Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cashin Out34
Ah Muzen Cab
Level 131
God Stats
2W - 2L
1,496 SR
Queue Stats
233W - 226L
1,537 Elo+
Party 3
Thanatos
Thanatos
DoughFlomingo
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,520 Elo+
Solo
Scylla
Scylla
Hirako_Aiz
Scylla
Level 67
God Stats
34W - 26L
1,589 SR
Queue Stats
185W - 183L
1,521 Elo+
Party 3
King Arthur
King Arthur
IFindZyd
King Arthur
Level 99
God Stats
92W - 70L
1,514 SR
Queue Stats
779W - 762L
1,528 Elo+
Solo
Kukulkan
Kukulkan
MonkeyKiller308
Kukulkan
Level 144
God Stats
46W - 33L
1,608 SR
Queue Stats
49W - 40L
1,614 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,544 Elo+

VS

Team Averages
Level 121
1,633 SR
1,499 Elo+
Charybdis
Charybdis
Bron85
Charybdis
Level 147
God Stats
3W - 1L
1,714 SR
Queue Stats
12W - 10L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
Gamrue
Kuzenbo
Level 147
God Stats
47W - 36L
1,583 SR
Queue Stats
516W - 463L
1,564 Elo+
Party 2
Merlin
Merlin
SalaBle799
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,389 Elo+
Party 1
King Arthur
King Arthur
YonaG
King Arthur
Level 80
God Stats
2W - 1L
1,641 SR
Queue Stats
32W - 47L
1,390 Elo+
Party 1
Lancelot
Lancelot
zWickedd
Lancelot
Level 123
God Stats
15W - 11L
1,728 SR
Queue Stats
496W - 426L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cashin Out34
Ah Muzen Cab
20
3 / 4 / 3
12,650
666
21,081
21,069
11,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
DoughFlomingo
Thanatos
17
0 / 8 / 4
10,982
578
9,559
23,646
13,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Hirako_Aiz
Scylla
20
3 / 1 / 3
13,017
685
25,130
10,338
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
IFindZyd
King Arthur
19
1 / 0 / 4
12,034
633
13,341
20,414
20,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
20
2 / 3 / 2
13,928
733
11,639
17,363
9,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bron85
Charybdis
20
4 / 3 / 8
13,409
706
20,595
22,065
10,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Gamrue
Kuzenbo
19
0 / 0 / 15
13,001
684
15,366
23,475
41,849
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
SalaBle799
Merlin
20
2 / 3 / 7
12,449
655
11,822
14,940
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
YonaG
King Arthur
19
3 / 3 / 4
12,091
636
10,918
27,063
31,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
zWickedd
Lancelot
20
7 / 0 / 6
14,182
746
17,468
14,707
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
9
Kills
16
16
Deaths
9
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bron85
Charybdis
4
3
8
2.67
L
Ah Muzen Cab
Cashin Out34
Ah Muzen Cab
3
4
3
1.13
L
Thanatos
DoughFlomingo
Thanatos
0
8
4
0.25
W
Kuzenbo
Gamrue
Kuzenbo
0
0
15
7.5
L
Scylla
Hirako_Aiz
Scylla
3
1
3
4.5
L
King Arthur
IFindZyd
King Arthur
1
0
4
3
L
Kukulkan
2
3
2
1
W
Merlin
SalaBle799
Merlin
2
3
7
1.83
W
King Arthur
YonaG
King Arthur
3
3
4
1.67
W
Lancelot
zWickedd
Lancelot
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,750
Damage
76,169
92,830
Taken
102,250
59,593
Mitigated
99,986
24,261
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bron85
Charybdis
20,595
9,364
0
4,966
22,065
10,691
1,786
10,092
11,529
0
67,649
L
Ah Muzen Cab
Cashin Out34
Ah Muzen Cab
21,081
11,132
0
7,702
21,069
11,575
0
5,711
15,358
0
63,426
L
Thanatos
DoughFlomingo
Thanatos
9,559
1,622
148
10,850
23,646
13,325
93
8,080
15,566
0
34,796
W
Kuzenbo
Gamrue
Kuzenbo
15,366
5,599
0
6,510
23,475
41,849
210
8,557
14,621
31,429
0
L
Scylla
Hirako_Aiz
Scylla
25,130
2,369
0
476
10,338
5,207
165
2,868
7,470
72,200
0
L
King Arthur
IFindZyd
King Arthur
13,341
772
0
3,118
20,414
20,087
0
6,984
13,430
0
39,930
L
Kukulkan
11,639
433
109
1,858
17,363
9,399
784
3,683
13,680
95,299
0
W
Merlin
SalaBle799
Merlin
11,822
841
0
380
14,940
7,647
115
5,282
9,500
61,225
0
W
King Arthur
YonaG
King Arthur
10,918
947
1,195
1,610
27,063
31,045
293
7,991
18,831
249
37,047
W
Lancelot
zWickedd
Lancelot
17,468
1,308
0
4,962
14,707
8,754
0
3,613
11,000
0
68,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,611
Gold Earned
65,132
482
Minions Killed
441
0
Camps Cleared
0
1,879,306
Distance Traveled
1,997,287
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,409
706
122
6
0
356,740
2
L
Ah Muzen Cab
12,650
666
114
6
0
336,748
3
L
Thanatos
10,982
578
35
2
0
356,161
0
W
Kuzenbo
13,001
684
41
2
0
413,836
0
L
Scylla
13,017
685
115
6
0
385,602
7
L
King Arthur
12,034
633
47
2
0
386,473
0
L
Kukulkan
13,928
733
171
9
0
414,322
3
W
Merlin
12,449
655
107
6
0
355,489
0
W
King Arthur
12,091
636
65
3
0
408,391
4
W
Lancelot
14,182
746
106
6
0
462,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role