Traveled
1,065,416
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,262
1,024
20
2
1
226,805
3
W
Mulan
13,392
1,217
18
2
0
203,485
0
W
Izanami
12,390
1,126
91
8
0
193,312
0
L
Scylla
11,462
1,042
45
4
1
228,103
0
W
Baron Samedi
11,755
1,069
37
3
3
158,934
1
L
Mulan
12,629
1,148
48
4
0
205,149
0
L
Baron Samedi
11,832
1,076
39
4
0
184,414
0
W
Nu Wa
13,130
1,194
64
6
3
216,009
3
L
Poseidon
12,331
1,121
98
9
3
220,945
1
W
Lancelot
13,565
1,233
19
2
2
234,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role