Player Matchup

Hou Yi
Hou Yi
DevlogStream
Hou Yi
Level 157
God Stats
1W - 0L
1,757 SR
Queue Stats
23W - 11L
1,685 Elo+
Party 1
Janus
Janus
Hyperstack
Janus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 1
Bacchus
Bacchus
SkintTrashBoy
Bacchus
Level 160
God Stats
1W - 0L
1,742 SR
Queue Stats
40W - 20L
1,923 Elo+
Party 1
Team Averages
Level 152
1,666 SR
1,760 Elo+

VS

Team Averages
Level 95
1,500 SR
1,629 Elo+
Nu Wa
Nu Wa
DakotaIsHere
Nu Wa
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 34L
1,911 Elo+
Solo
Vamana
Vamana
DrJDM
Vamana
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,548 Elo+
Solo
Camazotz
Camazotz
sadkirah
Camazotz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
6 / 3 / 16
12,013
707
24,056
16,805
10,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
19
10 / 1 / 12
13,278
781
23,932
10,999
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
11 / 1 / 14
13,907
818
16,824
22,139
40,285
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 1
10,419
613
9,996
16,514
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
DrJDM
Vamana
14
1 / 9 / 1
10,796
635
12,202
27,835
25,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
sadkirah
Camazotz
15
2 / 7 / 2
10,986
646
12,554
27,959
18,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
27
Kills
5
5
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
Hou Yi
6
3
16
4.67
L
Vamana
DrJDM
Vamana
1
9
1
0.17
W
Janus
10
1
12
16
W
Bacchus
11
1
14
18
L
Camazotz
sadkirah
Camazotz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,812
Damage
34,752
49,943
Taken
72,308
55,784
Mitigated
50,328
12,862
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,996
2,083
0
300
16,514
6,344
0
11,137
4,995
33,580
0
W
Hou Yi
24,056
13,112
0
2,809
16,805
10,602
1,448
2,616
14,189
0
59,835
L
Vamana
DrJDM
Vamana
12,202
6,968
214
7,351
27,835
25,290
0
13,616
13,760
0
34,979
W
Janus
23,932
1,474
0
1,943
10,999
4,897
1,248
2,336
8,663
73,590
0
W
Bacchus
16,824
3,132
0
8,110
22,139
40,285
103
5,379
16,760
39,123
0
L
Camazotz
sadkirah
Camazotz
12,554
3,635
0
6,386
27,959
18,694
0
15,400
12,170
0
26,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
32,201
218
Minions Killed
127
12
Camps Cleared
3
944,539
Distance Traveled
809,671
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,419
613
41
2
0
248,902
4
W
Hou Yi
12,013
707
75
4
8
277,204
4
L
Vamana
10,796
635
52
3
3
285,099
4
W
Janus
13,278
781
119
7
4
336,534
3
W
Bacchus
13,907
818
24
1
0
330,801
3
L
Camazotz
10,986
646
34
2
0
275,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role