Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Black guy9938
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 1
Erlang Shen
Erlang Shen
IIlIlIIIlllv
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Zeus
Zeus
bennettboyzmx
Zeus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,304 Elo+
Party 1
Apollo
Apollo
cooldude1214
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,343 Elo+

VS

Team Averages
Level 81
1,612 SR
1,615 Elo+
Horus
Horus
Arandina
Horus
Level 120
God Stats
10W - 7L
1,667 SR
Queue Stats
285W - 277L
1,550 Elo+
Solo
Discordia
Discordia
Ebontiele
Discordia
Level 68
God Stats
6W - 6L
1,688 SR
Queue Stats
64W - 52L
1,613 Elo+
Solo
Susano
Susano
Jonthvn_
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,653 Elo+
Solo
Terra
Terra
Jouleos4112
Terra
Level 32
God Stats
9W - 7L
1,707 SR
Queue Stats
35W - 30L
1,597 Elo+
Party 2
Izanami
Izanami
Lon Harris
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 165L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 6 / 1
13,508
844
18,064
22,261
15,481
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 11 / 7
10,135
633
9,370
31,760
42,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
IIlIlIIIlllv
Erlang Shen
17
1 / 6 / 5
10,325
645
11,760
27,833
25,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 6 / 5
9,764
610
16,425
14,134
5,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
15
0 / 10 / 2
9,260
579
4,329
20,206
9,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arandina
Horus
20
7 / 1 / 22
13,042
815
14,669
21,947
20,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Ebontiele
Discordia
20
7 / 1 / 16
13,013
813
20,304
9,514
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Jonthvn_
Susano
19
9 / 4 / 13
12,569
786
14,307
16,152
7,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 28
11,439
715
9,147
23,287
25,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Lon Harris
Izanami
20
15 / 0 / 18
14,450
903
39,937
17,515
9,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
136
11
Kills
39
39
Deaths
11
20
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
6
1
1.58
W
Horus
Arandina
Horus
7
1
22
18
L
1
11
7
0.41
W
Discordia
Ebontiele
Discordia
7
1
16
15
L
Erlang Shen
IIlIlIIIlllv
Erlang Shen
1
6
5
0.58
W
Susano
Jonthvn_
Susano
9
4
13
3.88
W
1
5
28
3
W
Izanami
Lon Harris
Izanami
15
0
18
24
L
0
6
5
0.42
L
Apollo
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,948
Damage
98,364
116,194
Taken
88,415
97,415
Mitigated
68,225
16,389
Healing
31,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
18,064
4,131
0
11,747
22,261
15,481
0
5,311
16,565
0
54,878
W
Horus
Arandina
Horus
14,669
6,486
4,563
6,877
21,947
20,686
362
5,608
16,339
0
50,223
L
9,370
799
0
0
31,760
42,155
102
6,338
24,346
14,750
0
W
Discordia
Ebontiele
Discordia
20,304
1,001
402
2,710
9,514
4,996
1,633
2,197
7,317
67,172
0
L
Erlang Shen
IIlIlIIIlllv
Erlang Shen
11,760
5,307
0
4,220
27,833
25,363
0
7,829
19,197
0
33,037
W
Susano
Jonthvn_
Susano
14,307
3,981
0
2,053
16,152
7,531
675
5,042
11,110
0
33,904
W
9,147
2,080
3,949
3,810
23,287
25,982
350
7,985
15,302
12,817
0
W
Izanami
Lon Harris
Izanami
39,937
27,337
0
7,141
17,515
9,030
8,495
4,963
12,552
0
93,186
L
16,425
1,192
0
0
14,134
5,373
108
4,178
9,778
41,917
0
L
Apollo
4,329
2,349
0
422
20,206
9,043
286
4,390
15,449
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
64,513
218
Minions Killed
320
0
Camps Cleared
0
1,434,815
Distance Traveled
1,654,583
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,508
844
72
5
0
344,473
2
W
Horus
13,042
815
51
3
0
387,310
3
L
Ares
10,135
633
14
1
0
252,901
0
W
Discordia
13,013
813
100
6
0
333,882
3
L
Erlang Shen
10,325
645
51
3
0
314,964
2
W
Susano
12,569
786
42
3
0
324,095
1
W
Terra
11,439
715
7
0
0
315,474
1
W
Izanami
14,450
903
120
8
0
293,822
2
L
Zeus
9,764
610
50
3
0
296,341
0
L
Apollo
9,260
579
31
2
0
226,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role