Player Matchup

Bakasura
Bakasura
AXEMURDERERx804
Bakasura
Level 129
God Stats
1W - 3L
1,338 SR
Queue Stats
196W - 177L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
FinalJudgemint
Baron Samedi
Level 127
God Stats
3W - 5L
1,421 SR
Queue Stats
17W - 26L
1,420 Elo+
Solo
Arachne
Arachne
MoVaDi198
Arachne
Level 88
God Stats
6W - 6L
1,489 SR
Queue Stats
49W - 55L
1,470 Elo+
Solo
Vamana
Vamana
Obi1iKenobi
Vamana
Level 157
God Stats
14W - 7L
1,764 SR
Queue Stats
31W - 32L
1,441 Elo+
Party 1
Bellona
Bellona
TheOriginalJew69
Bellona
Level 102
God Stats
0W - 2L
1,341 SR
Queue Stats
52W - 54L
1,509 Elo+
Solo
Team Averages
Level 121
1,471 SR
1,450 Elo+

VS

Team Averages
Level 83
1,424 SR
1,489 Elo+
Osiris
Osiris
ADCsucks2381
Osiris
Level 41
God Stats
2W - 0L
1,242 SR
Queue Stats
22W - 12L
1,612 Elo+
Solo
Lancelot
Lancelot
Hellhound-ZX
Lancelot
Level 142
God Stats
14W - 12L
1,523 SR
Queue Stats
178W - 152L
1,426 Elo+
Solo
Cthulhu
Cthulhu
SpaceBoySB
Cthulhu
Level 61
God Stats
9W - 5L
1,546 SR
Queue Stats
103W - 104L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Syco Si117
Ah Muzen Cab
Level 96
God Stats
20W - 17L
1,459 SR
Queue Stats
280W - 295L
1,455 Elo+
Solo
Scylla
Scylla
mk_hit_1
Scylla
Level 76
God Stats
4W - 5L
1,353 SR
Queue Stats
53W - 69L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
4 / 13 / 12
16,380
1,024
21,521
38,397
28,890
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FinalJudgemint
Baron Samedi
20
4 / 3 / 13
16,021
1,001
22,862
14,845
9,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MoVaDi198
Arachne
20
4 / 11 / 10
16,671
1,042
28,476
38,862
21,040
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
6 / 4 / 14
18,051
1,128
30,824
45,481
48,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 11
15,864
992
25,649
36,413
39,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
2 / 4 / 27
15,832
990
19,768
29,468
43,727
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Hellhound-ZX
Lancelot
20
12 / 7 / 14
17,284
1,080
30,503
33,078
24,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
SpaceBoySB
Cthulhu
20
1 / 5 / 28
15,787
987
23,504
38,519
54,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
Syco Si117
Ah Muzen Cab
20
12 / 4 / 19
17,888
1,118
54,148
22,086
15,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
mk_hit_1
Scylla
20
9 / 2 / 21
17,420
1,089
38,031
11,537
6,717
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
145
22
Kills
36
36
Deaths
22
60
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
4
27
3.88
L
Bakasura
4
13
12
0.77
L
Baron Samedi
FinalJudgemint
Baron Samedi
4
3
13
3.5
W
Lancelot
Hellhound-ZX
Lancelot
12
7
14
2.71
L
Arachne
MoVaDi198
Arachne
4
11
10
0.82
L
Vamana
6
4
14
3.25
W
Cthulhu
SpaceBoySB
Cthulhu
1
5
28
3
W
Ah Muzen Cab
Syco Si117
Ah Muzen Cab
12
4
19
5.38
L
4
5
11
1.9
W
Scylla
mk_hit_1
Scylla
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,332
Damage
165,954
173,998
Taken
134,688
147,572
Mitigated
144,589
25,884
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
19,768
6,115
0
5,959
29,468
43,727
0
10,416
18,250
0
38,076
L
Bakasura
21,521
11,174
0
2,218
38,397
28,890
0
13,335
25,062
0
44,458
L
Baron Samedi
FinalJudgemint
Baron Samedi
22,862
2,007
6,513
1,499
14,845
9,318
0
5,773
9,072
47,905
0
W
Lancelot
Hellhound-ZX
Lancelot
30,503
4,821
0
8,293
33,078
24,449
0
6,313
26,474
0
61,921
L
Arachne
MoVaDi198
Arachne
28,476
18,277
0
5,629
38,862
21,040
0
10,049
28,813
0
66,502
L
Vamana
30,824
15,418
2,630
6,592
45,481
48,887
0
15,068
30,413
12,245
48,294
W
Cthulhu
SpaceBoySB
Cthulhu
23,504
2,888
2,106
4,416
38,519
54,597
0
7,445
29,465
52,709
0
W
Ah Muzen Cab
Syco Si117
Ah Muzen Cab
54,148
26,314
0
3,827
22,086
15,099
0
3,328
18,373
0
102,779
L
25,649
7,339
0
803
36,413
39,437
0
17,310
19,103
0
51,937
W
Scylla
mk_hit_1
Scylla
38,031
3,048
0
0
11,537
6,717
0
1,387
10,040
74,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,987
Gold Earned
84,211
367
Minions Killed
409
14
Camps Cleared
8
1,626,733
Distance Traveled
1,540,226
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,832
990
41
3
1
303,374
0
L
Bakasura
16,380
1,024
72
5
3
286,044
0
L
Baron Samedi
16,021
1,001
75
5
1
316,791
0
W
Lancelot
17,284
1,080
78
5
3
336,510
0
L
Arachne
16,671
1,042
109
7
3
377,239
0
L
Vamana
18,051
1,128
71
4
6
333,019
0
W
Cthulhu
15,787
987
81
5
1
297,959
0
W
Ah Muzen Cab
17,888
1,118
108
7
0
308,119
0
L
Bellona
15,864
992
40
3
1
313,640
1
W
Scylla
17,420
1,089
101
6
3
294,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role