Player Matchup

Geb
Geb
Avorna
Geb
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 1
Da Ji
Da Ji
Kinjikun
Da Ji
Level 126
God Stats
3W - 3L
1,483 SR
Queue Stats
30W - 46L
1,373 Elo+
Party 1
Baba Yaga
Baba Yaga
Lagkami
Baba Yaga
Level 159
God Stats
3W - 0L
1,454 SR
Queue Stats
31W - 50L
1,360 Elo+
Party 1
Team Averages
Level 144
1,479 SR
1,408 Elo+

VS

Team Averages
Level 77
1,379 SR
1,405 Elo+
Danzaburou
Danzaburou
DaShrimpy
Danzaburou
Level 58
God Stats
3W - 7L
1,413 SR
Queue Stats
85W - 95L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
DingleDunce
Kumbhakarna
Level 109
God Stats
6W - 9L
1,517 SR
Queue Stats
58W - 80L
1,363 Elo+
Party 2
Thoth
Thoth
WeeWeeWrangles
Thoth
Level 64
God Stats
3W - 11L
1,207 SR
Queue Stats
78W - 111L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Avorna
Geb
11
0 / 0 / 7
7,067
707
4,222
8,748
7,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
Kinjikun
Da Ji
13
5 / 0 / 3
7,727
773
7,947
7,615
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
Lagkami
Baba Yaga
12
3 / 1 / 5
7,637
764
8,220
5,653
2,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaShrimpy
Danzaburou
10
1 / 4 / 0
6,275
628
5,262
7,545
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
DingleDunce
Kumbhakarna
10
0 / 1 / 1
6,541
654
3,403
9,610
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 1
6,076
608
2,677
5,466
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
Avorna
Geb
0
0
7
3.5
L
Danzaburou
DaShrimpy
Danzaburou
1
4
0
0.25
L
Kumbhakarna
DingleDunce
Kumbhakarna
0
1
1
0.5
W
Da Ji
Kinjikun
Da Ji
5
0
3
6.5
W
Baba Yaga
Lagkami
Baba Yaga
3
1
5
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
11,342
22,016
Taken
22,621
13,758
Mitigated
15,016
6,293
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Avorna
Geb
4,222
611
528
1,804
8,748
7,086
174
2,415
6,333
10,951
0
L
Danzaburou
DaShrimpy
Danzaburou
5,262
2,345
0
834
7,545
3,447
0
3,595
3,670
0
14,696
L
Kumbhakarna
DingleDunce
Kumbhakarna
3,403
175
0
1,370
9,610
9,419
0
6,078
3,435
12,614
0
W
Da Ji
Kinjikun
Da Ji
7,947
2,020
601
921
7,615
4,161
348
2,868
4,747
0
20,518
W
Baba Yaga
Lagkami
Baba Yaga
8,220
354
0
2,439
5,653
2,511
804
1,782
3,871
35,863
0
L
2,677
326
0
750
5,466
2,150
0
2,922
2,447
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
18,892
118
Minions Killed
84
6
Camps Cleared
3
554,939
Distance Traveled
550,962
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,067
707
19
2
1
193,420
6
L
Danzaburou
6,275
628
27
3
2
163,852
3
L
Kumbhakarna
6,541
654
19
2
1
201,030
4
W
Da Ji
7,727
773
29
3
3
179,868
1
W
Baba Yaga
7,637
764
70
7
2
181,651
2
L
Thoth
6,076
608
38
4
0
186,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role