Player Matchup

Chaac
Chaac
BigChungusssss
Chaac
Level 104
God Stats
4W - 2L
1,877 SR
Queue Stats
705W - 635L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
FreZorBurn
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 138L
1,397 Elo+
Party 2
Ra
Ra
Poggiess
Ra
Level 102
God Stats
39W - 33L
1,574 SR
Queue Stats
747W - 705L
1,475 Elo+
Party 1
Shiva
Shiva
W1ckLinguine
Shiva
Level 29
God Stats
6W - 8L
1,302 SR
Queue Stats
51W - 42L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
snake eye 66623
Xbalanque
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 139L
1,356 Elo+
Party 2
Team Averages
Level 71
1,550 SR
1,443 Elo+

VS

Team Averages
Level 90
1,469 SR
1,525 Elo+
Shiva
Shiva
KVNLAG
Shiva
Level 21
God Stats
5W - 2L
1,415 SR
Queue Stats
9W - 9L
1,379 Elo+
Party 3
Skadi
Skadi
RAAADAA
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 3
Mercury
Mercury
THEJFKEXP63
Mercury
Level 83
God Stats
15W - 12L
1,346 SR
Queue Stats
313W - 314L
1,398 Elo+
Solo
Ares
Ares
sargentdemp97
Ares
Level 117
God Stats
2W - 0L
1,816 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 3
Yu Huang
Yu Huang
wraithwolf6
Yu Huang
Level 119
God Stats
1W - 0L
1,266 SR
Queue Stats
53W - 47L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 2
17,412
562
42,961
42,770
38,794
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
FreZorBurn
Kuzenbo
18
0 / 6 / 2
12,539
404
9,603
34,191
43,860
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 4 / 8
16,138
521
29,518
23,660
15,038
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 3
12,764
412
22,182
40,277
37,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
snake eye 66623
Xbalanque
18
0 / 9 / 2
11,207
362
10,658
18,994
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KVNLAG
Shiva
20
4 / 3 / 5
15,782
509
28,315
40,962
47,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
RAAADAA
Skadi
20
9 / 2 / 9
15,687
506
27,848
19,717
10,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
THEJFKEXP63
Mercury
20
6 / 8 / 4
14,709
474
20,221
30,644
16,266
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 15
13,268
428
20,623
37,060
50,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
wraithwolf6
Yu Huang
20
2 / 6 / 7
13,284
429
18,189
25,447
12,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
23
Kills
26
26
Deaths
23
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
18
1
2
19
L
Kuzenbo
FreZorBurn
Kuzenbo
0
6
2
0.17
W
Shiva
KVNLAG
Shiva
4
3
5
2.17
L
4
4
8
2
W
Skadi
RAAADAA
Skadi
9
2
9
6.75
W
Mercury
THEJFKEXP63
Mercury
6
8
4
1
L
1
6
3
0.42
W
5
4
15
3.13
L
Xbalanque
snake eye 66623
Xbalanque
0
9
2
0.11
W
Yu Huang
wraithwolf6
Yu Huang
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,922
Damage
115,196
159,892
Taken
153,830
145,395
Mitigated
137,788
57,701
Healing
26,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
42,961
12,878
0
24,145
42,770
38,794
996
11,315
31,455
0
162,643
L
Kuzenbo
FreZorBurn
Kuzenbo
9,603
2,809
2,429
4,370
34,191
43,860
0
7,285
26,906
83,434
0
W
Shiva
KVNLAG
Shiva
28,315
4,547
369
13,959
40,962
47,512
963
5,931
34,454
0
117,900
L
29,518
2,399
1,796
9,473
23,660
15,038
240
8,500
15,160
175,992
0
W
Skadi
RAAADAA
Skadi
27,848
16,936
982
2,889
19,717
10,975
3,192
4,976
14,491
0
148,263
W
Mercury
THEJFKEXP63
Mercury
20,221
10,799
0
1,562
30,644
16,266
2,564
7,158
23,067
0
153,566
L
22,182
4,291
426
14,112
40,277
37,143
0
4,427
35,850
0
101,911
W
20,623
1,005
793
1,581
37,060
50,449
959
9,573
26,371
41,599
0
L
Xbalanque
snake eye 66623
Xbalanque
10,658
5,340
0
950
18,994
10,560
1,760
7,285
11,709
0
82,910
W
Yu Huang
wraithwolf6
Yu Huang
18,189
1,177
143
4,322
25,447
12,586
2,903
10,836
14,153
94,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,060
Gold Earned
72,730
771
Minions Killed
718
0
Camps Cleared
0
2,671,101
Distance Traveled
2,848,758
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,412
562
174
6
0
635,209
0
L
Kuzenbo
12,539
404
102
3
0
464,445
7
W
Shiva
15,782
509
169
5
0
586,009
6
L
Ra
16,138
521
248
8
0
594,384
3
W
Skadi
15,687
506
222
7
0
549,399
5
W
Mercury
14,709
474
177
6
0
618,155
4
L
Shiva
12,764
412
123
4
0
566,279
1
W
Ares
13,268
428
26
1
0
566,287
5
L
Xbalanque
11,207
362
124
4
0
410,784
5
W
Yu Huang
13,284
429
124
4
0
528,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role