Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Apex_Rebelz
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,356 Elo+
Party 2
Aphrodite
Aphrodite
JSweezy1
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,394 Elo+
Party 2
Geb
Geb
buzo-nuevo
Geb
Level 85
God Stats
1W - 0L
1,699 SR
Queue Stats
31W - 43L
1,214 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,393 Elo+

VS

Team Averages
Level 86
1,454 SR
1,443 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AdvancedxHunter
Hercules
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
51W - 36L
1,433 Elo+
Party 1
He Bo
He Bo
KingShrimp915
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
ViscousSlinky57
Jormungandr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
11 / 4 / 7
10,061
1,006
12,600
18,662
16,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
14
2 / 3 / 9
7,799
780
7,153
18,450
18,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 15
9,059
906
15,136
12,585
4,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JSweezy1
Aphrodite
15
4 / 1 / 8
8,424
842
6,685
10,112
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 11
8,056
806
8,617
11,897
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 5 / 3
7,710
771
11,839
9,692
5,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
12
0 / 5 / 6
6,644
664
7,537
10,641
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
16
1 / 0 / 7
7,455
746
7,286
12,441
13,414
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
4 / 6 / 3
8,073
807
9,131
9,592
5,219
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ViscousSlinky57
Jormungandr
15
3 / 4 / 5
8,267
827
13,965
13,955
13,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
20
Kills
10
10
Deaths
20
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
4
7
3.63
W
Bacchus
 
Bacchus
2
3
9
2.17
L
Xbalanque
 
Xbalanque
2
5
3
0.7
L
Hel
 
Hel
0
5
6
0.6
L
Hercules
1
0
7
4.5
W
2
1
15
9.5
W
Aphrodite
JSweezy1
Aphrodite
4
1
8
8
L
4
6
3
0.92
L
Jormungandr
ViscousSlinky57
Jormungandr
3
4
5
1.38
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
49,758
71,706
Taken
56,321
56,203
Mitigated
44,227
38,659
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,600
271
1,078
6,707
18,662
16,274
0
7,311
11,351
0
23,247
W
Bacchus
 
Bacchus
7,153
1,012
1,247
7,430
18,450
18,626
0
7,065
11,385
11,185
0
L
Xbalanque
 
Xbalanque
11,839
2,710
979
426
9,692
5,550
0
6,606
3,086
0
21,124
L
Hel
 
Hel
7,537
785
4,650
3,597
10,641
6,248
0
6,626
4,015
12,327
0
L
Hercules
7,286
1,511
1,254
5,772
12,441
13,414
0
8,499
3,942
0
12,770
W
15,136
5,464
251
4,019
12,585
4,958
944
6,196
6,389
33,108
0
W
Aphrodite
JSweezy1
Aphrodite
6,685
1,947
5,175
6,136
10,112
5,463
195
3,589
6,523
14,077
0
L
9,131
1,527
406
516
9,592
5,219
0
6,243
3,349
11,612
0
L
Jormungandr
ViscousSlinky57
Jormungandr
13,965
3,748
1,417
2,880
13,955
13,796
0
9,617
4,338
29,531
0
W
8,617
588
2,609
4,007
11,897
10,882
198
6,472
5,425
15,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
38,149
102
Minions Killed
81
0
Camps Cleared
0
1,047,093
Distance Traveled
861,788
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,061
1,006
13
1
0
224,253
0
W
Bacchus
7,799
780
2
0
0
216,647
0
L
Xbalanque
7,710
771
21
2
0
130,764
0
L
Hel
6,644
664
13
1
0
166,483
2
L
Hercules
7,455
746
16
2
0
222,722
1
W
Sol
9,059
906
49
5
0
186,129
0
W
Aphrodite
8,424
842
20
2
0
204,276
0
L
He Bo
8,073
807
5
1
0
178,568
0
L
Jormungandr
8,267
827
26
3
0
163,251
0
W
Geb
8,056
806
18
2
0
215,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role