Player Matchup

Fenrir
Fenrir
Dev0n1x
Fenrir
Level 128
God Stats
6W - 8L
1,550 SR
Queue Stats
759W - 681L
1,657 Elo+
Party 1
Ra
Ra
EPICDreamouz
Ra
Level 115
God Stats
2W - 2L
1,372 SR
Queue Stats
192W - 230L
1,481 Elo+
Solo
Bacchus
Bacchus
Scorn2604
Bacchus
Level 103
God Stats
11W - 8L
1,795 SR
Queue Stats
863W - 771L
1,593 Elo+
Party 1
Serqet
Serqet
VinyDMD
Serqet
Level 123
God Stats
5W - 2L
1,554 SR
Queue Stats
386W - 377L
1,470 Elo+
Solo
Cernunnos
Cernunnos
WaytikWayka
Cernunnos
Level 64
God Stats
8W - 5L
1,652 SR
Queue Stats
241W - 266L
1,528 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,546 Elo+

VS

Team Averages
Level 115
1,646 SR
1,486 Elo+
Izanami
Izanami
KuroAshiG31
Izanami
Level 119
God Stats
5W - 3L
1,612 SR
Queue Stats
69W - 62L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
Mephisto669
Ratatoskr
Level 124
God Stats
1W - 1L
1,730 SR
Queue Stats
7W - 11L
1,518 Elo+
Solo
Nox
Nox
PiCaty
Nox
Level 143
God Stats
12W - 11L
1,581 SR
Queue Stats
80W - 88L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Tabyfa
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 112L
1,512 Elo+
Solo
Cthulhu
Cthulhu
ZwartRaven1
Cthulhu
Level 104
God Stats
24W - 25L
1,809 SR
Queue Stats
329W - 344L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dev0n1x
Fenrir
20
12 / 3 / 8
16,175
578
23,737
28,988
16,588
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 3 / 7
14,616
522
16,422
20,092
11,560
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Scorn2604
Bacchus
20
3 / 4 / 4
13,931
498
11,753
25,195
24,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
VinyDMD
Serqet
20
3 / 3 / 11
13,637
487
12,268
26,198
35,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cernunnos
WaytikWayka
Cernunnos
20
4 / 4 / 6
15,652
559
30,949
41,230
21,198
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KuroAshiG31
Izanami
20
5 / 8 / 2
14,571
520
30,270
27,606
13,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Mephisto669
Ratatoskr
20
5 / 6 / 5
12,922
462
15,042
36,634
35,661
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
PiCaty
Nox
20
2 / 5 / 4
12,954
463
19,546
25,367
13,273
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Tabyfa
Hun Batz
16
1 / 2 / 2
11,231
401
2,965
15,064
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZwartRaven1
Cthulhu
20
4 / 8 / 3
14,678
524
26,920
32,619
28,339
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
29
Kills
17
17
Deaths
29
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dev0n1x
Fenrir
12
3
8
5.33
W
7
3
7
3.5
L
Izanami
KuroAshiG31
Izanami
5
8
2
0.75
L
Ratatoskr
Mephisto669
Ratatoskr
5
6
5
1.25
L
Nox
PiCaty
Nox
2
5
4
0.8
W
Bacchus
Scorn2604
Bacchus
3
4
4
1.25
L
Hun Batz
Tabyfa
Hun Batz
1
2
2
1
W
Serqet
VinyDMD
Serqet
3
3
11
2.83
W
Cernunnos
WaytikWayka
Cernunnos
4
4
6
1.75
L
Cthulhu
ZwartRaven1
Cthulhu
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,129
Damage
94,743
141,703
Taken
137,290
110,028
Mitigated
97,177
66,959
Healing
35,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dev0n1x
Fenrir
23,737
6,602
0
15,824
28,988
16,588
3,588
7,837
20,962
0
160,080
W
16,422
2,315
6,744
9,015
20,092
11,560
1,233
8,542
11,414
124,155
0
L
Izanami
KuroAshiG31
Izanami
30,270
21,783
0
7,965
27,606
13,023
4,046
1,444
25,891
0
160,275
L
Ratatoskr
Mephisto669
Ratatoskr
15,042
2,615
500
12,215
36,634
35,661
40
7,667
28,469
0
56,582
L
Nox
PiCaty
Nox
19,546
1,583
0
4,829
25,367
13,273
999
6,944
17,724
122,397
0
W
Bacchus
Scorn2604
Bacchus
11,753
962
1,060
5,844
25,195
24,820
626
13,204
11,366
87,104
0
L
Hun Batz
Tabyfa
Hun Batz
2,965
457
0
6,167
15,064
6,881
0
2,861
11,969
0
76,284
W
Serqet
VinyDMD
Serqet
12,268
1,701
0
2,570
26,198
35,862
364
11,473
14,619
0
31,463
W
Cernunnos
WaytikWayka
Cernunnos
30,949
15,525
0
25,902
41,230
21,198
3,482
4,899
36,259
359
173,521
L
Cthulhu
ZwartRaven1
Cthulhu
26,920
1,611
1,217
2,695
32,619
28,339
156
9,618
22,713
116,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,011
Gold Earned
66,356
774
Minions Killed
825
0
Camps Cleared
0
2,759,667
Distance Traveled
2,470,223
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,175
578
189
7
0
660,018
0
W
Ra
14,616
522
203
7
0
566,966
4
L
Izanami
14,571
520
220
8
0
466,159
3
L
Ratatoskr
12,922
462
65
2
0
599,790
4
L
Nox
12,954
463
192
7
0
541,932
14
W
Bacchus
13,931
498
121
4
0
530,787
2
L
Hun Batz
11,231
401
116
4
0
374,376
1
W
Serqet
13,637
487
20
1
0
502,374
7
W
Cernunnos
15,652
559
241
9
0
499,522
7
L
Cthulhu
14,678
524
232
8
0
487,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role