Player Matchup

Mercury
Mercury
DropTheBombshell
Mercury
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 405L
1,543 Elo+
Solo
Ymir
Ymir
MrDizzyFizzy0808
Ymir
Level 104
God Stats
1W - 3L
1,536 SR
Queue Stats
106W - 91L
1,530 Elo+
Solo
Mulan
Mulan
RinzlerSSJ
Mulan
Level 117
God Stats
1W - 4L
1,835 SR
Queue Stats
71W - 70L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Sylvali
Danzaburou
Level 88
God Stats
2W - 3L
1,515 SR
Queue Stats
86W - 82L
1,457 Elo+
Solo
Eset
Eset
shawn6110
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,461 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,467 Elo+

VS

Team Averages
Level 122
1,485 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
BrianFizzle
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,408 SR
Queue Stats
86W - 87L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
FrankyDrizzle
Kukulkan
Level 126
God Stats
8W - 1L
1,833 SR
Queue Stats
131W - 172L
1,471 Elo+
Party 1
Geb
Geb
Getspokel
Geb
Level 140
God Stats
3W - 3L
1,504 SR
Queue Stats
271W - 265L
1,527 Elo+
Party 2
Bellona
Bellona
MasterHoot420
Bellona
Level 102
God Stats
3W - 9L
1,377 SR
Queue Stats
117W - 139L
1,407 Elo+
Solo
Skadi
Skadi
josh ibarra2025
Skadi
Level 113
God Stats
6W - 4L
1,301 SR
Queue Stats
149W - 158L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 7
6,907
767
6,555
8,485
4,234
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 3 / 10
7,986
887
5,300
12,262
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
13
3 / 5 / 10
7,936
882
8,665
16,228
19,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Sylvali
Danzaburou
17
5 / 1 / 9
9,283
1,031
8,700
6,197
3,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
14
4 / 4 / 10
8,141
905
7,626
9,274
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrianFizzle
Morgan Le Fay
15
1 / 1 / 9
7,999
889
7,835
6,675
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
FrankyDrizzle
Kukulkan
15
9 / 3 / 5
8,971
997
9,859
8,275
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 10
7,868
874
8,692
8,057
8,864
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
13
1 / 4 / 7
7,505
834
4,099
11,443
10,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 4 / 5
9,560
1,062
10,353
6,965
3,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
15
Kills
18
18
Deaths
15
46
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrianFizzle
Morgan Le Fay
1
1
9
5.5
L
1
5
7
0.9
W
Kukulkan
FrankyDrizzle
Kukulkan
9
3
5
3.83
W
1
3
10
2
W
Bellona
1
4
7
1.13
L
2
3
10
2.33
L
Mulan
3
5
10
1.6
L
Danzaburou
Sylvali
Danzaburou
5
1
9
9.5
W
6
4
5
2.13
L
Eset
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
40,838
52,446
Taken
41,415
47,621
Mitigated
30,646
14,245
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrianFizzle
Morgan Le Fay
7,835
896
1,475
2,329
6,675
3,532
490
2,743
3,932
18,627
0
L
6,555
1,990
594
340
8,485
4,234
408
4,730
3,641
0
8,996
W
Kukulkan
FrankyDrizzle
Kukulkan
9,859
820
809
1,612
8,275
4,511
359
2,364
5,911
20,175
0
W
8,692
540
630
849
8,057
8,864
275
2,703
5,354
16,635
0
W
Bellona
4,099
614
1,708
1,989
11,443
10,450
0
3,363
8,080
0
9,265
L
5,300
725
1,112
1,920
12,262
15,847
0
4,097
8,059
9,209
0
L
Mulan
8,665
630
631
2,782
16,228
19,079
246
7,993
7,930
138
10,916
L
Danzaburou
Sylvali
Danzaburou
8,700
2,245
1,087
2,043
6,197
3,595
376
3,014
3,165
0
30,846
W
10,353
3,771
97
202
6,965
3,289
686
1,891
5,074
0
17,476
L
Eset
7,626
924
2,255
1,481
9,274
4,866
567
5,929
3,265
18,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
41,903
94
Minions Killed
105
0
Camps Cleared
0
874,387
Distance Traveled
915,916
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,999
889
34
4
0
195,506
0
L
Mercury
6,907
767
8
1
0
215,117
0
W
Kukulkan
8,971
997
28
3
0
181,244
0
W
Geb
7,868
874
8
1
0
177,864
0
W
Bellona
7,505
834
15
2
0
190,303
1
L
Ymir
7,986
887
7
1
0
141,429
2
L
Mulan
7,936
882
7
1
0
181,061
0
L
Danzaburou
9,283
1,031
47
5
0
163,993
1
W
Skadi
9,560
1,062
20
2
0
170,999
0
L
Eset
8,141
905
25
3
0
172,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role