Player Matchup

Sun Wukong
Sun Wukong
Axl_m04
Sun Wukong
Level 88
God Stats
15W - 11L
1,610 SR
Queue Stats
162W - 164L
1,563 Elo+
Solo
Scylla
Scylla
Deadpaanda
Scylla
Level 106
God Stats
84W - 109L
1,499 SR
Queue Stats
209W - 248L
1,494 Elo+
Solo
Chernobog
Chernobog
thelingking
Chernobog
Level 131
God Stats
45W - 28L
1,680 SR
Queue Stats
454W - 459L
1,530 Elo+
Solo
Team Averages
Level 108
1,597 SR
1,529 Elo+

VS

Team Averages
Level 91
1,353 SR
1,477 Elo+
Achilles
Achilles
DaMIon3956
Achilles
Level 58
God Stats
7W - 5L
1,569 SR
Queue Stats
103W - 103L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
PrOdIgYcHiLd252
Ne Zha
Level 106
God Stats
1W - 4L
1,222 SR
Queue Stats
99W - 84L
1,489 Elo+
Party 1
Scylla
Scylla
Theprodigy18879
Scylla
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
110W - 107L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Axl_m04
Sun Wukong
20
4 / 0 / 9
14,658
666
23,103
28,758
29,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Deadpaanda
Scylla
20
5 / 4 / 4
14,794
672
13,859
14,156
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
thelingking
Chernobog
19
6 / 3 / 7
14,926
678
23,843
18,169
8,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaMIon3956
Achilles
19
3 / 4 / 4
13,957
634
14,580
29,433
48,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 5
11,535
524
13,937
16,534
10,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 5 / 3
13,240
602
12,793
22,294
10,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
7
7
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Axl_m04
Sun Wukong
4
0
9
8.5
L
Achilles
DaMIon3956
Achilles
3
4
4
1.25
W
Scylla
Deadpaanda
Scylla
5
4
4
1.75
L
1
6
5
0.58
L
3
5
3
0.9
W
Chernobog
thelingking
Chernobog
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,805
Damage
41,310
61,083
Taken
68,261
42,292
Mitigated
69,711
18,991
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Axl_m04
Sun Wukong
23,103
3,281
0
13,422
28,758
29,208
0
6,238
22,520
0
72,704
L
Achilles
DaMIon3956
Achilles
14,580
1,721
0
4,749
29,433
48,478
0
7,314
21,482
0
33,833
W
Scylla
Deadpaanda
Scylla
13,859
647
0
2,527
14,156
4,853
321
3,070
11,086
56,352
0
L
13,937
1,233
0
1,654
16,534
10,760
0
2,446
13,904
0
39,814
L
12,793
691
0
2,355
22,294
10,473
0
3,505
18,543
56,168
0
W
Chernobog
thelingking
Chernobog
23,843
14,675
0
3,042
18,169
8,231
2,002
4,189
13,980
0
87,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
38,732
285
Minions Killed
183
15
Camps Cleared
3
1,178,514
Distance Traveled
1,103,262
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,658
666
86
4
6
432,987
2
L
Achilles
13,957
634
41
2
0
396,187
6
W
Scylla
14,794
672
87
4
4
379,578
2
L
Ne Zha
11,535
524
40
2
3
350,650
2
L
Scylla
13,240
602
102
5
0
356,425
0
W
Chernobog
14,926
678
112
5
5
365,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role