Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Naisha
Shiva
Level 160
God Stats
8W - 9L
1,597 SR
Queue Stats
89W - 73L
1,727 Elo+
Party 2
Team Averages
Level 160
1,532 SR
1,576 Elo+

VS

Team Averages
Level 77
1,340 SR
1,478 Elo+
Izanami
Izanami
TTVEnterToxicity
Izanami
Level 64
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
Tkyhe
Shiva
Level 145
God Stats
2W - 6L
1,104 SR
Queue Stats
217W - 294L
1,433 Elo+
Solo
Hel
Hel
kresmes
Hel
Level 22
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
8 / 0 / 5
8,258
826
10,529
8,162
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
13
3 / 0 / 11
7,951
795
12,670
5,368
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Naisha
Shiva
11
3 / 0 / 7
7,542
754
5,262
7,593
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,692
569
3,034
11,143
3,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Tkyhe
Shiva
10
0 / 4 / 0
5,831
583
7,606
13,400
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
9
0 / 5 / 0
5,635
564
3,459
10,182
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
0
5
10.5
W
Nu Wa
 
Nu Wa
3
0
11
8.5
W
Shiva
Naisha
Shiva
3
0
7
6.5
L
0
5
0
0
L
Shiva
Tkyhe
Shiva
0
4
0
0
L
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
14,099
21,123
Taken
34,725
12,963
Mitigated
16,166
7,177
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,529
3,963
0
3,085
8,162
4,940
257
1,403
6,492
0
32,649
W
Nu Wa
 
Nu Wa
12,670
3,783
0
980
5,368
2,081
1,483
1,779
3,506
33,351
0
W
Shiva
Naisha
Shiva
5,262
1,270
826
2,286
7,593
5,942
419
995
6,452
0
12,211
L
3,034
2,090
343
728
11,143
3,745
0
3,876
7,176
0
12,966
L
Shiva
Tkyhe
Shiva
7,606
1,271
383
1,054
13,400
9,227
0
5,119
8,051
3,364
18,021
L
Hel
3,459
197
2,811
1,919
10,182
3,194
0
4,160
5,958
13,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,751
Gold Earned
17,158
117
Minions Killed
70
7
Camps Cleared
3
516,666
Distance Traveled
469,334
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,258
826
44
4
3
206,524
3
W
Nu Wa
7,951
795
44
4
2
153,022
1
W
Shiva
7,542
754
29
3
2
157,120
0
L
Izanami
5,692
569
23
2
0
149,732
1
L
Shiva
5,831
583
31
3
2
157,603
2
L
Hel
5,635
564
16
2
1
161,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role