Player Matchup

Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond II
Dartain
Baba Yaga
Diamond II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 153L
2,263 MMR
Party 1
Bastet
Bastet
Diamond II
LeFlake
Bastet
Diamond II
Level 43
God Stats
1W - 1L
1,618 SR
Queue Stats
225W - 203L
2,400 MMR
Party 1
Fenrir
Fenrir
Masters
dodoe
Fenrir
Masters
Level 159
God Stats
10W - 8L
1,561 SR
Queue Stats
266W - 248L
2,263 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,536 SR
1,985 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,747 SR
2,247 MMR
Neith
Neith
Diamond IV
DaydreamJoker
Neith
Diamond IV
Level 66
God Stats
3W - 3L
1,701 SR
Queue Stats
89W - 71L
2,195 MMR
Solo
Mulan
Mulan
Platinum I
DwarfyP
Mulan
Platinum I
Level 127
God Stats
11W - 11L
1,647 SR
Queue Stats
286W - 273L
2,009 MMR
Solo
Da Ji
Da Ji
Diamond IV
Eviary
Da Ji
Diamond IV
Level 159
God Stats
364W - 254L
1,701 SR
Queue Stats
543W - 542L
2,097 MMR
Solo
Atlas
Atlas
Masters
LilPawn
Atlas
Masters
Level 100
God Stats
11W - 11L
1,613 SR
Queue Stats
97W - 108L
2,640 MMR
Solo
Poseidon
Poseidon
Diamond III
Thermyz
Poseidon
Diamond III
Level 160
God Stats
12W - 5L
2,076 SR
Queue Stats
198W - 187L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 3 / 10
12,715
578
10,881
21,491
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
 
Baron Samedi
16
2 / 5 / 16
11,622
528
10,345
24,481
31,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Dartain
Baba Yaga
20
11 / 2 / 9
14,384
654
25,770
20,298
11,061
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
LeFlake
Bastet
20
7 / 0 / 10
13,288
604
19,080
18,988
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
dodoe
Fenrir
18
3 / 3 / 6
12,204
555
15,120
36,004
41,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
Ah Muzen CabNemesisUllr

VS

Bans
KaliBellonaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,862
494
17,529
18,675
8,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
DwarfyP
Mulan
18
2 / 3 / 3
11,794
536
22,139
27,770
26,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
Eviary
Da Ji
15
1 / 6 / 8
9,577
435
9,612
20,004
9,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
LilPawn
Atlas
12
1 / 8 / 5
8,451
384
8,929
30,476
28,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Thermyz
Poseidon
19
4 / 4 / 0
11,614
528
9,023
13,091
4,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
26
Kills
13
13
Deaths
26
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
10
2.67
W
Baron Samedi
 
Baron Samedi
2
5
16
2
W
Baba Yaga
Dartain
Baba Yaga
11
2
9
7.75
L
5
5
5
1.5
L
Mulan
DwarfyP
Mulan
2
3
3
1.17
L
Da Ji
Eviary
Da Ji
1
6
8
0.83
W
Bastet
LeFlake
Bastet
7
0
10
12
L
Atlas
LilPawn
Atlas
1
8
5
0.44
L
Poseidon
Thermyz
Poseidon
4
4
0
1
W
Fenrir
dodoe
Fenrir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,196
Damage
67,232
121,262
Taken
110,016
101,593
Mitigated
77,494
64,253
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,881
8,954
0
10,718
21,491
9,323
6,360
7,456
14,035
0
115,729
W
Baron Samedi
 
Baron Samedi
10,345
1,567
2,221
8,935
24,481
31,050
308
5,657
17,360
42,776
0
W
Baba Yaga
Dartain
Baba Yaga
25,770
795
784
8,754
20,298
11,061
0
2,548
17,404
148,360
0
L
17,529
7,421
0
3,408
18,675
8,548
50
8,237
10,438
0
99,557
L
Mulan
DwarfyP
Mulan
22,139
4,957
0
14,715
27,770
26,624
0
1,764
26,006
0
107,465
L
Da Ji
Eviary
Da Ji
9,612
3,048
0
6,930
20,004
9,650
0
5,052
14,952
0
76,268
W
Bastet
LeFlake
Bastet
19,080
4,992
0
11,479
18,988
9,048
0
4,216
14,772
0
126,041
L
Atlas
LilPawn
Atlas
8,929
3,574
198
1,240
30,476
28,017
0
17,310
12,880
34,611
0
L
Poseidon
Thermyz
Poseidon
9,023
1,263
0
500
13,091
4,655
3,192
3,752
9,339
119,666
0
W
Fenrir
dodoe
Fenrir
15,120
7,547
0
21,362
36,004
41,111
3,305
3,384
32,620
0
84,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,213
Gold Earned
52,298
700
Minions Killed
710
0
Camps Cleared
0
2,158,184
Distance Traveled
1,988,326
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,715
578
176
8
0
403,855
3
W
Baron Samedi
11,622
528
44
2
0
385,208
6
W
Baba Yaga
14,384
654
214
10
0
469,184
5
L
Neith
10,862
494
163
7
0
374,531
3
L
Mulan
11,794
536
190
9
0
415,434
9
L
Da Ji
9,577
435
107
5
0
377,618
2
W
Bastet
13,288
604
150
7
0
521,845
6
L
Atlas
8,451
384
50
2
0
391,312
5
L
Poseidon
11,614
528
200
9
0
429,431
3
W
Fenrir
12,204
555
116
5
0
378,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role