Player Matchup

He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CptTitle117
Ymir
Level 147
God Stats
3W - 4L
1,484 SR
Queue Stats
322W - 323L
1,583 Elo+
Solo
Lancelot
Lancelot
Drimzel
Lancelot
Level 125
God Stats
6W - 6L
1,669 SR
Queue Stats
241W - 211L
1,666 Elo+
Party 1
Amaterasu
Amaterasu
Khepre
Amaterasu
Level 68
God Stats
0W - 1L
1,721 SR
Queue Stats
14W - 8L
1,841 Elo+
Party 1
Ne Zha
Ne Zha
iMainCringe
Ne Zha
Level 89
God Stats
1W - 3L
1,208 SR
Queue Stats
212W - 181L
1,631 Elo+
Party 1
Team Averages
Level 106
1,516 SR
1,644 Elo+

VS

Team Averages
Level 131
1,573 SR
1,551 Elo+
Athena
Athena
Bipolâr
Athena
Level 128
God Stats
97W - 80L
1,581 SR
Queue Stats
165W - 150L
1,556 Elo+
Solo
Cliodhna
Cliodhna
Medium Lenny
Cliodhna
Level 105
God Stats
29W - 24L
1,599 SR
Queue Stats
709W - 702L
1,514 Elo+
Solo
Vulcan
Vulcan
Sjael
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,557 Elo+
Solo
Ullr
Ullr
StreetEnemy
Ullr
Level 126
God Stats
40W - 37L
1,521 SR
Queue Stats
439W - 429L
1,497 Elo+
Solo
King Arthur
King Arthur
banettebit
King Arthur
Level 136
God Stats
14W - 14L
1,662 SR
Queue Stats
341W - 358L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 6 / 8
10,767
979
14,800
14,001
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 8
11,603
1,055
9,221
19,561
22,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Drimzel
Lancelot
16
6 / 5 / 3
11,772
1,070
15,972
19,414
9,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Khepre
Amaterasu
16
0 / 1 / 9
10,997
1,000
6,015
25,616
22,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
17
2 / 7 / 6
10,821
984
11,011
22,144
11,578
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

147

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bipolâr
Athena
17
0 / 0 / 12
11,079
1,007
9,660
15,056
23,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Medium Lenny
Cliodhna
17
6 / 3 / 7
11,943
1,086
10,878
10,918
5,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Sjael
Vulcan
18
7 / 4 / 11
12,756
1,160
33,408
12,765
7,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 10
11,603
1,055
20,250
9,051
6,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
banettebit
King Arthur
17
5 / 3 / 10
11,586
1,053
20,269
14,447
17,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
12
Kills
21
21
Deaths
12
34
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
8
0.83
W
Athena
Bipolâr
Athena
0
0
12
6
L
3
2
8
3.5
L
Lancelot
Drimzel
Lancelot
6
5
3
1.5
L
Amaterasu
Khepre
Amaterasu
0
1
9
4.5
W
Cliodhna
Medium Lenny
Cliodhna
6
3
7
3.17
W
Vulcan
Sjael
Vulcan
7
4
11
3.13
W
3
2
10
4
W
King Arthur
banettebit
King Arthur
5
3
10
3.33
L
Ne Zha
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,019
Damage
94,465
100,736
Taken
62,237
72,342
Mitigated
60,382
17,776
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,800
706
0
0
14,001
6,025
0
7,278
6,723
44,953
0
W
Athena
Bipolâr
Athena
9,660
1,691
0
1,058
15,056
23,811
0
5,356
9,700
16,617
0
L
9,221
1,476
825
1,005
19,561
22,844
0
7,767
11,794
25,166
0
L
Lancelot
Drimzel
Lancelot
15,972
3,191
0
280
19,414
9,616
0
7,601
11,813
0
35,786
L
Amaterasu
Khepre
Amaterasu
6,015
2,593
1,860
11,168
25,616
22,279
0
10,145
15,471
0
13,513
W
Cliodhna
Medium Lenny
Cliodhna
10,878
1,639
0
1,489
10,918
5,018
0
3,433
7,485
0
33,621
W
Vulcan
Sjael
Vulcan
33,408
9,357
890
509
12,765
7,164
0
6,411
6,354
56,569
0
W
20,250
10,438
0
268
9,051
6,493
0
3,106
5,945
0
52,053
W
King Arthur
banettebit
King Arthur
20,269
2,009
0
420
14,447
17,896
0
5,715
8,732
0
32,338
L
Ne Zha
11,011
4,285
0
2,638
22,144
11,578
0
10,277
11,867
0
31,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
58,967
215
Minions Killed
216
3
Camps Cleared
10
1,194,525
Distance Traveled
1,141,306
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,767
979
83
8
1
217,864
1
W
Athena
11,079
1,007
11
1
1
248,211
1
L
Ymir
11,603
1,055
26
2
0
213,456
1
L
Lancelot
11,772
1,070
48
4
2
246,071
1
L
Amaterasu
10,997
1,000
8
1
0
276,005
3
W
Cliodhna
11,943
1,086
47
4
3
212,020
5
W
Vulcan
12,756
1,160
57
5
1
240,595
0
W
Ullr
11,603
1,055
74
7
4
211,238
0
W
King Arthur
11,586
1,053
27
2
1
229,242
0
L
Ne Zha
10,821
984
50
5
0
241,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role