Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BentBoi
Cu Chulainn
Level 122
God Stats
7W - 3L
1,608 SR
Queue Stats
151W - 126L
1,594 Elo+
Party 1
Osiris
Osiris
ConradChives
Osiris
Level 144
God Stats
3W - 3L
1,416 SR
Queue Stats
118W - 108L
1,585 Elo+
Party 1
Cerberus
Cerberus
TaKe0vErll
Cerberus
Level 118
God Stats
1W - 1L
1,186 SR
Queue Stats
50W - 41L
1,587 Elo+
Party 3
Guan Yu
Guan Yu
nicfromspace
Guan Yu
Level 119
God Stats
2W - 0L
1,663 SR
Queue Stats
128W - 115L
1,555 Elo+
Party 1
Team Averages
Level 132
1,475 SR
1,564 Elo+

VS

Team Averages
Level 141
1,623 SR
1,625 Elo+
Horus
Horus
Celiaa
Horus
Level 159
God Stats
7W - 3L
2,007 SR
Queue Stats
644W - 660L
1,536 Elo+
Solo
Rama
Rama
JWaggs
Rama
Level 158
God Stats
0W - 2L
1,769 SR
Queue Stats
465W - 308L
1,603 Elo+
Solo
Pele
Pele
Normalizable
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 121L
1,786 Elo+
Party 2
Merlin
Merlin
OlMusty
Merlin
Level 160
God Stats
2W - 6L
1,745 SR
Queue Stats
270W - 188L
1,620 Elo+
Party 2
Kuzenbo
Kuzenbo
lnue
Kuzenbo
Level 159
God Stats
2W - 3L
1,096 SR
Queue Stats
260W - 192L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
12 / 2 / 14
13,536
846
28,812
18,390
11,092
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
BentBoi
Cu Chulainn
19
5 / 5 / 19
12,195
762
25,302
36,284
33,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
17
2 / 4 / 17
10,702
669
13,476
19,270
25,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
TaKe0vErll
Cerberus
20
5 / 2 / 19
12,564
785
13,244
28,599
39,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
nicfromspace
Guan Yu
19
7 / 6 / 15
11,714
732
10,817
25,886
36,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Celiaa
Horus
18
1 / 6 / 12
10,409
651
9,773
24,010
44,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
JWaggs
Rama
19
6 / 6 / 10
11,819
739
30,213
19,746
11,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 11
11,672
730
16,812
20,551
15,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
OlMusty
Merlin
20
6 / 6 / 11
12,489
781
26,471
16,587
10,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
lnue
Kuzenbo
16
2 / 8 / 13
10,232
640
10,876
27,560
42,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
76
31
Kills
19
19
Deaths
33
84
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
2
14
9.5
W
Cu Chulainn
BentBoi
Cu Chulainn
5
5
19
2.9
L
Horus
Celiaa
Horus
1
6
12
1.17
W
Osiris
2
4
17
2.63
L
Rama
JWaggs
Rama
6
6
10
1.83
L
4
7
11
1.36
L
Merlin
OlMusty
Merlin
6
6
11
1.92
W
Cerberus
TaKe0vErll
Cerberus
5
2
19
7.25
L
Kuzenbo
lnue
Kuzenbo
2
8
13
1.06
W
Guan Yu
nicfromspace
Guan Yu
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,651
Damage
94,145
128,429
Taken
108,454
146,182
Mitigated
123,968
64,792
Healing
27,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
28,812
17,889
5,184
4,380
18,390
11,092
6,048
4,701
13,689
0
79,106
W
Cu Chulainn
BentBoi
Cu Chulainn
25,302
2,235
5,168
10,503
36,284
33,829
471
9,024
27,260
0
47,654
L
Horus
Celiaa
Horus
9,773
4,188
7,218
7,647
24,010
44,121
302
3,911
20,099
0
15,058
W
Osiris
13,476
2,361
4,981
2,811
19,270
25,489
807
6,397
12,873
0
19,993
L
Rama
JWaggs
Rama
30,213
13,296
579
2,868
19,746
11,928
2,307
3,097
16,649
0
49,841
L
16,812
2,252
1,498
1,685
20,551
15,621
269
2,254
18,297
0
34,635
L
Merlin
OlMusty
Merlin
26,471
2,069
0
2,008
16,587
10,267
1,359
965
15,622
47,685
0
W
Cerberus
TaKe0vErll
Cerberus
13,244
1,004
812
8,471
28,599
39,283
157
7,556
21,043
25,671
0
L
Kuzenbo
lnue
Kuzenbo
10,876
3,138
1,384
3,078
27,560
42,031
118
3,017
24,543
21,986
0
W
Guan Yu
nicfromspace
Guan Yu
10,817
959
12,842
9,640
25,886
36,489
342
9,669
16,217
0
18,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,711
Gold Earned
56,621
206
Minions Killed
162
0
Camps Cleared
0
1,528,584
Distance Traveled
1,333,952
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,536
846
89
6
0
289,080
0
W
Cu Chulainn
12,195
762
40
3
0
319,620
2
L
Horus
10,409
651
10
1
0
258,973
0
W
Osiris
10,702
669
20
1
0
327,671
3
L
Rama
11,819
739
40
3
0
230,874
1
L
Pele
11,672
730
36
2
0
285,616
0
L
Merlin
12,489
781
61
4
0
263,635
1
W
Cerberus
12,564
785
41
3
0
285,105
0
L
Kuzenbo
10,232
640
15
1
0
294,854
0
W
Guan Yu
11,714
732
16
1
0
307,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role