Player Matchup

Ymir
Ymir
BadTHG
Ymir
Level 60
God Stats
2W - 3L
1,366 SR
Queue Stats
150W - 150L
1,519 Elo+
Party 1
Hades
Hades
Blasilk
Hades
Level 100
God Stats
4W - 2L
1,316 SR
Queue Stats
492W - 463L
1,523 Elo+
Party 1
Nemesis
Nemesis
DeityFabry
Nemesis
Level 88
God Stats
7W - 1L
1,774 SR
Queue Stats
310W - 292L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
TRAPKAGE96
Guan Yu
Level 64
God Stats
15W - 13L
1,351 SR
Queue Stats
333W - 390L
1,314 Elo+
Solo
Chronos
Chronos
lexuskratos
Chronos
Level 84
God Stats
100W - 92L
1,485 SR
Queue Stats
354W - 381L
1,334 Elo+
Solo
Team Averages
Level 79
1,458 SR
1,440 Elo+

VS

Team Averages
Level 90
1,512 SR
1,386 Elo+
Ymir
Ymir
Ddoom21
Ymir
Level 116
God Stats
128W - 125L
1,423 SR
Queue Stats
431W - 462L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
Level 67
God Stats
90W - 70L
1,503 SR
Queue Stats
433W - 496L
1,360 Elo+
Solo
Rama
Rama
TNHawk03
Rama
Level 62
God Stats
11W - 4L
1,629 SR
Queue Stats
119W - 102L
1,506 Elo+
Solo
Pele
Pele
genio054fiero
Pele
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,370 Elo+
Solo
Poseidon
Poseidon
starslingermk
Poseidon
Level 66
God Stats
6W - 8L
1,507 SR
Queue Stats
13W - 20L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BadTHG
Ymir
16
5 / 0 / 17
11,235
562
7,430
15,193
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Blasilk
Hades
19
16 / 0 / 11
12,821
641
33,024
20,205
12,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DeityFabry
Nemesis
18
15 / 0 / 15
12,039
602
25,909
18,630
9,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
TRAPKAGE96
Guan Yu
17
0 / 2 / 0
10,697
535
9,603
15,355
13,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
lexuskratos
Chronos
16
0 / 1 / 1
10,183
509
4,509
10,422
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ddoom21
Ymir
11
0 / 8 / 0
7,683
384
8,568
26,001
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
13
1 / 5 / 0
8,406
420
11,525
15,166
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
2 / 2 / 0
10,352
518
12,662
21,756
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 13 / 0
7,332
367
6,463
26,310
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
starslingermk
Poseidon
12
0 / 8 / 0
7,480
374
9,865
14,621
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
36
Kills
3
3
Deaths
36
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
BadTHG
Ymir
5
0
17
13.5
W
Hades
Blasilk
Hades
16
0
11
21.5
L
Ymir
Ddoom21
Ymir
0
8
0
0
W
Nemesis
DeityFabry
Nemesis
15
0
15
22.5
L
Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
1
5
0
0.2
L
Rama
2
2
0
1
W
Guan Yu
TRAPKAGE96
Guan Yu
0
2
0
0
L
0
13
0
0
W
Chronos
lexuskratos
Chronos
0
1
1
0.5
L
Poseidon
starslingermk
Poseidon
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,475
Damage
49,083
79,805
Taken
103,854
56,291
Mitigated
47,103
39,619
Healing
24,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BadTHG
Ymir
7,430
1,660
505
3,276
15,193
17,222
767
5,282
9,911
35,235
0
W
Hades
Blasilk
Hades
33,024
4,330
1,429
14,083
20,205
12,092
4,118
8,843
11,362
116,399
0
L
Ymir
Ddoom21
Ymir
8,568
1,789
142
2,521
26,001
18,498
24
14,827
11,174
37,068
0
W
Nemesis
DeityFabry
Nemesis
25,909
13,465
0
8,444
18,630
9,568
2,499
3,760
14,870
0
87,915
L
Ah Muzen Cab
Mrklngkong
Ah Muzen Cab
11,525
5,118
528
4,862
15,166
5,962
1,464
8,578
6,588
0
65,972
L
Rama
12,662
10,829
0
12,662
21,756
8,339
0
2,082
19,674
0
97,032
W
Guan Yu
TRAPKAGE96
Guan Yu
9,603
2,265
0
6,472
15,355
13,537
1,137
0
15,355
0
81,140
L
6,463
2,722
393
3,768
26,310
9,034
0
10,340
15,970
0
56,073
W
Chronos
lexuskratos
Chronos
4,509
1,757
0
5,410
10,422
3,872
3,960
548
9,874
81,284
0
L
Poseidon
starslingermk
Poseidon
9,865
2,034
0
0
14,621
5,270
189
9,136
5,485
53,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,975
Gold Earned
41,253
650
Minions Killed
445
0
Camps Cleared
0
1,952,345
Distance Traveled
1,654,415
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,235
562
48
2
0
398,990
0
W
Hades
12,821
641
163
8
0
399,718
8
L
Ymir
7,683
384
48
2
0
338,854
0
W
Nemesis
12,039
602
116
6
0
467,367
0
L
Ah Muzen Cab
8,406
420
102
5
0
316,771
1
L
Rama
10,352
518
166
8
0
321,070
0
W
Guan Yu
10,697
535
156
8
0
361,612
0
L
Pele
7,332
367
68
3
0
349,938
3
W
Chronos
10,183
509
167
8
0
324,658
0
L
Poseidon
7,480
374
61
3
0
327,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role