Player Matchup

Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Freya
Freya
Gold II
 
Freya
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Serqet
Serqet
Gold IV
Mr-Sinister95
Serqet
Gold IV
Level 106
God Stats
10W - 12L
1,559 SR
Queue Stats
503W - 495L
1,323 MMR
Party 3
Ah Puch
Ah Puch
Platinum V
OMBOBA
Ah Puch
Platinum V
Level 108
God Stats
270W - 241L
1,547 SR
Queue Stats
493W - 492L
1,565 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
OrdinalNine
Sun Wukong
Gold III
Level 51
God Stats
7W - 7L
1,549 SR
Queue Stats
131W - 116L
1,504 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,531 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,538 SR
1,475 MMR
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold I
Bramsiito
Persephone
Gold I
Level 145
God Stats
1W - 6L
1,484 SR
Queue Stats
270W - 275L
1,614 MMR
Party 1
Izanami
Izanami
Gold V
Cainsy31
Izanami
Gold V
Level 63
God Stats
7W - 5L
1,582 SR
Queue Stats
27W - 28L
1,497 MMR
Party 2
Geb
Geb
Bronze IV
DavidFdzz_
Geb
Bronze IV
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 52L
1,269 MMR
Solo
Cthulhu
Cthulhu
Silver I
The_Haughton
Cthulhu
Silver I
Level 85
God Stats
1W - 2L
1,626 SR
Queue Stats
27W - 28L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 0 / 2
5,091
636
3,138
4,568
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
 
Freya
8
2 / 0 / 1
4,630
579
3,885
4,837
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 2 / 1
4,938
617
735
5,710
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
OMBOBA
Ah Puch
9
1 / 0 / 1
5,129
641
2,938
3,171
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
OrdinalNine
Sun Wukong
9
1 / 0 / 1
5,500
688
2,249
5,100
2,196
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneThanatosAwilixHades

VS

Bans
King ArthurSkadiSusanoAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
2
0 / 0 / 0
3,188
399
226
772
206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Bramsiito
Persephone
8
1 / 2 / 0
4,335
542
1,596
3,888
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Cainsy31
Izanami
6
0 / 2 / 0
3,758
470
2,992
3,775
923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,900
488
1,558
6,008
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
The_Haughton
Cthulhu
8
0 / 2 / 0
4,467
558
1,253
4,552
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
2
2
W
Freya
 
Freya
2
0
1
2.5
L
Da Ji
 
Da Ji
0
0
0
0
L
Persephone
Bramsiito
Persephone
1
2
0
0.5
L
Izanami
Cainsy31
Izanami
0
2
0
0
L
0
1
0
0
W
2
2
1
1.25
W
Ah Puch
OMBOBA
Ah Puch
1
0
1
1.5
W
Sun Wukong
OrdinalNine
Sun Wukong
1
0
1
1.5
L
Cthulhu
The_Haughton
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,945
Damage
7,625
23,386
Taken
18,995
9,990
Mitigated
6,862
11,467
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,138
676
72
2,305
4,568
3,164
0
974
3,594
0
15,082
W
Freya
 
Freya
3,885
1,144
0
1,668
4,837
1,706
0
584
4,253
31,967
0
L
Da Ji
 
Da Ji
226
0
0
494
772
206
0
157
575
0
3,348
L
Persephone
Bramsiito
Persephone
1,596
118
0
1,064
3,888
1,354
0
2,416
990
21,710
0
L
Izanami
Cainsy31
Izanami
2,992
2,164
0
1,273
3,775
923
0
999
2,672
0
26,156
L
1,558
171
0
1,706
6,008
2,327
0
2,526
3,226
9,067
0
W
735
135
0
2,932
5,710
1,831
0
422
5,288
0
23,511
W
Ah Puch
OMBOBA
Ah Puch
2,938
76
0
1,976
3,171
1,093
540
1,174
1,997
31,201
0
W
Sun Wukong
OrdinalNine
Sun Wukong
2,249
615
0
2,514
5,100
2,196
0
1,067
3,847
0
36,065
L
Cthulhu
The_Haughton
Cthulhu
1,253
236
0
1,200
4,552
2,052
0
0
4,552
23,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
19,648
265
Minions Killed
171
0
Camps Cleared
0
739,715
Distance Traveled
583,135
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,091
636
20
3
0
149,376
1
W
Freya
4,630
579
55
7
0
141,724
0
L
Da Ji
3,188
399
13
2
0
43,552
1
L
Persephone
4,335
542
38
5
0
134,396
2
L
Izanami
3,758
470
53
7
0
112,089
2
L
Geb
3,900
488
11
1
0
157,680
2
W
Serqet
4,938
617
53
7
0
157,276
0
W
Ah Puch
5,129
641
58
7
0
143,787
3
W
Sun Wukong
5,500
688
79
10
0
147,552
1
L
Cthulhu
4,467
558
56
7
0
135,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role