Player Matchup

Atlas
Atlas
 
Atlas
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BaDussy2010
Ra
Level 7
God Stats
2W - 4L
1,120 SR
Queue Stats
142W - 163L
1,500 Elo+
Party 1
Athena
Athena
Joybuss
Athena
Level 43
God Stats
0W - 4L
1,226 SR
Queue Stats
149W - 190L
1,185 Elo+
Party 1
Jormungandr
Jormungandr
Magnitood
Jormungandr
Level 46
God Stats
2W - 4L
1,227 SR
Queue Stats
151W - 171L
1,474 Elo+
Party 1
Izanami
Izanami
RedBeardViking59
Izanami
Level 29
God Stats
2W - 3L
1,187 SR
Queue Stats
14W - 24L
1,112 Elo+
Party 1
Team Averages
Level 40
1,252 SR
1,354 Elo+

VS

Team Averages
Level 89
1,611 SR
1,478 Elo+
Chernobog
Chernobog
EzioAutism24
Chernobog
Level 109
God Stats
22W - 10L
1,675 SR
Queue Stats
177W - 166L
1,542 Elo+
Party 2
Sol
Sol
RiD3r79
Sol
Level 116
God Stats
3W - 2L
1,504 SR
Queue Stats
147W - 176L
1,457 Elo+
Solo
Ares
Ares
XLClutch
Ares
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,504 Elo+
Solo
Apollo
Apollo
drumline212
Apollo
Level 11
God Stats
3W - 0L
1,713 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 2
Izanami
Izanami
got2b50
Izanami
Level 138
God Stats
9W - 4L
1,666 SR
Queue Stats
305W - 273L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 5 / 1
6,236
520
4,148
12,700
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 0
5,616
468
2,319
10,802
4,762
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Joybuss
Athena
9
1 / 3 / 1
5,395
450
3,555
10,057
5,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Magnitood
Jormungandr
10
1 / 2 / 1
6,184
515
3,298
7,864
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 0
5,430
453
4,116
7,338
2,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EzioAutism24
Chernobog
13
8 / 0 / 4
7,983
665
7,391
6,882
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
4 / 0 / 3
7,893
658
6,684
6,853
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
10
4 / 2 / 4
6,757
563
4,019
10,827
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
11
2 / 0 / 6
6,633
553
7,811
6,752
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
got2b50
Izanami
14
3 / 2 / 2
8,382
699
6,059
7,331
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
21
21
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
1
0.3
L
0
7
0
0
W
Chernobog
EzioAutism24
Chernobog
8
0
4
10
L
Athena
Joybuss
Athena
1
3
1
0.5
L
Jormungandr
Magnitood
Jormungandr
1
2
1
0.75
L
1
4
0
0.25
W
Sol
4
0
3
5.5
W
Ares
4
2
4
3
W
Apollo
2
0
6
5
W
Izanami
got2b50
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
31,964
48,761
Taken
38,645
24,193
Mitigated
18,579
4,964
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,148
1,380
0
1,890
12,700
6,621
0
0
12,700
38,674
0
L
2,319
854
17
213
10,802
4,762
432
6,234
4,568
32,027
0
W
Chernobog
EzioAutism24
Chernobog
7,391
4,858
0
871
6,882
3,124
404
1,654
5,202
0
63,496
L
Athena
Joybuss
Athena
3,555
797
249
1,050
10,057
5,774
0
2,492
7,565
16,761
0
L
Jormungandr
Magnitood
Jormungandr
3,298
507
0
349
7,864
5,015
0
710
7,154
41,922
0
L
4,116
2,596
0
1,196
7,338
2,021
0
1,267
6,071
0
39,206
W
Sol
6,684
3,569
0
2,977
6,853
2,520
3,269
2,266
4,587
56,484
0
W
Ares
4,019
302
567
2,596
10,827
7,016
9
2,951
7,876
19,936
0
W
Apollo
7,811
5,689
0
2,018
6,752
2,859
0
2,624
4,128
0
46,085
W
Izanami
got2b50
Izanami
6,059
3,682
0
2,657
7,331
3,060
545
3,385
3,532
0
69,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
37,648
270
Minions Killed
410
0
Camps Cleared
0
1,183,304
Distance Traveled
1,234,418
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,236
520
63
5
0
227,840
0
L
Ra
5,616
468
51
4
0
230,400
0
W
Chernobog
7,983
665
102
9
0
301,450
0
L
Athena
5,395
450
15
1
0
246,523
2
L
Jormungandr
6,184
515
81
7
0
255,671
0
L
Izanami
5,430
453
60
5
0
222,870
3
W
Sol
7,893
658
83
7
0
227,064
0
W
Ares
6,757
563
15
1
0
246,433
3
W
Apollo
6,633
553
77
6
0
226,545
0
W
Izanami
8,382
699
133
11
0
232,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role