Player Matchup

Jing Wei
Jing Wei
Sinonzsushgr4687
Jing Wei
Level 34
God Stats
10W - 5L
1,795 SR
Queue Stats
20W - 20L
1,541 Elo+
Party 3
Skadi
Skadi
SydDaKiid15
Skadi
Level 69
God Stats
35W - 40L
1,461 SR
Queue Stats
70W - 104L
1,385 Elo+
Party 2
Bellona
Bellona
TheWolfOfRealms
Bellona
Level 7
God Stats
11W - 14L
1,425 SR
Queue Stats
14W - 20L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
TyrantKing_7077
Cthulhu
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Hel
Hel
bornmotionless
Hel
Level 77
God Stats
1W - 2L
1,380 SR
Queue Stats
69W - 111L
1,366 Elo+
Party 2
Team Averages
Level 38
1,512 SR
1,417 Elo+

VS

Team Averages
Level 78
1,451 SR
1,555 Elo+
Ratatoskr
Ratatoskr
BRICKHOUSE232
Ratatoskr
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 114L
1,533 Elo+
Party 1
Medusa
Medusa
DeepOnion64
Medusa
Level 49
God Stats
7W - 5L
1,219 SR
Queue Stats
114W - 88L
1,553 Elo+
Party 1
Merlin
Merlin
JonnatanRR
Merlin
Level 147
God Stats
3W - 3L
1,495 SR
Queue Stats
475W - 478L
1,541 Elo+
Solo
Mulan
Mulan
Nighthawks72582
Mulan
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 41L
1,635 Elo+
Party 1
Bacchus
Bacchus
Quirflington
Bacchus
Level 29
God Stats
36W - 30L
1,543 SR
Queue Stats
71W - 57L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
9,155
916
5,959
17,761
6,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 0
8,924
892
6,974
17,327
6,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 13 / 0
8,864
886
10,609
28,379
28,845
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 9 / 0
8,950
895
5,926
20,872
18,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 11 / 0
8,921
892
8,888
20,289
6,777
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BRICKHOUSE232
Ratatoskr
18
13 / 0 / 21
11,545
1,155
16,588
11,401
6,520
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
18
8 / 0 / 24
11,713
1,171
21,763
5,648
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
JonnatanRR
Merlin
19
13 / 0 / 27
12,267
1,227
32,030
8,028
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 32
11,436
1,144
16,289
9,529
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Quirflington
Bacchus
18
6 / 0 / 31
11,753
1,175
10,785
10,295
17,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
180
0
Kills
45
45
Deaths
0
0
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BRICKHOUSE232
Ratatoskr
13
0
21
23.5
W
Medusa
8
0
24
20
W
Merlin
JonnatanRR
Merlin
13
0
27
26.5
W
5
0
32
21
W
Bacchus
Quirflington
Bacchus
6
0
31
21.5
L
0
7
0
0
L
0
5
0
0
L
0
13
0
0
L
0
9
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
97,455
104,628
Taken
44,901
67,331
Mitigated
42,048
7,504
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BRICKHOUSE232
Ratatoskr
16,588
8,164
539
3,303
11,401
6,520
0
4,142
7,111
0
21,347
W
Medusa
21,763
12,159
0
3,378
5,648
2,968
0
1,717
3,822
0
42,571
W
Merlin
JonnatanRR
Merlin
32,030
2,978
0
0
8,028
4,056
0
2,332
5,696
65,285
0
W
16,289
3,808
0
2,254
9,529
11,118
0
2,102
7,263
0
22,181
W
Bacchus
Quirflington
Bacchus
10,785
2,053
2,352
1,358
10,295
17,386
0
3,985
6,195
17,579
0
L
5,959
2,980
184
679
17,761
6,301
0
8,025
9,535
0
27,628
L
6,974
4,132
0
200
17,327
6,558
0
9,367
7,753
0
23,788
L
10,609
3,580
0
271
28,379
28,845
0
11,852
16,230
0
21,287
L
5,926
492
337
723
20,872
18,850
0
6,411
14,222
19,051
0
L
8,888
404
2,354
2,756
20,289
6,777
0
7,160
12,993
22,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
58,714
141
Minions Killed
180
4
Camps Cleared
6
777,823
Distance Traveled
992,544
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,545
1,155
13
1
1
227,931
0
W
Medusa
11,713
1,171
53
5
2
175,582
1
W
Merlin
12,267
1,227
88
9
1
184,913
0
W
Mulan
11,436
1,144
12
1
1
201,969
0
W
Bacchus
11,753
1,175
14
1
1
202,149
0
L
Jing Wei
9,155
916
46
5
1
164,718
0
L
Skadi
8,924
892
35
4
0
157,030
0
L
Bellona
8,864
886
13
1
1
154,679
1
L
Cthulhu
8,950
895
21
2
2
152,790
2
L
Hel
8,921
892
26
3
0
148,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role