Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BlueRangerLee
Tiamat
Level 154
God Stats
4W - 2L
1,568 SR
Queue Stats
497W - 528L
1,413 Elo+
Party 3
Chang'e
Chang'e
InSPiRaTiOnZz x
Chang'e
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
413W - 444L
1,406 Elo+
Party 3
Charybdis
Charybdis
oB3N3o
Charybdis
Level 128
God Stats
3W - 4L
1,133 SR
Queue Stats
132W - 137L
1,467 Elo+
Party 1
Chaac
Chaac
tsukuyomee11
Chaac
Level 127
God Stats
18W - 13L
1,700 SR
Queue Stats
1,537W - 1,618L
1,498 Elo+
Solo
Team Averages
Level 127
1,480 SR
1,457 Elo+

VS

Team Averages
Level 98
1,529 SR
1,439 Elo+
Atlas
Atlas
Dikken85
Atlas
Level 143
God Stats
7W - 7L
1,409 SR
Queue Stats
318W - 357L
1,419 Elo+
Party 2
Apollo
Apollo
Kruger993
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,415 Elo+
Party 4
Thor
Thor
Meteorkingchris
Thor
Level 133
God Stats
1W - 1L
1,737 SR
Queue Stats
197W - 231L
1,470 Elo+
Party 2
Chang'e
Chang'e
berzakovsky92
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 112L
1,434 Elo+
Party 4
Bakasura
Bakasura
nbkMAGIC
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 2 / 19
10,400
800
18,601
13,501
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 2 / 20
10,566
813
23,098
14,187
13,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 16
9,648
742
12,188
13,651
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
oB3N3o
Charybdis
19
8 / 2 / 19
11,666
897
24,434
15,072
8,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 19
9,912
762
12,080
26,042
31,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dikken85
Atlas
17
5 / 4 / 4
9,922
763
20,488
30,372
28,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Kruger993
Apollo
15
1 / 5 / 8
8,714
670
11,722
14,218
7,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 4
8,148
627
8,146
21,120
13,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
14
0 / 5 / 4
7,559
581
9,322
15,763
11,020
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
nbkMAGIC
Bakasura
14
2 / 8 / 4
8,055
620
9,681
16,804
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
34
29
Kills
10
11
Deaths
29
93
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
19
7.75
W
7
2
20
8.5
L
Atlas
Dikken85
Atlas
5
4
4
1.75
W
3
2
16
5.5
L
Apollo
Kruger993
Apollo
1
5
8
1
L
2
7
4
0.57
L
Chang'e
0
5
4
0.4
L
Bakasura
nbkMAGIC
Bakasura
2
8
4
0.5
W
Charybdis
oB3N3o
Charybdis
8
2
19
8.75
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,401
Damage
59,359
82,453
Taken
98,277
68,631
Mitigated
68,770
41,368
Healing
33,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,601
3,925
441
904
13,501
7,271
1,518
5,767
7,734
30,387
0
W
23,098
2,121
3,547
5,895
14,187
13,479
1,587
5,512
8,519
29,842
0
L
Atlas
Dikken85
Atlas
20,488
7,720
2,811
10,534
30,372
28,131
92
16,410
13,608
39,758
0
W
12,188
1,350
11,570
5,420
13,651
7,837
663
5,209
8,232
25,157
0
L
Apollo
Kruger993
Apollo
11,722
4,029
859
633
14,218
7,537
0
7,521
6,517
0
27,629
L
8,146
2,181
2,536
1,489
21,120
13,868
0
12,423
8,422
0
19,851
L
Chang'e
9,322
857
7,968
5,114
15,763
11,020
0
9,851
5,586
21,606
0
L
Bakasura
nbkMAGIC
Bakasura
9,681
5,961
796
960
16,804
8,214
0
6,363
10,257
0
11,175
W
Charybdis
oB3N3o
Charybdis
24,434
11,780
2,484
3,767
15,072
8,198
3,141
5,143
9,533
0
56,367
W
12,080
1,399
1,094
6,246
26,042
31,846
870
8,179
17,194
0
18,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,192
Gold Earned
42,398
136
Minions Killed
119
0
Camps Cleared
0
1,198,514
Distance Traveled
1,102,209
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,400
800
24
2
0
247,449
0
W
Tiamat
10,566
813
5
0
0
230,623
0
L
Atlas
9,922
763
36
3
0
225,116
0
W
Chang'e
9,648
742
18
1
0
234,035
0
L
Apollo
8,714
670
39
3
0
230,108
0
L
Thor
8,148
627
22
2
0
189,020
0
L
Chang'e
7,559
581
13
1
0
232,269
1
L
Bakasura
8,055
620
9
1
0
225,696
1
W
Charybdis
11,666
897
78
6
0
217,146
0
W
Chaac
9,912
762
11
1
0
269,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role