Player Matchup

Hercules
Hercules
Smyglarn
Hercules
Level 105
God Stats
0W - 2L
1,878 SR
Queue Stats
19W - 22L
1,213 Elo+
Party 1
Freya
Freya
Thepearbear
Freya
Level 9
God Stats
0W - 1L
1,196 SR
Queue Stats
4W - 8L
1,213 Elo+
Party 1
Tiamat
Tiamat
samst
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,213 Elo+
Party 1
Team Averages
Level 69
1,525 SR
1,213 Elo+

VS

Team Averages
Level 34
1,388 SR
1,396 Elo+
Odin
Odin
CallumDeGr8
Odin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,461 Elo+
Solo
Neith
Neith
LDC99
Neith
Level 36
God Stats
1W - 2L
1,313 SR
Queue Stats
22W - 23L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Punetazos
Morgan Le Fay
Level 25
God Stats
10W - 12L
1,350 SR
Queue Stats
22W - 20L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Smyglarn
Hercules
11
3 / 6 / 3
8,034
618
8,803
24,496
19,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 3
8,081
622
10,625
15,601
7,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
samst
Tiamat
12
1 / 7 / 4
8,028
618
7,019
11,747
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
10,379
798
11,319
11,740
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
LDC99
Neith
14
4 / 3 / 9
9,804
754
9,577
7,988
3,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Punetazos
Morgan Le Fay
15
8 / 3 / 6
10,490
807
23,958
13,152
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Neith
LDC99
Neith
4
3
9
2.83
W
Morgan Le Fay
Punetazos
Morgan Le Fay
8
3
6
3.67
L
Hercules
Smyglarn
Hercules
3
6
3
0.75
L
2
3
3
1.17
L
Tiamat
samst
Tiamat
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
44,854
51,844
Taken
32,880
34,535
Mitigated
25,406
13,292
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,319
3,853
0
1,485
11,740
15,209
581
6,390
5,350
0
21,250
W
Neith
LDC99
Neith
9,577
4,277
0
1,505
7,988
3,562
1,256
4,359
3,629
0
27,887
W
Morgan Le Fay
Punetazos
Morgan Le Fay
23,958
3,156
72
2,682
13,152
6,635
795
7,293
5,859
56,621
0
L
Hercules
Smyglarn
Hercules
8,803
2,937
0
7,118
24,496
19,365
0
11,335
13,161
0
15,607
L
10,625
3,771
0
4,603
15,601
7,497
0
5,965
9,636
28,510
0
L
Tiamat
samst
Tiamat
7,019
1,001
0
1,571
11,747
7,673
0
6,856
4,891
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
30,673
95
Minions Killed
134
4
Camps Cleared
7
672,604
Distance Traveled
658,791
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,379
798
21
2
0
234,745
2
W
Neith
9,804
754
47
4
2
182,425
3
W
Morgan Le Fay
10,490
807
66
5
5
241,621
4
L
Hercules
8,034
618
18
1
1
226,842
2
L
Freya
8,081
622
40
3
0
236,417
2
L
Tiamat
8,028
618
37
3
3
209,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role