Player Matchup

Baron Samedi
Baron Samedi
Caleb Umbra
Baron Samedi
Level 113
God Stats
5W - 2L
1,545 SR
Queue Stats
93W - 84L
1,501 Elo+
Party 1
Hercules
Hercules
DONAGHY656
Hercules
Level 65
God Stats
2W - 1L
1,511 SR
Queue Stats
90W - 95L
1,491 Elo+
Party 1
King Arthur
King Arthur
Endymion40k
King Arthur
Level 66
God Stats
5W - 7L
1,556 SR
Queue Stats
18W - 19L
1,423 Elo+
Party 1
Team Averages
Level 81
1,537 SR
1,472 Elo+

VS

Team Averages
Level 71
1,479 SR
1,467 Elo+
Hercules
Hercules
JON-GAMER-888
Hercules
Level 125
God Stats
2W - 2L
1,286 SR
Queue Stats
159W - 152L
1,482 Elo+
Party 2
Medusa
Medusa
Javic2004
Medusa
Level 20
God Stats
35W - 28L
1,505 SR
Queue Stats
50W - 39L
1,483 Elo+
Party 2
Hades
Hades
SlingShotLX
Hades
Level 69
God Stats
86W - 55L
1,645 SR
Queue Stats
221W - 219L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caleb Umbra
Baron Samedi
20
9 / 10 / 11
17,627
705
32,822
29,257
22,747
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DONAGHY656
Hercules
20
5 / 5 / 15
16,511
660
24,934
34,425
54,664
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Endymion40k
King Arthur
20
6 / 2 / 12
17,581
703
28,325
40,336
49,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JON-GAMER-888
Hercules
20
5 / 4 / 11
16,355
654
17,328
38,617
60,634
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Javic2004
Medusa
18
1 / 9 / 14
15,487
619
22,547
24,460
13,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 7 / 4
17,471
699
40,722
32,811
30,512

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
20
Kills
17
17
Deaths
20
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Caleb Umbra
Baron Samedi
9
10
11
1.45
W
Hercules
DONAGHY656
Hercules
5
5
15
2.5
W
King Arthur
Endymion40k
King Arthur
6
2
12
6
L
Hercules
JON-GAMER-888
Hercules
5
4
11
2.63
L
Medusa
Javic2004
Medusa
1
9
14
0.89
L
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,081
Damage
80,597
104,018
Taken
95,888
126,661
Mitigated
104,299
33,696
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Caleb Umbra
Baron Samedi
32,822
1,340
5,916
7,399
29,257
22,747
752
14,191
15,034
77,583
0
W
Hercules
DONAGHY656
Hercules
24,934
4,962
0
8,573
34,425
54,664
469
12,845
21,500
0
65,058
W
King Arthur
Endymion40k
King Arthur
28,325
2,026
976
10,832
40,336
49,250
178
14,285
26,051
0
78,367
L
Hercules
JON-GAMER-888
Hercules
17,328
3,683
238
9,723
38,617
60,634
34
15,065
23,552
0
49,785
L
Medusa
Javic2004
Medusa
22,547
13,647
0
2,052
24,460
13,153
1,524
10,518
13,942
0
65,129
L
40,722
1,191
1,205
10,577
32,811
30,512
1,049
7,916
24,895
100,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,719
Gold Earned
49,313
228
Minions Killed
261
7
Camps Cleared
13
1,364,068
Distance Traveled
1,254,484
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,627
705
77
3
5
378,207
4
W
Hercules
16,511
660
62
2
1
492,617
3
W
King Arthur
17,581
703
89
4
1
493,244
3
L
Hercules
16,355
654
59
2
4
446,430
1
L
Medusa
15,487
619
68
3
3
428,443
2
L
Hades
17,471
699
134
5
6
379,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role