Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
Asplashfart
Xbalanque
Gold III
Level 160
God Stats
5W - 2L
1,768 SR
Queue Stats
449W - 455L
1,501 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
MushyManager698
Baron Samedi
Silver II
Level 78
God Stats
1W - 1L
1,775 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
SmellierBlock16
Ganesha
Gold II
Level 146
God Stats
2W - 1L
1,396 SR
Queue Stats
56W - 58L
1,625 MMR
Party 1
Achilles
Achilles
Gold V
elite gear2
Achilles
Gold V
Level 123
God Stats
2W - 1L
1,414 SR
Queue Stats
48W - 57L
1,372 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,571 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,456 SR
1,501 MMR
Cliodhna
Cliodhna
Bronze V
Arctic Klaw2
Cliodhna
Bronze V
Level 82
God Stats
1W - 4L
1,545 SR
Queue Stats
71W - 84L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Budmax67
Medusa
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 208L
1,500 MMR
Solo
Tiamat
Tiamat
Silver V
GusVie BT
Tiamat
Silver V
Level 155
God Stats
0W - 1L
1,254 SR
Queue Stats
73W - 81L
1,498 MMR
Solo
Cerberus
Cerberus
Gold III
MetalicaLOVG
Cerberus
Gold III
Level 158
God Stats
2W - 3L
1,353 SR
Queue Stats
545W - 568L
1,508 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Roma Aldrova
Kuzenbo
Bronze III
Level 109
God Stats
1W - 3L
1,631 SR
Queue Stats
18W - 22L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 0 / 1
6,633
663
3,364
5,847
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Asplashfart
Xbalanque
11
1 / 0 / 2
5,777
578
3,366
4,452
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
MushyManager698
Baron Samedi
10
4 / 2 / 2
6,111
611
6,945
5,461
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 3
5,930
593
3,447
7,198
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
elite gear2
Achilles
10
0 / 0 / 2
5,885
589
5,933
10,074
4,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaRavanaArtemisLoki

VS

Bans
King ArthurZeusNu WaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arctic Klaw2
Cliodhna
9
0 / 3 / 0
4,967
497
1,547
8,638
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Budmax67
Medusa
8
0 / 2 / 0
4,718
472
3,385
4,148
1,354
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
GusVie BT
Tiamat
8
2 / 4 / 0
5,164
516
3,545
6,736
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MetalicaLOVG
Cerberus
10
0 / 1 / 0
5,707
571
6,389
9,608
6,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Roma Aldrova
Kuzenbo
7
0 / 1 / 0
4,778
478
2,118
6,958
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
1
5.5
L
Cliodhna
Arctic Klaw2
Cliodhna
0
3
0
0
W
Xbalanque
Asplashfart
Xbalanque
1
0
2
2
L
Medusa
Budmax67
Medusa
0
2
0
0
L
Tiamat
GusVie BT
Tiamat
2
4
0
0.5
L
Cerberus
MetalicaLOVG
Cerberus
0
1
0
0
W
Baron Samedi
MushyManager698
Baron Samedi
4
2
2
2.5
L
Kuzenbo
Roma Aldrova
Kuzenbo
0
1
0
0
W
1
0
3
2.5
W
Achilles
elite gear2
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
16,984
33,032
Taken
36,088
15,109
Mitigated
21,544
13,627
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,364
1,924
0
1,041
5,847
1,988
0
549
5,258
0
47,451
L
Cliodhna
Arctic Klaw2
Cliodhna
1,547
336
0
2,575
8,638
3,049
0
2,309
6,197
0
33,078
W
Xbalanque
Asplashfart
Xbalanque
3,366
1,553
0
2,721
4,452
1,576
0
354
4,098
0
44,635
L
Medusa
Budmax67
Medusa
3,385
1,446
0
1,059
4,148
1,354
0
640
3,508
0
33,731
L
Tiamat
GusVie BT
Tiamat
3,545
451
0
920
6,736
4,018
0
3,792
2,621
17,416
0
L
Cerberus
MetalicaLOVG
Cerberus
6,389
863
0
5,241
9,608
6,418
0
0
9,608
46,604
0
W
Baron Samedi
MushyManager698
Baron Samedi
6,945
596
825
2,277
5,461
2,264
647
2,916
2,198
34,378
0
L
Kuzenbo
Roma Aldrova
Kuzenbo
2,118
690
60
1,311
6,958
6,705
0
3,080
3,762
15,142
0
W
3,447
592
0
2,367
7,198
4,387
239
1,761
5,385
18,142
0
W
Achilles
elite gear2
Achilles
5,933
2,270
0
4,396
10,074
4,894
0
6,033
4,041
0
38,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
25,334
344
Minions Killed
338
0
Camps Cleared
0
998,191
Distance Traveled
857,387
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,633
663
83
8
0
258,539
2
L
Cliodhna
4,967
497
68
7
0
187,467
1
W
Xbalanque
5,777
578
115
12
0
175,319
3
L
Medusa
4,718
472
62
6
0
170,751
3
L
Tiamat
5,164
516
31
3
0
145,150
0
L
Cerberus
5,707
571
137
14
0
174,079
1
W
Baron Samedi
6,111
611
72
7
0
185,881
0
L
Kuzenbo
4,778
478
40
4
0
179,940
0
W
Ganesha
5,930
593
4
0
0
180,838
0
W
Achilles
5,885
589
70
7
0
197,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role