Player Matchup

Tsukuyomi
Tsukuyomi
Gyeoulbyul
Tsukuyomi
Level 157
God Stats
1W - 1L
1,392 SR
Queue Stats
566W - 382L
1,614 Elo+
Party 1
Odin
Odin
almost vegan
Odin
Level 160
God Stats
48W - 18L
1,687 SR
Queue Stats
370W - 221L
1,654 Elo+
Party 1
Eset
Eset
ethereal lilith
Eset
Level 152
God Stats
14W - 10L
1,624 SR
Queue Stats
539W - 362L
1,627 Elo+
Party 1
Team Averages
Level 156
1,568 SR
1,632 Elo+

VS

Team Averages
Level 67
1,612 SR
1,425 Elo+
Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Phantom231
Shiva
Level 48
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shinjieva83
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gyeoulbyul
Tsukuyomi
13
2 / 2 / 2
7,745
704
5,581
8,297
3,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 2
8,432
767
4,938
15,627
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 0 / 2
7,694
699
3,160
4,074
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 1
6,133
558
36
874
381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
12
0 / 4 / 2
7,002
637
7,326
12,683
9,067
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
shinjieva83
Morgan Le Fay
13
2 / 0 / 0
7,762
706
6,468
5,664
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
3
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
1
0.5
W
Tsukuyomi
Gyeoulbyul
Tsukuyomi
2
2
2
1.5
L
Shiva
0
4
2
0.25
W
1
1
2
2
W
1
0
2
2
L
Morgan Le Fay
shinjieva83
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,679
Damage
13,830
27,998
Taken
19,221
19,697
Mitigated
11,677
8,357
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
36
0
30
118
874
381
0
444
430
0
1,009
W
Tsukuyomi
Gyeoulbyul
Tsukuyomi
5,581
1,298
0
641
8,297
3,597
916
2,550
5,000
0
30,791
L
Shiva
7,326
1,247
87
913
12,683
9,067
0
2,440
10,243
0
20,857
W
4,938
523
124
5,732
15,627
14,604
183
3,436
11,816
0
18,088
W
3,160
298
1,034
826
4,074
1,496
933
463
3,583
27,548
0
L
Morgan Le Fay
shinjieva83
Morgan Le Fay
6,468
410
0
1,600
5,664
2,229
0
489
5,175
26,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
20,897
141
Minions Killed
96
9
Camps Cleared
2
643,609
Distance Traveled
497,987
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,133
558
6
1
0
84,486
0
W
Tsukuyomi
7,745
704
64
6
4
213,170
3
L
Shiva
7,002
637
40
4
0
196,812
3
W
Odin
8,432
767
26
2
2
233,168
2
W
Eset
7,694
699
51
5
3
197,271
1
L
Morgan Le Fay
7,762
706
50
5
2
216,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role