Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AccountSuspended
Nemesis
Level 17
God Stats
2W - 0L
1,675 SR
Queue Stats
17W - 22L
1,555 Elo+
Party 2
Freya
Freya
FrankZoot
Freya
Level 43
God Stats
1W - 3L
1,621 SR
Queue Stats
22W - 22L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
Histy90
Kukulkan
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 51L
1,735 Elo+
Party 2
Shiva
Shiva
MexicanJeebus
Shiva
Level 148
God Stats
9W - 7L
1,540 SR
Queue Stats
140W - 135L
1,616 Elo+
Party 1
Team Averages
Level 65
1,567 SR
1,568 Elo+

VS

Team Averages
Level 89
1,712 SR
1,606 Elo+
Ra
Ra
Boweryend887092
Ra
Level 109
God Stats
3W - 7L
1,529 SR
Queue Stats
57W - 46L
1,601 Elo+
Party 3
Kali
Kali
GucciGoatskin
Kali
Level 149
God Stats
18W - 8L
1,998 SR
Queue Stats
324W - 245L
1,655 Elo+
Party 3
Bakasura
Bakasura
KingGeorgelll
Bakasura
Level 69
God Stats
6W - 1L
2,005 SR
Queue Stats
227W - 198L
1,589 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MinckyM00n
Kumbhakarna
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 31L
1,685 Elo+
Party 3
Neith
Neith
TerminalUnicorn
Neith
Level 101
God Stats
2W - 4L
1,526 SR
Queue Stats
24W - 19L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 0
7,028
541
3,299
11,489
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 4
6,550
504
5,219
10,868
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
FrankZoot
Freya
14
7 / 0 / 0
8,156
627
5,851
6,336
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Histy90
Kukulkan
13
0 / 0 / 1
7,246
557
1,521
3,580
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 5
7,366
567
5,146
7,055
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,689
515
767
3,183
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 0
7,783
599
11,345
9,235
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
KingGeorgelll
Bakasura
11
1 / 0 / 0
6,287
484
2,829
7,476
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
MinckyM00n
Kumbhakarna
7
0 / 3 / 0
5,177
398
1,693
8,597
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 0
5,484
422
3,145
7,498
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
4
4
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
0
0.5
W
0
2
4
1
L
0
1
0
0
W
Freya
FrankZoot
Freya
7
0
0
7
L
3
2
0
1.5
W
Kukulkan
Histy90
Kukulkan
0
0
1
0.5
L
Bakasura
KingGeorgelll
Bakasura
1
0
0
1
W
3
0
5
5.5
L
Kumbhakarna
MinckyM00n
Kumbhakarna
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
19,779
39,328
Taken
35,989
20,998
Mitigated
16,094
13,017
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,299
1,523
447
5,121
11,489
5,697
0
0
11,489
32,623
8,496
W
5,219
2,624
0
592
10,868
3,679
0
392
10,411
0
48,530
L
767
192
190
676
3,183
1,359
0
898
2,203
53,694
0
W
Freya
FrankZoot
Freya
5,851
1,913
0
4,176
6,336
2,837
0
775
5,536
62,835
0
L
11,345
4,288
0
3,621
9,235
5,100
0
2,859
6,336
0
55,851
W
Kukulkan
Histy90
Kukulkan
1,521
481
0
617
3,580
1,613
0
781
2,579
55,708
0
L
Bakasura
KingGeorgelll
Bakasura
2,829
2,119
0
2,337
7,476
2,966
0
257
7,213
0
47,574
W
5,146
1,043
246
1,818
7,055
7,172
0
512
6,518
0
38,769
L
Kumbhakarna
MinckyM00n
Kumbhakarna
1,693
235
0
2,239
8,597
3,972
0
2,293
6,042
14,840
0
L
3,145
1,425
0
1,170
7,498
2,697
0
3,128
4,128
0
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
31,420
453
Minions Killed
369
0
Camps Cleared
0
1,289,729
Distance Traveled
1,264,735
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,028
541
81
6
0
215,290
9
W
Nemesis
6,550
504
84
6
0
308,913
3
L
Ra
6,689
515
105
8
0
233,314
1
W
Freya
8,156
627
118
9
0
249,866
2
L
Kali
7,783
599
100
8
0
268,097
4
W
Kukulkan
7,246
557
127
10
0
254,072
4
L
Bakasura
6,287
484
90
7
0
296,559
3
W
Shiva
7,366
567
43
3
0
261,588
3
L
Kumbhakarna
5,177
398
21
2
0
237,800
4
L
Neith
5,484
422
53
4
0
228,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role