Player Matchup

Guan Yu
Guan Yu
Jayarih
Guan Yu
Level 98
God Stats
1W - 3L
1,183 SR
Queue Stats
95W - 113L
1,389 Elo+
Solo
Amaterasu
Amaterasu
L1V4N-_-
Amaterasu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,457 Elo+
Party 1
Anubis
Anubis
X_JnR_X-
Anubis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 72L
1,315 Elo+
Party 1
Geb
Geb
qpOoGAToOqp
Geb
Level 147
God Stats
5W - 3L
1,502 SR
Queue Stats
295W - 287L
1,452 Elo+
Solo
Hun Batz
Hun Batz
xXROCK MUNOZXx
Hun Batz
Level 68
God Stats
4W - 1L
1,476 SR
Queue Stats
327W - 308L
1,378 Elo+
Solo
Team Averages
Level 109
1,432 SR
1,398 Elo+

VS

Team Averages
Level 98
1,422 SR
1,397 Elo+
Fafnir
Fafnir
Chrisval271125
Fafnir
Level 66
God Stats
2W - 2L
1,450 SR
Queue Stats
134W - 139L
1,475 Elo+
Solo
Tyr
Tyr
LGNThanostar
Tyr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 94L
1,383 Elo+
Solo
Sylvanus
Sylvanus
RJDio
Sylvanus
Level 160
God Stats
6W - 5L
1,578 SR
Queue Stats
607W - 681L
1,359 Elo+
Solo
Nox
Nox
SkillZzTheQueen
Nox
Level 121
God Stats
0W - 3L
1,277 SR
Queue Stats
148W - 154L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
latsyrc13
Kumbhakarna
Level 124
God Stats
3W - 2L
1,306 SR
Queue Stats
150W - 156L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jayarih
Guan Yu
17
4 / 3 / 13
11,079
652
15,025
20,621
24,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
L1V4N-_-
Amaterasu
20
4 / 2 / 13
11,859
698
20,485
22,929
16,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
X_JnR_X-
Anubis
20
2 / 1 / 13
11,631
684
26,735
14,176
8,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 3 / 7
11,956
703
20,000
20,706
24,545
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
20
5 / 2 / 11
11,727
690
28,852
19,221
10,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 6
12,142
714
16,393
31,471
40,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 8
9,474
557
11,196
22,493
27,564
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
RJDio
Sylvanus
18
3 / 4 / 6
10,730
631
21,143
26,299
23,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 5
10,647
626
17,886
17,643
11,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
latsyrc13
Kumbhakarna
18
3 / 5 / 7
10,954
644
11,373
32,194
35,453
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
20
Kills
11
11
Deaths
20
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Guan Yu
Jayarih
Guan Yu
4
3
13
3.5
W
Amaterasu
L1V4N-_-
Amaterasu
4
2
13
5.25
L
0
5
8
0.8
L
Sylvanus
RJDio
Sylvanus
3
4
6
1.5
L
2
4
5
1.13
W
Anubis
X_JnR_X-
Anubis
2
1
13
8.5
L
Kumbhakarna
latsyrc13
Kumbhakarna
3
5
7
1.3
W
5
3
7
2.83
W
Hun Batz
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,097
Damage
77,991
97,653
Taken
130,100
84,831
Mitigated
137,937
57,715
Healing
55,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,393
5,328
4,708
9,166
31,471
40,294
205
12,204
19,267
34,403
0
W
Guan Yu
Jayarih
Guan Yu
15,025
1,907
16,225
8,639
20,621
24,602
842
16,260
4,361
0
21,363
W
Amaterasu
L1V4N-_-
Amaterasu
20,485
8,601
1,628
6,966
22,929
16,611
2,407
15,538
7,391
0
35,041
L
11,196
477
2,013
1,864
22,493
27,564
458
9,580
12,913
1,651
15,199
L
Sylvanus
RJDio
Sylvanus
21,143
4,175
17,887
11,170
26,299
23,321
883
10,597
15,702
31,769
0
L
17,886
2,651
1,140
308
17,643
11,305
1,374
5,559
12,084
37,764
0
W
Anubis
X_JnR_X-
Anubis
26,735
719
5,405
6,563
14,176
8,566
396
9,890
4,286
56,272
0
L
Kumbhakarna
latsyrc13
Kumbhakarna
11,373
1,014
3,407
3,650
32,194
35,453
178
8,795
23,399
31,528
0
W
20,000
2,522
2,928
4,274
20,706
24,545
429
11,298
9,408
32,101
0
W
Hun Batz
28,852
5,809
2,390
2,697
19,221
10,507
3,681
14,828
4,393
0
51,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
53,947
189
Minions Killed
160
0
Camps Cleared
0
1,627,653
Distance Traveled
1,483,532
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,142
714
23
1
0
320,467
0
W
Guan Yu
11,079
652
15
1
0
350,083
0
W
Amaterasu
11,859
698
50
3
0
323,564
0
L
Tyr
9,474
557
7
0
0
337,070
0
L
Sylvanus
10,730
631
33
2
0
267,705
0
L
Nox
10,647
626
61
4
0
261,429
0
W
Anubis
11,631
684
68
4
0
313,039
1
L
Kumbhakarna
10,954
644
36
2
0
296,861
0
W
Geb
11,956
703
14
1
0
296,463
0
W
Hun Batz
11,727
690
42
2
0
344,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role