Player Matchup

Shiva
Shiva
Platinum V
 
Shiva
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold III
SayedNoo7
Hades
Gold III
Level 127
God Stats
7W - 3L
1,759 SR
Queue Stats
12W - 5L
1,752 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Zumbatumba66
Cu Chulainn
Gold I
Level 158
God Stats
1W - 1L
1,691 SR
Queue Stats
47W - 18L
1,841 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,650 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,618 SR
1,759 MMR
Kali
Kali
Platinum V
jalloh554
Kali
Platinum V
Level 119
God Stats
4W - 2L
1,855 SR
Queue Stats
172W - 234L
1,829 MMR
Solo
Hercules
Hercules
Bronze III
jorgeabeijon
Hercules
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,459 MMR
Solo
Sol
Sol
Diamond IV
onlyfeedme
Sol
Diamond IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 2 / 7
13,109
728
20,773
23,657
30,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
SayedNoo7
Hades
17
1 / 3 / 10
11,834
657
16,673
22,434
16,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Zumbatumba66
Cu Chulainn
17
6 / 5 / 7
12,493
694
21,587
24,479
30,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Baron SamediAchillesAh Muzen CabAtlasPersephone

VS

Bans
BastetBacchusScyllaCabrakanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
4 / 6 / 5
12,109
673
15,834
22,848
14,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
jorgeabeijon
Hercules
17
1 / 2 / 6
11,040
613
13,399
26,354
34,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 6 / 3
12,110
673
20,234
22,550
11,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
9
10
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
7
5.25
W
Hades
SayedNoo7
Hades
1
3
10
2
W
Cu Chulainn
Zumbatumba66
Cu Chulainn
6
5
7
1.9
L
Kali
4
6
5
1.08
L
Hercules
jorgeabeijon
Hercules
1
2
6
2
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,033
Damage
49,467
70,570
Taken
71,752
77,143
Mitigated
59,718
23,002
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
20,773
2,509
1,746
7,240
23,657
30,247
584
8,187
15,470
2,825
46,159
W
Hades
SayedNoo7
Hades
16,673
1,487
2,648
9,153
22,434
16,102
2,011
5,655
16,779
60,854
0
W
Cu Chulainn
Zumbatumba66
Cu Chulainn
21,587
3,112
0
2,215
24,479
30,794
708
7,914
16,565
379
52,751
L
Kali
15,834
8,771
0
5,992
22,848
14,010
116
6,630
15,435
0
39,017
L
Hercules
jorgeabeijon
Hercules
13,399
3,996
0
8,081
26,354
34,336
0
6,811
18,483
0
36,855
L
20,234
7,246
0
6,868
22,550
11,372
1,043
4,709
17,047
65,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
35,259
195
Minions Killed
175
10
Camps Cleared
6
1,027,765
Distance Traveled
970,622
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,109
728
42
2
5
377,308
3
W
Hades
11,834
657
115
6
4
308,888
3
W
Cu Chulainn
12,493
694
38
2
1
341,569
1
L
Kali
12,109
673
33
2
1
321,446
0
L
Hercules
11,040
613
43
2
0
358,597
3
L
Sol
12,110
673
99
6
5
290,579
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role