Player Matchup

Izanami
Izanami
AlbinoDaddy7
Izanami
Level 82
God Stats
24W - 15L
1,672 SR
Queue Stats
151W - 155L
1,455 Elo+
Party 2
Osiris
Osiris
JokerShots
Osiris
Level 52
God Stats
4W - 3L
1,263 SR
Queue Stats
122W - 141L
1,351 Elo+
Solo
Hades
Hades
SwimmableAbyss7
Hades
Level 87
God Stats
5W - 4L
1,450 SR
Queue Stats
116W - 129L
1,401 Elo+
Party 2
Fafnir
Fafnir
VultikzZ
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 121L
1,443 Elo+
Solo
Mulan
Mulan
peepeedoodoo
Mulan
Level 67
God Stats
4W - 2L
1,449 SR
Queue Stats
127W - 157L
1,410 Elo+
Party 2
Team Averages
Level 75
1,467 SR
1,412 Elo+

VS

Team Averages
Level 58
1,453 SR
1,391 Elo+
Lancelot
Lancelot
 
Lancelot
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BoxersGaming
Atlas
Level 22
God Stats
4W - 6L
1,786 SR
Queue Stats
47W - 39L
1,427 Elo+
Party 1
Loki
Loki
Brunin663
Loki
Level 36
God Stats
0W - 3L
1,086 SR
Queue Stats
6W - 13L
1,164 Elo+
Solo
Charybdis
Charybdis
FrostedMeatball
Charybdis
Level 23
God Stats
5W - 10L
1,394 SR
Queue Stats
78W - 82L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlbinoDaddy7
Izanami
14
5 / 2 / 13
9,306
517
14,557
12,021
4,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
JokerShots
Osiris
14
6 / 6 / 7
9,237
513
15,811
17,337
14,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 4 / 11
9,163
509
14,840
17,171
11,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
VultikzZ
Fafnir
12
1 / 2 / 11
8,807
489
4,240
15,768
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 11
10,068
559
16,052
17,468
10,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
7 / 7 / 4
9,833
546
15,443
21,639
17,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
 
Chang'e
14
4 / 5 / 6
8,788
488
12,848
16,865
6,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 6
7,586
421
8,609
20,248
17,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
3 / 4 / 7
9,019
501
6,680
15,176
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
FrostedMeatball
Charybdis
13
1 / 4 / 4
8,352
464
10,120
15,208
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
25
Kills
17
17
Deaths
25
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
7
4
1.29
L
Chang'e
 
Chang'e
4
5
6
1.4
W
Izanami
AlbinoDaddy7
Izanami
5
2
13
5.75
L
2
5
6
1
L
Loki
3
4
7
1.63
L
Charybdis
FrostedMeatball
Charybdis
1
4
4
0.75
W
Osiris
JokerShots
Osiris
6
6
7
1.58
W
5
4
11
2.63
W
Fafnir
VultikzZ
Fafnir
1
2
11
3.25
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,500
Damage
53,700
79,765
Taken
89,136
60,261
Mitigated
51,770
19,793
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
15,443
3,174
0
5,060
21,639
17,187
0
2,999
18,640
0
58,948
L
Chang'e
 
Chang'e
12,848
1,504
2,919
5,913
16,865
6,723
0
6,436
10,429
58,807
0
W
Izanami
AlbinoDaddy7
Izanami
14,557
8,868
0
1,527
12,021
4,749
355
3,102
8,919
0
68,971
L
8,609
2,619
300
2,381
20,248
17,466
0
4,035
16,213
24,782
0
L
Loki
6,680
1,258
0
3,734
15,176
5,507
644
2,340
12,836
0
55,753
L
Charybdis
FrostedMeatball
Charybdis
10,120
4,373
0
5,947
15,208
4,887
2,232
3,270
11,938
0
55,442
W
Osiris
JokerShots
Osiris
15,811
6,838
0
3,566
17,337
14,167
494
2,694
14,643
0
50,593
W
14,840
831
286
6,739
17,171
11,574
710
6,760
10,411
66,497
0
W
Fafnir
VultikzZ
Fafnir
4,240
1,913
0
2,895
15,768
19,230
160
4,745
11,023
13,036
0
W
16,052
2,184
0
4,780
17,468
10,541
0
4,156
13,312
0
74,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
43,578
405
Minions Killed
381
0
Camps Cleared
0
1,744,341
Distance Traveled
1,751,228
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,833
546
86
5
0
369,287
0
L
Chang'e
8,788
488
96
5
0
336,477
6
W
Izanami
9,306
517
118
7
0
343,623
2
L
Atlas
7,586
421
17
1
0
345,954
3
L
Loki
9,019
501
92
5
0
369,214
1
L
Charybdis
8,352
464
90
5
0
330,296
3
W
Osiris
9,237
513
69
4
0
343,084
1
W
Hades
9,163
509
88
5
0
335,954
3
W
Fafnir
8,807
489
19
1
0
336,883
0
W
Mulan
10,068
559
111
6
0
384,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role