Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FootxLover
Apollo
Level 67
God Stats
5W - 7L
1,669 SR
Queue Stats
211W - 117L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Fuzzlle
Danzaburou
Level 152
God Stats
1W - 2L
1,682 SR
Queue Stats
123W - 103L
1,624 Elo+
Solo
Mulan
Mulan
fecalforearmer
Mulan
Level 145
God Stats
4W - 5L
1,642 SR
Queue Stats
181W - 150L
1,563 Elo+
Party 1
Team Averages
Level 129
1,599 SR
1,551 Elo+

VS

Team Averages
Level 134
1,508 SR
1,627 Elo+
Pele
Pele
Astounds
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 302L
1,658 Elo+
Party 2
Nike
Nike
Clutchcowboi
Nike
Level 158
God Stats
3W - 4L
1,163 SR
Queue Stats
67W - 74L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Pepin22x
Nu Wa
Level 121
God Stats
2W - 0L
1,769 SR
Queue Stats
34W - 28L
1,618 Elo+
Solo
Chiron
Chiron
Raithen2
Chiron
Level 88
God Stats
5W - 1L
1,609 SR
Queue Stats
179W - 149L
1,718 Elo+
Party 2
Xing Tian
Xing Tian
Sir Speos
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 4 / 6
8,234
823
7,837
14,165
15,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
 
Tiamat
13
2 / 3 / 2
7,234
723
11,666
8,048
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
FootxLover
Apollo
11
2 / 5 / 4
7,026
703
5,403
9,582
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Fuzzlle
Danzaburou
13
1 / 5 / 2
7,402
740
9,167
11,434
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 0
6,975
698
8,973
10,341
9,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 2 / 9
8,147
815
10,249
12,168
6,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 13
8,797
880
6,242
15,168
14,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Pepin22x
Nu Wa
14
4 / 2 / 9
8,307
831
11,986
7,947
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Raithen2
Chiron
17
10 / 1 / 7
9,765
977
14,938
8,456
4,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Sir Speos
Xing Tian
14
0 / 1 / 16
8,536
854
5,746
15,077
21,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
7
Kills
20
20
Deaths
8
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
6
1
L
Tiamat
 
Tiamat
2
3
2
1
W
Pele
3
2
9
3.75
W
3
2
13
4.75
L
Apollo
FootxLover
Apollo
2
5
4
0.8
L
Danzaburou
Fuzzlle
Danzaburou
1
5
2
0.4
W
Nu Wa
Pepin22x
Nu Wa
4
2
9
4.25
W
Chiron
Raithen2
Chiron
10
1
7
13.5
W
Xing Tian
Sir Speos
Xing Tian
0
1
16
8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
49,161
53,570
Taken
58,816
40,953
Mitigated
51,543
12,593
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,837
1,167
1,369
2,609
14,165
15,439
0
5,170
8,995
0
14,881
L
Tiamat
 
Tiamat
11,666
423
1,676
2,330
8,048
6,614
190
1,536
6,512
18,462
0
W
Pele
10,249
2,139
54
3,691
12,168
6,877
590
1,663
10,505
0
22,361
W
6,242
281
3,200
4,572
15,168
14,561
51
3,889
11,279
0
12,340
L
Apollo
FootxLover
Apollo
5,403
3,696
0
1,032
9,582
4,290
39
3,684
5,898
0
9,749
L
Danzaburou
Fuzzlle
Danzaburou
9,167
3,820
0
2,537
11,434
4,969
0
3,688
7,746
0
28,330
W
Nu Wa
Pepin22x
Nu Wa
11,986
3,427
2,038
906
7,947
3,781
879
1,134
6,813
20,156
0
W
Chiron
Raithen2
Chiron
14,938
4,392
2,043
2,755
8,456
4,966
2,023
2,510
5,946
0
28,102
W
Xing Tian
Sir Speos
Xing Tian
5,746
454
353
2,667
15,077
21,358
104
2,470
12,607
10,462
0
L
8,973
530
0
1,040
10,341
9,641
64
3,654
6,687
0
17,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
43,552
95
Minions Killed
104
0
Camps Cleared
0
828,321
Distance Traveled
940,194
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,234
823
12
1
0
171,048
2
L
Tiamat
7,234
723
8
1
0
189,685
0
W
Pele
8,147
815
32
3
0
189,379
4
W
Nike
8,797
880
15
2
0
172,745
2
L
Apollo
7,026
703
9
1
0
125,940
0
L
Danzaburou
7,402
740
45
5
0
157,772
0
W
Nu Wa
8,307
831
23
2
0
194,421
4
W
Chiron
9,765
977
24
2
0
192,530
0
W
Xing Tian
8,536
854
10
1
0
191,119
0
L
Mulan
6,975
698
21
2
0
183,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role