Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Bookersbecerra
Ratatoskr
Level 125
God Stats
5W - 1L
1,819 SR
Queue Stats
79W - 69L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
Daeonfir
Jing Wei
Level 156
God Stats
1W - 1L
1,313 SR
Queue Stats
35W - 23L
1,230 Elo+
Solo
Raijin
Raijin
iKaleb
Raijin
Level 157
God Stats
5W - 2L
1,477 SR
Queue Stats
167W - 140L
1,645 Elo+
Party 1
Team Averages
Level 151
1,522 SR
1,498 Elo+

VS

Team Averages
Level 125
1,630 SR
1,644 Elo+
Loki
Loki
BeamingTonic
Loki
Level 124
God Stats
4W - 6L
1,479 SR
Queue Stats
138W - 109L
1,626 Elo+
Solo
Atlas
Atlas
BunsLG
Atlas
Level 114
God Stats
0W - 1L
1,884 SR
Queue Stats
97W - 78L
1,652 Elo+
Party 2
Vulcan
Vulcan
ChubbyNubby5786
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 108L
1,632 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jairsus
Ah Muzen Cab
Level 160
God Stats
15W - 12L
1,778 SR
Queue Stats
180W - 163L
1,671 Elo+
Solo
Thanatos
Thanatos
jotuuns
Thanatos
Level 117
God Stats
2W - 3L
1,509 SR
Queue Stats
109W - 95L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
6 / 0 / 8
10,647
626
7,365
13,397
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
 
Cerberus
12
2 / 0 / 11
9,001
529
5,518
17,034
13,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Bookersbecerra
Ratatoskr
14
2 / 1 / 7
9,296
547
10,014
14,184
10,264
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Daeonfir
Jing Wei
14
1 / 0 / 6
9,196
541
9,179
12,937
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
iKaleb
Raijin
16
8 / 0 / 5
10,582
622
9,622
8,422
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,017
413
6,467
15,580
6,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
BunsLG
Atlas
10
0 / 3 / 0
6,483
381
7,247
14,238
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 0
7,297
429
7,944
6,467
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jairsus
Ah Muzen Cab
13
0 / 2 / 0
7,522
442
5,467
12,341
4,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
jotuuns
Thanatos
10
1 / 6 / 0
6,662
392
6,197
15,224
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
19
Kills
1
1
Deaths
19
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
8
10
W
Cerberus
 
Cerberus
2
0
11
7.5
L
0
4
1
0.13
W
Ratatoskr
Bookersbecerra
Ratatoskr
2
1
7
5.5
L
Atlas
BunsLG
Atlas
0
3
0
0
L
0
4
0
0
W
Jing Wei
Daeonfir
Jing Wei
1
0
6
4
L
Ah Muzen Cab
Jairsus
Ah Muzen Cab
0
2
0
0
W
Raijin
iKaleb
Raijin
8
0
5
10.5
L
Thanatos
jotuuns
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
33,322
65,974
Taken
63,850
39,622
Mitigated
31,959
22,149
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,365
4,239
0
2,723
13,397
6,209
684
3,470
9,927
0
92,337
W
Cerberus
 
Cerberus
5,518
177
2,992
4,818
17,034
13,686
0
5,956
11,078
27,343
0
L
6,467
1,560
0
3,964
15,580
6,012
0
1,725
13,836
0
49,972
W
Ratatoskr
Bookersbecerra
Ratatoskr
10,014
2,241
0
5,328
14,184
10,264
0
2,259
11,925
0
59,870
L
Atlas
BunsLG
Atlas
7,247
3,494
553
2,346
14,238
12,713
0
4,740
9,360
18,777
0
L
7,944
2,097
0
250
6,467
2,582
0
2,950
3,273
70,217
0
W
Jing Wei
Daeonfir
Jing Wei
9,179
6,911
0
5,230
12,937
5,414
809
1,861
11,076
0
83,462
L
Ah Muzen Cab
Jairsus
Ah Muzen Cab
5,467
2,458
0
3,451
12,341
4,804
330
742
11,599
0
74,259
W
Raijin
iKaleb
Raijin
9,622
1,284
0
1,058
8,422
4,049
505
5,132
3,290
83,715
0
L
Thanatos
jotuuns
Thanatos
6,197
1,934
0
7,955
15,224
5,848
0
4,362
10,642
0
44,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
34,981
595
Minions Killed
411
0
Camps Cleared
0
1,746,088
Distance Traveled
1,586,391
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,647
626
145
9
0
394,715
3
W
Cerberus
9,001
529
51
3
0
333,621
8
L
Loki
7,017
413
88
5
0
338,976
2
W
Ratatoskr
9,296
547
103
6
0
362,646
6
L
Atlas
6,483
381
18
1
0
331,323
10
L
Vulcan
7,297
429
118
7
0
328,250
6
W
Jing Wei
9,196
541
131
8
0
338,798
6
L
Ah Muzen Cab
7,522
442
117
7
0
280,902
1
W
Raijin
10,582
622
165
10
0
316,308
6
L
Thanatos
6,662
392
70
4
0
306,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role