Player Matchup

Sol
Sol
Dr3adfulDr
Sol
Level 24
God Stats
8W - 2L
1,644 SR
Queue Stats
237W - 217L
1,524 Elo+
Party 1
Tyr
Tyr
DrJDM
Tyr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 191L
1,508 Elo+
Party 1
Set
Set
DrSmackYou
Set
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
336W - 306L
1,468 Elo+
Party 1
Shiva
Shiva
Serchamps
Shiva
Level 87
God Stats
26W - 24L
1,572 SR
Queue Stats
337W - 378L
1,450 Elo+
Solo
Janus
Janus
Speedrunner95
Janus
Level 65
God Stats
1W - 1L
1,818 SR
Queue Stats
105W - 105L
1,480 Elo+
Party 1
Team Averages
Level 65
1,607 SR
1,486 Elo+

VS

Team Averages
Level 96
1,459 SR
1,487 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BoneCrusherrr
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,395 Elo+
Party 3
Izanami
Izanami
FaitStormz
Izanami
Level 126
God Stats
2W - 1L
1,414 SR
Queue Stats
45W - 37L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
LmaohGod
Sylvanus
Level 122
God Stats
7W - 1L
1,560 SR
Queue Stats
44W - 46L
1,435 Elo+
Party 2
Scylla
Scylla
Sandman099
Scylla
Level 88
God Stats
3W - 1L
1,320 SR
Queue Stats
13W - 9L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,715
514
5,936
10,979
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
DrJDM
Tyr
11
0 / 3 / 3
6,815
454
4,245
16,108
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 7 / 2
7,662
511
8,964
14,584
9,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
Serchamps
Shiva
14
1 / 3 / 0
8,032
535
7,373
12,075
7,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 8 / 1
6,738
449
6,325
10,394
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 1 / 1
8,388
559
7,539
12,089
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
BoneCrusherrr
Erlang Shen
15
9 / 2 / 4
9,165
611
10,397
15,817
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
FaitStormz
Izanami
13
4 / 3 / 2
7,817
521
11,593
10,700
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
LmaohGod
Sylvanus
12
1 / 1 / 5
7,218
481
4,232
12,395
10,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Sandman099
Scylla
13
6 / 4 / 8
8,579
572
9,275
8,202
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
24
24
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
1
1
4.5
W
Erlang Shen
BoneCrusherrr
Erlang Shen
9
2
4
5.5
L
2
3
1
0.83
L
Tyr
DrJDM
Tyr
0
3
3
0.5
L
5
7
2
0.86
W
Izanami
FaitStormz
Izanami
4
3
2
1.67
W
Sylvanus
LmaohGod
Sylvanus
1
1
5
3.5
W
Scylla
Sandman099
Scylla
6
4
8
2.5
L
Shiva
Serchamps
Shiva
1
3
0
0.33
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
43,036
64,140
Taken
59,203
33,912
Mitigated
33,784
13,720
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,539
990
0
1,750
12,089
7,448
0
250
11,839
49,233
0
W
Erlang Shen
BoneCrusherrr
Erlang Shen
10,397
5,366
0
7,111
15,817
7,781
34
3,264
12,553
0
67,429
L
5,936
2,256
0
6,470
10,979
2,842
0
1,042
9,937
69,730
0
L
Tyr
DrJDM
Tyr
4,245
504
0
3,783
16,108
10,190
0
3,914
12,190
0
25,148
L
8,964
4,355
0
1,212
14,584
9,691
120
2,989
11,595
0
47,123
W
Izanami
FaitStormz
Izanami
11,593
6,972
0
2,467
10,700
4,740
1,024
2,423
8,277
0
65,266
W
Sylvanus
LmaohGod
Sylvanus
4,232
1,101
2,038
4,521
12,395
10,728
429
3,962
8,433
25,252
10,003
W
Scylla
Sandman099
Scylla
9,275
1,254
0
247
8,202
3,087
1,068
2,362
5,840
45,517
0
L
Shiva
Serchamps
Shiva
7,373
647
0
1,616
12,075
7,976
0
6,487
5,074
0
63,273
L
6,325
842
0
639
10,394
3,213
45
5,641
4,715
45,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
41,167
425
Minions Killed
422
0
Camps Cleared
0
1,356,151
Distance Traveled
1,339,871
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,388
559
87
6
0
228,433
4
W
Erlang Shen
9,165
611
96
6
0
324,361
3
L
Sol
7,715
514
122
8
0
263,599
2
L
Tyr
6,815
454
41
3
0
285,036
6
L
Set
7,662
511
64
4
0
275,280
0
W
Izanami
7,817
521
99
7
0
268,164
5
W
Sylvanus
7,218
481
64
4
0
248,138
1
W
Scylla
8,579
572
76
5
0
270,775
2
L
Shiva
8,032
535
111
7
0
292,920
4
L
Janus
6,738
449
87
6
0
239,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role