Player Matchup

Hercules
Hercules
Kurisutofa
Hercules
Level 160
God Stats
1W - 0L
1,409 SR
Queue Stats
26W - 18L
1,648 Elo+
Party 1
Ravana
Ravana
SirGrouch
Ravana
Level 141
God Stats
11W - 4L
1,500 SR
Queue Stats
56W - 41L
1,509 Elo+
Party 2
Cabrakan
Cabrakan
StealHeart666
Cabrakan
Level 126
God Stats
1W - 1L
1,282 SR
Queue Stats
106W - 97L
1,536 Elo+
Solo
Athena
Athena
Thoüghts
Athena
Level 43
God Stats
2W - 1L
1,632 SR
Queue Stats
53W - 40L
1,615 Elo+
Party 1
Anubis
Anubis
Tofakingsick12
Anubis
Level 25
God Stats
3W - 0L
1,287 SR
Queue Stats
29W - 16L
1,664 Elo+
Party 2
Team Averages
Level 99
1,422 SR
1,594 Elo+

VS

Team Averages
Level 75
1,594 SR
1,589 Elo+
Kali
Kali
NewSmurf48
Kali
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 17L
1,538 Elo+
Solo
Sol
Sol
Nosequeponer27
Sol
Level 127
God Stats
5W - 2L
1,886 SR
Queue Stats
276W - 232L
1,642 Elo+
Solo
Hercules
Hercules
TacoSalad28420
Hercules
Level 46
God Stats
1W - 2L
1,473 SR
Queue Stats
220W - 210L
1,602 Elo+
Party 3
Chronos
Chronos
TheRatChild
Chronos
Level 87
God Stats
3W - 4L
1,312 SR
Queue Stats
404W - 379L
1,597 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
Level 86
God Stats
8W - 3L
1,798 SR
Queue Stats
542W - 515L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kurisutofa
Hercules
12
9 / 3 / 1
8,191
630
13,985
12,231
8,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
SirGrouch
Ravana
13
0 / 1 / 0
7,396
569
7,429
7,181
4,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
StealHeart666
Cabrakan
11
1 / 3 / 3
6,687
514
5,853
12,355
9,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Thoüghts
Athena
11
4 / 1 / 7
7,241
557
9,083
11,667
11,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 3 / 3
7,484
576
7,735
8,723
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
7,139
549
11,106
16,073
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
7,489
576
6,496
10,042
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
9
1 / 3 / 1
6,103
469
4,307
11,974
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
TheRatChild
Chronos
10
0 / 4 / 1
5,920
455
1,593
7,718
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
11
4 / 6 / 1
6,879
529
9,182
11,146
3,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
11
11
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Kurisutofa
Hercules
9
3
1
3.17
L
3
4
4
1.25
L
3
0
1
3.5
W
Ravana
SirGrouch
Ravana
0
1
0
0
W
Cabrakan
StealHeart666
Cabrakan
1
3
3
0.83
L
Hercules
1
3
1
0.5
L
Chronos
TheRatChild
Chronos
0
4
1
0.13
W
Athena
Thoüghts
Athena
4
1
7
7.5
W
3
3
3
1.5
L
Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
32,684
52,157
Taken
56,953
38,085
Mitigated
23,785
20,042
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Kurisutofa
Hercules
13,985
6,496
395
5,066
12,231
8,716
1,456
1,441
10,790
0
52,761
L
11,106
5,397
0
3,986
16,073
5,930
0
7,690
8,383
0
49,822
L
6,496
2,595
0
5,935
10,042
4,136
0
571
9,471
47,989
5,450
W
Ravana
SirGrouch
Ravana
7,429
1,573
0
3,927
7,181
4,048
0
3,686
3,495
0
54,854
W
Cabrakan
StealHeart666
Cabrakan
5,853
1,668
0
5,072
12,355
9,333
0
1,061
11,294
46,247
0
L
Hercules
4,307
1,616
0
2,298
11,974
8,236
0
5,296
6,678
0
22,684
L
Chronos
TheRatChild
Chronos
1,593
663
0
2,409
7,718
1,793
0
1,121
6,597
34,241
0
W
Athena
Thoüghts
Athena
9,083
4,062
0
1,550
11,667
11,680
170
975
10,692
27,999
7,352
W
7,735
485
0
4,032
8,723
4,308
0
0
8,723
52,973
0
L
Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
9,182
3,838
0
1,097
11,146
3,690
0
6,845
4,301
0
41,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
33,530
415
Minions Killed
338
0
Camps Cleared
0
1,271,626
Distance Traveled
1,207,328
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,191
630
82
6
0
254,492
3
L
Kali
7,139
549
75
6
0
234,666
4
L
Sol
7,489
576
102
8
0
250,492
5
W
Ravana
7,396
569
108
8
0
253,753
3
W
Cabrakan
6,687
514
69
5
0
254,219
3
L
Hercules
6,103
469
31
2
0
267,204
2
L
Chronos
5,920
455
66
5
0
229,850
2
W
Athena
7,241
557
50
4
0
284,004
1
W
Anubis
7,484
576
106
8
0
225,158
3
L
Ah Muzen Cab
6,879
529
64
5
0
225,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role