Player Matchup

Terra
Terra
DarkPhantom57
Terra
Level 118
God Stats
2W - 1L
1,830 SR
Queue Stats
256W - 300L
1,460 Elo+
Party 2
Hades
Hades
LostHero86
Hades
Level 103
God Stats
6W - 6L
1,698 SR
Queue Stats
164W - 171L
1,447 Elo+
Party 2
Neith
Neith
PyroGamiac
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 88L
1,387 Elo+
Party 2
Team Averages
Level 103
1,676 SR
1,432 Elo+

VS

Team Averages
Level 96
1,670 SR
1,585 Elo+
Bastet
Bastet
GarnetWolf117
Bastet
Level 130
God Stats
49W - 23L
1,730 SR
Queue Stats
273W - 221L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
Noah Eats Bumz
Baron Samedi
Level 31
God Stats
14W - 22L
1,647 SR
Queue Stats
62W - 103L
1,542 Elo+
Party 1
Mulan
Mulan
XCutMyHairX
Mulan
Level 128
God Stats
43W - 22L
1,633 SR
Queue Stats
316W - 275L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,291
663
4,630
18,719
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
11
1 / 4 / 0
6,829
621
7,269
14,725
8,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
0 / 4 / 1
6,876
625
9,783
8,334
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,717
792
15,403
10,863
6,441
Baron Samedi
Noah Eats Bumz
Baron Samedi
13
4 / 0 / 7
8,234
749
10,775
7,734
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 8
8,368
761
10,644
14,098
10,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
5
0
8
9
L
Hades
1
4
0
0.25
W
Baron Samedi
Noah Eats Bumz
Baron Samedi
4
0
7
7.5
L
Neith
0
4
1
0.13
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
36,822
41,778
Taken
32,695
29,512
Mitigated
21,072
10,666
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,630
886
1,738
2,856
18,719
17,227
0
5,227
12,953
13,282
0
W
15,403
3,401
0
2,107
10,863
6,441
7
4,836
6,027
0
34,769
L
Hades
7,269
635
198
4,037
14,725
8,242
0
3,234
11,290
23,149
0
W
Baron Samedi
Noah Eats Bumz
Baron Samedi
10,775
1,698
1,741
3,052
7,734
3,782
338
3,852
3,882
24,293
0
L
Neith
9,783
3,780
516
1,321
8,334
4,043
216
1,877
6,304
0
29,800
W
10,644
1,623
0
2,692
14,098
10,849
643
3,585
10,513
0
23,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,996
Gold Earned
25,319
109
Minions Killed
109
4
Camps Cleared
5
577,611
Distance Traveled
645,708
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,291
663
31
3
0
204,127
2
W
Bastet
8,717
792
42
4
2
253,747
1
L
Hades
6,829
621
30
3
2
181,242
4
W
Baron Samedi
8,234
749
34
3
0
201,384
0
L
Neith
6,876
625
48
4
2
192,242
3
W
Mulan
8,368
761
33
3
3
190,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role