Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
FranziskaFranzii
Kukulkan
Level 28
God Stats
55W - 68L
1,397 SR
Queue Stats
680W - 922L
1,202 Elo+
Party 2
Lancelot
Lancelot
ItsYourDestiiny
Lancelot
Level 27
God Stats
4W - 9L
1,269 SR
Queue Stats
173W - 266L
1,154 Elo+
Party 2
Nu Wa
Nu Wa
Teixeira91
Nu Wa
Level 50
God Stats
38W - 44L
1,435 SR
Queue Stats
798W - 1,076L
1,206 Elo+
Party 2
Sylvanus
Sylvanus
Tr-iiz
Sylvanus
Level 69
God Stats
2W - 10L
1,217 SR
Queue Stats
74W - 131L
1,196 Elo+
Party 3
Team Averages
Level 52
1,364 SR
1,252 Elo+

VS

Team Averages
Level 56
1,560 SR
1,492 Elo+
Horus
Horus
 
Horus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
antokiller77
Ymir
Level 76
God Stats
7W - 8L
1,479 SR
Queue Stats
28W - 31L
1,433 Elo+
Party 1
Discordia
Discordia
campu27
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 1
Neith
Neith
rauliiitolimon
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
robertojmb2002
Lancelot
Level 89
God Stats
3W - 0L
1,822 SR
Queue Stats
13W - 19L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 2 / 0
4,506
451
1,604
5,358
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,424
442
1,831
2,796
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
6
0 / 5 / 0
4,232
423
1,920
7,536
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
8
0 / 3 / 0
4,504
450
2,058
5,143
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Tr-iiz
Sylvanus
6
0 / 4 / 0
4,088
409
1,678
8,933
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 0 / 3
6,525
653
5,402
5,824
2,423
8
0 / 0 / 5
5,281
528
2,252
5,743
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
campu27
Discordia
10
1 / 0 / 1
5,707
571
2,502
2,857
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 2
5,312
531
2,708
2,550
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
11
8 / 0 / 2
6,402
640
5,878
6,166
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
16
16
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
0
0
W
Horus
 
Horus
4
0
3
5.5
L
0
2
0
0
L
Lancelot
0
5
0
0
L
Nu Wa
0
3
0
0
L
Sylvanus
Tr-iiz
Sylvanus
0
4
0
0
W
0
0
5
2.5
W
Discordia
campu27
Discordia
1
0
1
1.5
W
3
0
2
4
W
Lancelot
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,091
Damage
18,742
29,766
Taken
23,140
9,252
Mitigated
10,418
4,693
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,604
831
0
1,105
5,358
1,513
666
321
5,037
0
19,430
W
Horus
 
Horus
5,402
2,482
77
2,370
5,824
2,423
200
1,663
3,927
0
38,070
L
1,831
607
0
716
2,796
717
0
0
2,796
18,155
0
L
Lancelot
1,920
697
0
0
7,536
2,203
0
210
7,326
0
18,847
L
Nu Wa
2,058
154
23
844
5,143
1,568
0
2,292
2,851
16,825
0
L
Sylvanus
Tr-iiz
Sylvanus
1,678
444
260
1,745
8,933
3,251
324
1,931
7,002
14,403
0
W
2,252
594
0
1,223
5,743
3,686
0
1,427
4,244
24,256
0
W
Discordia
campu27
Discordia
2,502
137
0
1,000
2,857
899
612
755
1,973
37,556
0
W
2,708
1,217
0
537
2,550
1,016
0
710
1,802
0
22,669
W
Lancelot
5,878
1,593
0
250
6,166
2,394
0
495
5,627
0
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,754
Gold Earned
29,227
175
Minions Killed
292
0
Camps Cleared
0
835,430
Distance Traveled
934,577
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,506
451
34
3
0
155,799
0
W
Horus
6,525
653
67
7
0
195,633
2
L
Kukulkan
4,424
442
29
3
0
174,710
3
L
Lancelot
4,232
423
38
4
0
216,129
0
L
Nu Wa
4,504
450
40
4
0
145,783
2
L
Sylvanus
4,088
409
34
3
0
143,009
0
W
Ymir
5,281
528
41
4
0
182,682
1
W
Discordia
5,707
571
68
7
0
172,197
3
W
Neith
5,312
531
46
5
0
161,526
0
W
Lancelot
6,402
640
70
7
0
222,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role