Player Matchup

Loki
Loki
KOB-KAIDO
Loki
Level 87
God Stats
6W - 5L
1,185 SR
Queue Stats
340W - 357L
1,371 Elo+
Solo
Scylla
Scylla
Shurado-Shikoten
Scylla
Level 62
God Stats
54W - 59L
1,457 SR
Queue Stats
114W - 132L
1,426 Elo+
Solo
Ah Puch
Ah Puch
SunofBowKoo141
Ah Puch
Level 84
God Stats
6W - 7L
1,431 SR
Queue Stats
170W - 196L
1,500 Elo+
Solo
Zeus
Zeus
Tacoboi144820
Zeus
Level 38
God Stats
5W - 7L
1,407 SR
Queue Stats
120W - 135L
1,377 Elo+
Solo
Achilles
Achilles
snikero2
Achilles
Level 137
God Stats
3W - 3L
1,175 SR
Queue Stats
262W - 266L
1,487 Elo+
Solo
Team Averages
Level 82
1,331 SR
1,432 Elo+

VS

Team Averages
Level 71
1,478 SR
1,457 Elo+
Chang'e
Chang'e
G0RJESS
Chang'e
Level 14
God Stats
1W - 1L
1,766 SR
Queue Stats
2W - 3L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mast3rShak3024
Ah Muzen Cab
Level 116
God Stats
9W - 15L
1,439 SR
Queue Stats
223W - 262L
1,525 Elo+
Solo
Sol
Sol
Qu33nOfTheHive
Sol
Level 66
God Stats
67W - 79L
1,453 SR
Queue Stats
82W - 108L
1,359 Elo+
Party 1
Atlas
Atlas
Ztratosphere23
Atlas
Level 52
God Stats
58W - 58L
1,455 SR
Queue Stats
89W - 121L
1,349 Elo+
Party 1
Skadi
Skadi
shodbless1
Skadi
Level 109
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 7L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 0 / 7
11,886
1,081
5,719
2,667
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 0 / 16
12,988
1,181
18,410
7,223
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 0 / 16
11,291
1,026
18,431
4,664
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
7 / 0 / 11
12,091
1,099
19,467
8,188
3,940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
snikero2
Achilles
17
3 / 2 / 11
10,928
993
13,707
14,942
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

272

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
G0RJESS
Chang'e
15
1 / 2 / 0
9,551
868
1,258
8,729
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Mast3rShak3024
Ah Muzen Cab
16
0 / 3 / 2
10,384
944
13,741
13,017
5,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 0
9,723
884
4,289
15,465
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
0 / 9 / 1
9,507
864
8,450
25,912
14,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
16
1 / 6 / 1
10,529
957
5,833
16,954
7,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
6
24
Kills
2
2
Deaths
24
61
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
G0RJESS
Chang'e
1
2
0
0.5
W
Loki
5
0
7
8.5
L
Ah Muzen Cab
Mast3rShak3024
Ah Muzen Cab
0
3
2
0.33
L
0
4
0
0
W
8
0
16
16
W
1
0
16
9
W
7
0
11
12.5
L
0
9
1
0.06
L
Skadi
1
6
1
0.25
W
Achilles
snikero2
Achilles
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,734
Damage
33,571
37,684
Taken
80,077
25,626
Mitigated
37,402
5,297
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
G0RJESS
Chang'e
1,258
580
2,338
1,181
8,729
3,700
0
6,145
2,540
2,182
0
W
Loki
5,719
495
0
390
2,667
1,414
0
471
2,196
0
26,239
L
Ah Muzen Cab
Mast3rShak3024
Ah Muzen Cab
13,741
4,260
299
1,889
13,017
5,669
0
8,394
4,448
0
49,418
L
4,289
1,379
131
1,261
15,465
6,484
0
11,979
3,458
17,030
1,709
W
18,410
1,224
0
1,280
7,223
3,687
0
2,966
4,257
52,646
0
W
18,431
226
0
390
4,664
2,191
0
1,948
2,716
37,104
0
W
19,467
2,036
0
2,124
8,188
3,940
0
4,188
4,000
39,712
0
L
8,450
2,330
72
1,279
25,912
14,328
0
18,661
7,000
17,255
0
L
Skadi
5,833
2,640
152
998
16,954
7,221
0
11,129
5,620
0
37,083
W
Achilles
snikero2
Achilles
13,707
4,172
0
1,113
14,942
14,394
0
4,038
10,904
0
16,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,184
Gold Earned
49,694
273
Minions Killed
229
14
Camps Cleared
3
1,056,769
Distance Traveled
954,095
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,551
868
6
1
0
159,252
0
W
Loki
11,886
1,081
69
6
6
229,948
1
L
Ah Muzen Cab
10,384
944
77
7
1
227,968
0
L
Sol
9,723
884
42
4
2
175,213
0
W
Scylla
12,988
1,181
87
8
2
210,075
0
W
Ah Puch
11,291
1,026
50
5
2
212,752
0
W
Zeus
12,091
1,099
47
4
4
212,807
0
L
Atlas
9,507
864
21
2
0
202,919
0
L
Skadi
10,529
957
83
8
0
188,743
0
W
Achilles
10,928
993
20
2
0
191,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role