Player Matchup

Hachiman
Hachiman
AWAKENED_2017
Hachiman
Level 33
God Stats
2W - 5L
1,163 SR
Queue Stats
46W - 76L
1,292 Elo+
Party 2
Horus
Horus
CEDR1C
Horus
Level 84
God Stats
4W - 2L
1,298 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 1
Susano
Susano
Nova422
Susano
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 219L
1,279 Elo+
Party 2
Set
Set
SinisterGold398
Set
Level 109
God Stats
24W - 29L
1,400 SR
Queue Stats
605W - 589L
1,404 Elo+
Party 1
Eset
Eset
the76362
Eset
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,464 Elo+
Party 1
Team Averages
Level 76
1,372 SR
1,389 Elo+

VS

Team Averages
Level 39
1,376 SR
1,329 Elo+
Chernobog
Chernobog
Fanfr1t
Chernobog
Level 17
God Stats
3W - 7L
1,524 SR
Queue Stats
35W - 50L
1,261 Elo+
Party 3
Atlas
Atlas
PIERMO
Atlas
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 21L
1,109 Elo+
Party 3
Izanami
Izanami
Therealist1ne
Izanami
Level 53
God Stats
14W - 6L
1,405 SR
Queue Stats
116W - 130L
1,453 Elo+
Solo
The Morrigan
The Morrigan
cyberchase621
The Morrigan
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
88W - 90L
1,482 Elo+
Solo
Odin
Odin
holytwin
Odin
Level 46
God Stats
0W - 3L
1,185 SR
Queue Stats
76W - 91L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AWAKENED_2017
Hachiman
9
1 / 0 / 1
5,544
554
3,685
3,143
1,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
CEDR1C
Horus
7
0 / 1 / 3
5,122
512
1,356
7,348
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Nova422
Susano
8
0 / 1 / 0
5,273
527
2,013
6,742
2,471
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 0
6,164
616
5,477
6,732
2,914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Eset
10
3 / 0 / 3
6,247
625
9,592
6,516
2,518
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fanfr1t
Chernobog
10
1 / 2 / 0
5,618
562
4,026
5,925
2,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
PIERMO
Atlas
6
1 / 3 / 0
4,797
480
1,800
8,838
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
6
0 / 0 / 1
4,369
437
2,323
5,185
1,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
cyberchase621
The Morrigan
8
0 / 3 / 0
4,773
477
3,604
5,395
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
7
0 / 2 / 0
4,634
463
1,590
8,509
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AWAKENED_2017
Hachiman
1
0
1
1.5
W
Horus
CEDR1C
Horus
0
1
3
1.5
L
Chernobog
Fanfr1t
Chernobog
1
2
0
0.5
W
Susano
Nova422
Susano
0
1
0
0
L
Atlas
PIERMO
Atlas
1
3
0
0.33
W
5
0
0
5
L
Izanami
0
0
1
0.5
L
The Morrigan
cyberchase621
The Morrigan
0
3
0
0
L
Odin
0
2
0
0
W
Eset
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
13,343
30,481
Taken
33,852
12,943
Mitigated
13,552
10,753
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AWAKENED_2017
Hachiman
3,685
2,103
0
1,706
3,143
1,046
620
531
2,612
0
33,020
W
Horus
CEDR1C
Horus
1,356
622
491
3,442
7,348
3,994
252
1,110
6,232
0
7,253
L
Chernobog
Fanfr1t
Chernobog
4,026
2,155
0
1,219
5,925
2,133
660
0
5,925
0
30,223
W
Susano
Nova422
Susano
2,013
184
0
1,207
6,742
2,471
0
0
6,742
0
24,280
L
Atlas
PIERMO
Atlas
1,800
536
0
857
8,838
4,757
0
2,760
6,078
7,093
0
W
5,477
2,650
0
2,281
6,732
2,914
0
870
5,740
0
38,130
L
Izanami
2,323
1,520
0
1,063
5,185
1,496
0
1,458
3,727
0
23,257
L
The Morrigan
cyberchase621
The Morrigan
3,604
627
0
1,225
5,395
1,778
0
1,742
3,625
22,531
100
L
Odin
1,590
482
0
2,056
8,509
3,388
0
3,604
4,905
0
22,457
W
Eset
9,592
2,156
217
1,409
6,516
2,518
460
2,493
3,751
44,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
24,191
267
Minions Killed
226
0
Camps Cleared
0
996,123
Distance Traveled
977,934
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,544
554
61
6
0
156,679
0
W
Horus
5,122
512
18
2
0
203,090
5
L
Chernobog
5,618
562
68
7
0
201,536
0
W
Susano
5,273
527
47
5
0
217,370
4
L
Atlas
4,797
480
13
1
0
199,528
1
W
Set
6,164
616
64
6
0
225,751
0
L
Izanami
4,369
437
37
4
0
169,236
4
L
The Morrigan
4,773
477
58
6
0
187,405
2
L
Odin
4,634
463
50
5
0
220,229
3
W
Eset
6,247
625
77
8
0
193,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role