Player Matchup

Cerberus
Cerberus
Corklift
Cerberus
Level 106
God Stats
10W - 14L
1,669 SR
Queue Stats
146W - 135L
1,545 Elo+
Party 3
Pele
Pele
Lewis0680
Pele
Level 102
God Stats
1W - 1L
1,830 SR
Queue Stats
36W - 43L
1,492 Elo+
Party 3
Artemis
Artemis
SirGarebearian
Artemis
Level 143
God Stats
15W - 13L
1,649 SR
Queue Stats
246W - 251L
1,526 Elo+
Party 3
Sylvanus
Sylvanus
iSamsquanch916
Sylvanus
Level 134
God Stats
17W - 17L
1,636 SR
Queue Stats
169W - 176L
1,553 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xSpiritxofWar
Ah Muzen Cab
Level 132
God Stats
2W - 3L
1,815 SR
Queue Stats
178W - 196L
1,534 Elo+
Party 3
Team Averages
Level 123
1,720 SR
1,530 Elo+

VS

Team Averages
Level 140
1,507 SR
1,476 Elo+
Hou Yi
Hou Yi
BoneZoneMalone
Hou Yi
Level 148
God Stats
6W - 1L
1,606 SR
Queue Stats
232W - 215L
1,592 Elo+
Party 1
Nox
Nox
ProfitTaker
Nox
Level 141
God Stats
8W - 15L
1,447 SR
Queue Stats
428W - 446L
1,550 Elo+
Party 1
Nemesis
Nemesis
hoovlit
Nemesis
Level 127
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 1L
1,296 Elo+
Party 2
Bellona
Bellona
ivanNOthumbs
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,296 Elo+
Party 2
Raijin
Raijin
oTHEORYo
Raijin
Level 160
God Stats
4W - 7L
1,547 SR
Queue Stats
402W - 402L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Corklift
Cerberus
11
0 / 1 / 0
6,295
572
3,856
7,151
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
8
0 / 2 / 0
4,991
454
1,900
11,140
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
4,548
413
355
2,227
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
8
1 / 0 / 0
4,719
429
1,883
8,779
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
xSpiritxofWar
Ah Muzen Cab
10
0 / 2 / 0
5,925
539
4,918
7,308
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,870
534
3,598
3,909
1,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 1 / 0
5,280
480
4,054
4,413
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
hoovlit
Nemesis
9
2 / 0 / 2
5,975
543
5,806
7,924
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ivanNOthumbs
Bellona
10
0 / 0 / 0
5,781
526
4,752
8,217
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
oTHEORYo
Raijin
12
1 / 0 / 2
6,544
595
6,374
5,505
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Cerberus
Corklift
Cerberus
0
1
0
0
L
Pele
0
2
0
0
W
1
1
0
1
L
0
0
0
0
W
Nemesis
hoovlit
Nemesis
2
0
2
3
L
Sylvanus
1
0
0
1
W
Bellona
ivanNOthumbs
Bellona
0
0
0
0
W
Raijin
oTHEORYo
Raijin
1
0
2
2
L
Ah Muzen Cab
xSpiritxofWar
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,912
Damage
24,584
36,605
Taken
29,968
16,064
Mitigated
14,569
9,542
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,598
2,109
0
750
3,909
1,388
329
133
3,776
0
46,386
L
Cerberus
Corklift
Cerberus
3,856
641
0
1,673
7,151
3,756
0
0
7,151
39,290
0
L
Pele
1,900
545
0
2,722
11,140
3,793
0
2,559
8,363
0
30,339
W
4,054
246
0
422
4,413
2,745
1,475
1,135
2,958
24,251
0
L
355
144
0
1,120
2,227
656
0
940
1,287
0
10,738
W
Nemesis
hoovlit
Nemesis
5,806
2,781
0
997
7,924
2,857
0
573
7,269
0
37,751
L
Sylvanus
1,883
501
380
1,882
8,779
4,861
0
3,438
5,239
10,260
2,667
W
Bellona
ivanNOthumbs
Bellona
4,752
1,622
0
2,821
8,217
5,603
72
2,848
4,989
0
39,210
W
Raijin
oTHEORYo
Raijin
6,374
682
0
479
5,505
1,976
0
403
5,102
48,397
0
L
Ah Muzen Cab
xSpiritxofWar
Ah Muzen Cab
4,918
834
0
1,765
7,308
2,998
0
2,983
4,137
0
46,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
29,450
270
Minions Killed
384
0
Camps Cleared
0
976,693
Distance Traveled
1,090,806
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,870
534
96
9
0
208,022
5
L
Cerberus
6,295
572
98
9
0
221,294
4
L
Pele
4,991
454
51
5
0
216,824
1
W
Nox
5,280
480
39
4
0
180,942
1
L
Artemis
4,548
413
13
1
0
116,783
3
W
Nemesis
5,975
543
67
6
0
272,556
3
L
Sylvanus
4,719
429
17
2
0
217,410
4
W
Bellona
5,781
526
83
8
0
223,160
0
W
Raijin
6,544
595
99
9
0
206,126
2
L
Ah Muzen Cab
5,925
539
91
8
0
204,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role