Player Matchup

Tsukuyomi
Tsukuyomi
Exiled Regis
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,439 Elo+
Solo
Chernobog
Chernobog
GreyBeard179
Chernobog
Level 160
God Stats
26W - 28L
1,554 SR
Queue Stats
188W - 204L
1,511 Elo+
Solo
Guan Yu
Guan Yu
IV lDavid
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,438 Elo+
Solo
Nu Wa
Nu Wa
LurithLD
Nu Wa
Level 127
God Stats
106W - 91L
1,548 SR
Queue Stats
427W - 485L
1,441 Elo+
Solo
Hel
Hel
momiscool
Hel
Level 82
God Stats
2W - 3L
1,492 SR
Queue Stats
247W - 267L
1,425 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,451 Elo+

VS

Team Averages
Level 92
1,552 SR
1,415 Elo+
Danzaburou
Danzaburou
Jaewil
Danzaburou
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 4L
1,371 Elo+
Solo
Chiron
Chiron
NandyGlock
Chiron
Level 128
God Stats
3W - 2L
1,493 SR
Queue Stats
96W - 108L
1,428 Elo+
Party 1
Achilles
Achilles
RunoGojima
Achilles
Level 45
God Stats
4W - 1L
1,514 SR
Queue Stats
40W - 55L
1,336 Elo+
Solo
Anubis
Anubis
SmokeBUDwBUDS
Anubis
Level 107
God Stats
2W - 0L
1,751 SR
Queue Stats
165W - 174L
1,481 Elo+
Solo
Sobek
Sobek
irfrit
Sobek
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 155L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Exiled Regis
Tsukuyomi
20
1 / 9 / 7
14,509
907
22,821
32,797
13,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
GreyBeard179
Chernobog
20
3 / 5 / 7
15,479
967
19,844
24,920
11,415
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
IV lDavid
Guan Yu
20
2 / 8 / 8
15,682
980
22,966
41,824
69,823
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
LurithLD
Nu Wa
20
1 / 6 / 8
14,817
926
25,920
21,291
17,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 13 / 4
16,759
1,047
36,680
35,093
22,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaewil
Danzaburou
20
11 / 4 / 21
17,881
1,118
41,238
33,162
12,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
NandyGlock
Chiron
20
10 / 3 / 16
17,623
1,101
25,804
20,897
8,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
RunoGojima
Achilles
20
7 / 1 / 15
15,852
991
28,120
27,597
24,044
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 18
17,328
1,083
31,559
26,936
13,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
irfrit
Sobek
20
4 / 1 / 25
16,486
1,030
22,317
27,502
36,436
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
136
13
Kills
41
41
Deaths
13
34
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Exiled Regis
Tsukuyomi
1
9
7
0.5
L
Chernobog
GreyBeard179
Chernobog
3
5
7
1.3
L
Guan Yu
IV lDavid
Guan Yu
2
8
8
0.75
W
Danzaburou
Jaewil
Danzaburou
11
4
21
5.38
L
Nu Wa
LurithLD
Nu Wa
1
6
8
0.83
W
Chiron
NandyGlock
Chiron
10
3
16
6
W
Achilles
RunoGojima
Achilles
7
1
15
14.5
W
9
4
18
4.5
W
Sobek
irfrit
Sobek
4
1
25
16.5
L
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,231
Damage
149,038
155,925
Taken
136,094
134,237
Mitigated
96,009
41,282
Healing
38,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Exiled Regis
Tsukuyomi
22,821
6,251
0
3,471
32,797
13,255
0
12,079
20,436
0
41,760
L
Chernobog
GreyBeard179
Chernobog
19,844
12,842
0
2,011
24,920
11,415
0
8,246
16,450
0
46,452
L
Guan Yu
IV lDavid
Guan Yu
22,966
1,473
8,314
9,774
41,824
69,823
0
14,071
27,015
0
51,512
W
Danzaburou
Jaewil
Danzaburou
41,238
27,597
0
10,588
33,162
12,983
0
18,785
14,377
0
80,683
L
Nu Wa
LurithLD
Nu Wa
25,920
8,704
792
473
21,291
17,190
0
7,466
13,679
43,897
2,048
W
Chiron
NandyGlock
Chiron
25,804
5,869
2,812
2,704
20,897
8,790
0
9,849
10,983
0
64,567
W
Achilles
RunoGojima
Achilles
28,120
13,986
0
2,415
27,597
24,044
0
12,845
14,752
0
44,847
W
31,559
1,792
619
13,665
26,936
13,756
0
9,386
17,550
73,550
0
W
Sobek
irfrit
Sobek
22,317
1,781
447
4,870
27,502
36,436
0
10,742
16,760
41,923
0
L
36,680
2,502
8,056
8,391
35,093
22,554
0
10,226
24,469
76,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,246
Gold Earned
85,170
312
Minions Killed
333
10
Camps Cleared
8
1,553,495
Distance Traveled
1,479,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,509
907
36
2
1
334,553
0
L
Chernobog
15,479
967
64
4
4
308,299
1
L
Guan Yu
15,682
980
67
4
3
340,595
0
W
Danzaburou
17,881
1,118
85
5
1
273,099
0
L
Nu Wa
14,817
926
40
3
1
259,171
1
W
Chiron
17,623
1,101
81
5
0
307,730
0
W
Achilles
15,852
991
21
1
3
331,337
0
W
Anubis
17,328
1,083
94
6
4
250,735
1
W
Sobek
16,486
1,030
52
3
0
316,171
0
L
Hel
16,759
1,047
105
7
1
310,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role