Player Matchup

Bellona
Bellona
ChA0ticCaRt00n
Bellona
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 59L
1,519 Elo+
Party 1
Bacchus
Bacchus
GodlyFighters
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,449 Elo+
Party 1
Susano
Susano
Mutan100
Susano
Level 79
God Stats
6W - 9L
1,529 SR
Queue Stats
71W - 90L
1,486 Elo+
Party 1
Medusa
Medusa
Rye249
Medusa
Level 109
God Stats
3W - 0L
1,831 SR
Queue Stats
50W - 75L
1,492 Elo+
Party 1
Khepri
Khepri
SmartDonkey7553
Khepri
Level 81
God Stats
2W - 5L
1,241 SR
Queue Stats
28W - 49L
1,375 Elo+
Party 1
Team Averages
Level 81
1,520 SR
1,464 Elo+

VS

Team Averages
Level 56
1,490 SR
1,445 Elo+
Neith
Neith
Auxi_Gt
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Blinkinjames
Olorun
Level 16
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 3
Ganesha
Ganesha
II Z3AL0T II
Ganesha
Level 102
God Stats
0W - 2L
1,227 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 3
Mercury
Mercury
Luke0087907
Mercury
Level 107
God Stats
7W - 5L
1,675 SR
Queue Stats
62W - 56L
1,544 Elo+
Party 2
Nemesis
Nemesis
Purificateur792
Nemesis
Level 39
God Stats
0W - 3L
1,308 SR
Queue Stats
4W - 14L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 2
11,723
617
16,169
13,736
13,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
16
6 / 0 / 19
10,625
559
19,210
11,871
12,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Mutan100
Susano
16
9 / 2 / 5
10,756
566
14,216
16,017
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Rye249
Medusa
18
10 / 0 / 4
11,303
595
17,615
11,668
5,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 16
10,147
534
5,709
11,068
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Auxi_Gt
Neith
8
0 / 11 / 1
5,964
314
2,359
13,093
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
11
3 / 10 / 2
7,955
419
8,842
18,402
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
II Z3AL0T II
Ganesha
11
0 / 1 / 4
7,371
388
7,039
19,266
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Luke0087907
Mercury
14
2 / 8 / 0
8,433
444
4,678
18,844
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 4
7,012
369
3,743
19,673
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
37
Kills
5
5
Deaths
37
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Auxi_Gt
Neith
0
11
1
0.05
L
Olorun
3
10
2
0.4
W
8
1
2
9
W
Bacchus
6
0
19
15.5
L
Ganesha
II Z3AL0T II
Ganesha
0
1
4
2
L
Mercury
Luke0087907
Mercury
2
8
0
0.25
W
Susano
Mutan100
Susano
9
2
5
5.75
L
0
7
4
0.29
W
Medusa
Rye249
Medusa
10
0
4
12
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,919
Damage
26,661
64,360
Taken
89,278
54,753
Mitigated
48,947
24,027
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Auxi_Gt
Neith
2,359
1,289
0
267
13,093
5,612
43
3,756
9,213
0
14,696
L
Olorun
8,842
5,384
653
3,156
18,402
7,797
0
7,811
10,215
35,421
0
W
16,169
4,931
0
5,383
13,736
13,077
2,325
2,274
11,462
0
98,334
W
Bacchus
19,210
2,602
0
1,877
11,871
12,494
1,599
3,582
8,289
69,062
0
L
Ganesha
II Z3AL0T II
Ganesha
7,039
791
0
2,117
19,266
18,632
0
4,877
14,063
30,408
0
L
Mercury
Luke0087907
Mercury
4,678
2,238
0
460
18,844
7,211
0
4,709
13,829
0
62,007
W
Susano
Mutan100
Susano
14,216
4,528
0
8,697
16,017
7,901
1,491
3,829
12,188
0
94,947
L
3,743
953
0
5,693
19,673
9,695
0
2,516
17,039
0
33,123
W
Medusa
Rye249
Medusa
17,615
10,154
0
5,334
11,668
5,887
3,302
2,707
8,961
0
108,483
W
5,709
710
624
2,112
11,068
15,394
565
3,489
7,579
25,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
36,735
595
Minions Killed
268
0
Camps Cleared
0
1,947,001
Distance Traveled
1,580,938
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,964
314
32
2
0
206,330
2
L
Olorun
7,955
419
68
4
0
312,622
2
W
Bellona
11,723
617
180
9
0
392,271
6
W
Bacchus
10,625
559
100
5
0
384,115
4
L
Ganesha
7,371
388
17
1
0
363,306
1
L
Mercury
8,433
444
98
5
0
368,755
0
W
Susano
10,756
566
132
7
0
422,057
1
L
Nemesis
7,012
369
53
3
0
329,925
0
W
Medusa
11,303
595
147
8
0
374,925
2
W
Khepri
10,147
534
36
2
0
373,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role