Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ribaiisu
Hou Yi
Level 70
God Stats
5W - 3L
1,656 SR
Queue Stats
226W - 237L
1,395 Elo+
Solo
Olorun
Olorun
Twigith
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,466 Elo+
Party 2
Loki
Loki
payten_dair
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,226 Elo+
Party 2
Artemis
Artemis
starryzoo315
Artemis
Level 28
God Stats
1W - 1L
1,248 SR
Queue Stats
6W - 8L
1,226 Elo+
Party 2
Team Averages
Level 65
1,481 SR
1,363 Elo+

VS

Team Averages
Level 106
1,331 SR
1,268 Elo+
Tiamat
Tiamat
Bongwwater
Tiamat
Level 157
God Stats
11W - 12L
1,139 SR
Queue Stats
723W - 766L
1,337 Elo+
Solo
Scylla
Scylla
LucyInTh3Sky
Scylla
Level 86
God Stats
3W - 3L
1,367 SR
Queue Stats
78W - 136L
1,279 Elo+
Party 1
Ymir
Ymir
WolfWY
Ymir
Level 86
God Stats
1W - 1L
1,344 SR
Queue Stats
13W - 32L
1,092 Elo+
Solo
Nike
Nike
blxssfvI
Nike
Level 64
God Stats
1W - 0L
1,267 SR
Queue Stats
23W - 59L
1,204 Elo+
Party 1
Olorun
Olorun
shobanakhatrisho
Olorun
Level 138
God Stats
8W - 7L
1,539 SR
Queue Stats
664W - 746L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 9 / 11
11,451
603
21,550
19,974
9,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Ribaiisu
Hou Yi
20
6 / 7 / 12
12,714
669
23,547
19,994
10,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Twigith
Olorun
20
0 / 7 / 16
11,526
607
14,601
21,483
10,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 10 / 7
10,839
570
8,079
24,360
11,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
starryzoo315
Artemis
20
9 / 7 / 7
12,944
681
25,080
19,537
9,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bongwwater
Tiamat
20
9 / 5 / 21
13,945
734
32,796
19,502
21,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
20
10 / 7 / 13
13,653
719
24,014
21,682
11,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
WolfWY
Ymir
19
3 / 6 / 20
12,544
660
8,745
33,686
45,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
20
8 / 4 / 18
13,598
716
11,059
28,566
36,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 18
14,365
756
20,137
19,783
13,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
130
21
Kills
40
40
Deaths
24
53
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
9
11
0.94
W
Tiamat
Bongwwater
Tiamat
9
5
21
3.9
W
Scylla
10
7
13
2.36
L
Hou Yi
Ribaiisu
Hou Yi
6
7
12
1.71
L
Olorun
Twigith
Olorun
0
7
16
1.14
W
Ymir
WolfWY
Ymir
3
6
20
2.17
W
Nike
8
4
18
4.25
L
3
10
7
0.65
W
10
2
18
9.5
L
Artemis
starryzoo315
Artemis
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,857
Damage
96,751
105,348
Taken
123,219
50,715
Mitigated
128,314
26,745
Healing
38,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,550
1,301
2,157
2,215
19,974
9,331
0
17,042
2,932
41,391
0
W
Tiamat
Bongwwater
Tiamat
32,796
714
1,996
3,744
19,502
21,310
1,790
5,009
14,493
57,391
0
W
Scylla
24,014
2,793
2,048
3,729
21,682
11,626
1,327
5,626
16,056
39,166
0
L
Hou Yi
Ribaiisu
Hou Yi
23,547
9,012
3,030
3,477
19,994
10,094
0
15,605
4,389
0
40,816
L
Olorun
Twigith
Olorun
14,601
7,160
2,125
4,965
21,483
10,408
896
18,082
3,401
34,517
0
W
Ymir
WolfWY
Ymir
8,745
268
2,625
3,745
33,686
45,535
244
10,202
23,484
18,479
0
W
Nike
11,059
639
2,483
5,552
28,566
36,748
1,001
9,124
19,442
0
25,165
L
8,079
2,334
1,030
3,932
24,360
11,297
0
19,179
5,181
0
14,600
W
20,137
8,199
5,002
7,878
19,783
13,095
2,809
6,190
13,593
53,205
0
L
Artemis
starryzoo315
Artemis
25,080
10,646
0
3,814
19,537
9,585
0
15,784
3,753
0
47,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,474
Gold Earned
68,105
198
Minions Killed
206
0
Camps Cleared
0
1,461,953
Distance Traveled
1,641,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,451
603
47
2
0
283,590
0
W
Tiamat
13,945
734
50
3
0
343,345
0
W
Scylla
13,653
719
31
2
0
317,469
0
L
Hou Yi
12,714
669
35
2
0
317,417
4
L
Olorun
11,526
607
49
3
0
272,105
0
W
Ymir
12,544
660
23
1
0
341,583
2
W
Nike
13,598
716
39
2
0
347,001
0
L
Loki
10,839
570
17
1
0
308,034
0
W
Olorun
14,365
756
63
3
0
291,803
2
L
Artemis
12,944
681
50
3
0
280,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role