Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PapaRico
Neith
Level 47
God Stats
3W - 5L
1,656 SR
Queue Stats
62W - 52L
1,440 Elo+
Solo
Aphrodite
Aphrodite
PhosionColibre
Aphrodite
Level 17
God Stats
13W - 18L
1,430 SR
Queue Stats
26W - 42L
1,420 Elo+
Party 2
Bellona
Bellona
Poobzee
Bellona
Level 62
God Stats
6W - 10L
1,475 SR
Queue Stats
259W - 274L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Tooliee
Kukulkan
Level 112
God Stats
26W - 30L
1,493 SR
Queue Stats
48W - 63L
1,396 Elo+
Party 2
Team Averages
Level 65
1,511 SR
1,424 Elo+

VS

Team Averages
Level 93
1,517 SR
1,263 Elo+
Nu Wa
Nu Wa
MsShowMorehh
Nu Wa
Level 89
God Stats
2W - 0L
1,702 SR
Queue Stats
21W - 28L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
Q THE GODKILLER
Danzaburou
Level 62
God Stats
2W - 4L
1,305 SR
Queue Stats
51W - 47L
1,132 Elo+
Solo
Mercury
Mercury
ShowRise
Mercury
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 18L
1,311 Elo+
Party 1
Atlas
Atlas
SqueezeYaShoes
Atlas
Level 78
God Stats
2W - 2L
1,544 SR
Queue Stats
12W - 10L
1,300 Elo+
Party 1
Athena
Athena
b3tYouCant Win
Athena
Level 107
God Stats
1W - 1L
1,535 SR
Queue Stats
67W - 52L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 0 / 1
8,343
596
3,185
3,139
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
PapaRico
Neith
17
2 / 6 / 0
10,379
741
9,703
16,812
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
PhosionColibre
Aphrodite
15
1 / 8 / 2
9,056
647
5,580
17,981
10,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Poobzee
Bellona
14
1 / 0 / 1
8,849
632
5,119
9,611
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Tooliee
Kukulkan
16
0 / 3 / 1
9,290
664
14,955
9,621
4,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
11,343
810
13,580
9,712
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Q THE GODKILLER
Danzaburou
16
1 / 1 / 4
10,661
762
6,148
11,681
5,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ShowRise
Mercury
19
7 / 1 / 8
11,927
852
17,392
14,604
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 7
11,004
786
4,172
18,729
17,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 1 / 5
12,256
875
9,530
19,182
12,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
17
17
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
1
0.5
W
4
0
8
8
L
Neith
PapaRico
Neith
2
6
0
0.33
L
Aphrodite
PhosionColibre
Aphrodite
1
8
2
0.25
L
Bellona
Poobzee
Bellona
1
0
1
1.5
W
Danzaburou
Q THE GODKILLER
Danzaburou
1
1
4
3
W
Mercury
ShowRise
Mercury
7
1
8
11
W
0
1
7
3.5
L
Kukulkan
Tooliee
Kukulkan
0
3
1
0.17
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
50,822
57,164
Taken
73,908
32,529
Mitigated
48,115
14,568
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,185
431
0
780
3,139
1,272
0
1,276
1,786
11,941
0
W
13,580
2,883
0
1,367
9,712
4,569
3,296
4,411
5,241
40,786
0
L
Neith
PapaRico
Neith
9,703
2,620
0
3,278
16,812
9,087
128
6,884
9,369
0
44,006
L
Aphrodite
PhosionColibre
Aphrodite
5,580
777
2,725
5,269
17,981
10,026
370
6,455
11,231
20,109
0
L
Bellona
Poobzee
Bellona
5,119
1,000
12
2,296
9,611
7,739
0
6,213
3,089
0
14,876
W
Danzaburou
Q THE GODKILLER
Danzaburou
6,148
2,433
0
3,270
11,681
5,987
3,057
4,158
7,523
261
41,040
W
Mercury
ShowRise
Mercury
17,392
7,647
0
1,274
14,604
7,073
3,712
5,724
8,568
0
49,888
W
4,172
1,319
521
5,435
18,729
17,679
1,359
5,994
12,601
32,849
0
L
Kukulkan
Tooliee
Kukulkan
14,955
546
0
208
9,621
4,405
301
5,003
4,291
53,179
0
W
9,530
2,821
2,482
4,293
19,182
12,807
425
3,133
15,967
39,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
57,191
249
Minions Killed
309
0
Camps Cleared
0
1,019,374
Distance Traveled
1,465,543
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,343
596
27
2
0
108,612
0
W
Nu Wa
11,343
810
65
5
0
293,783
4
L
Neith
10,379
741
75
5
0
255,644
4
L
Aphrodite
9,056
647
30
2
0
214,472
0
L
Bellona
8,849
632
24
2
0
171,482
2
W
Danzaburou
10,661
762
56
4
0
199,731
0
W
Mercury
11,927
852
65
5
0
336,924
0
W
Atlas
11,004
786
52
4
0
279,851
1
L
Kukulkan
9,290
664
93
7
0
269,164
1
W
Athena
12,256
875
71
5
0
355,254
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role