Player Matchup

Baron Samedi
Baron Samedi
BiggoHiggo
Baron Samedi
Level 110
God Stats
10W - 8L
1,553 SR
Queue Stats
53W - 84L
1,330 Elo+
Party 2
Chaac
Chaac
King__MAG777
Chaac
Level 86
God Stats
21W - 37L
1,328 SR
Queue Stats
71W - 115L
1,267 Elo+
Party 2
Da Ji
Da Ji
endless050
Da Ji
Level 57
God Stats
33W - 32L
1,515 SR
Queue Stats
99W - 147L
1,292 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,296 Elo+

VS

Team Averages
Level 61
1,649 SR
1,268 Elo+
Heimdallr
Heimdallr
Billyhaxinton
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,271 Elo+
Party 1
Tiamat
Tiamat
NONxMLG
Tiamat
Level 66
God Stats
0W - 1L
1,727 SR
Queue Stats
29W - 44L
1,265 Elo+
Party 1
Geb
Geb
mnmboys
Geb
Level 87
God Stats
1W - 3L
1,719 SR
Queue Stats
152W - 242L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggoHiggo
Baron Samedi
14
4 / 2 / 10
8,600
782
5,652
7,305
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 14
8,416
765
11,003
8,666
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
14
13 / 2 / 8
9,957
905
17,664
10,171
4,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Billyhaxinton
Heimdallr
11
2 / 9 / 1
7,349
668
5,940
13,470
5,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
NONxMLG
Tiamat
11
2 / 6 / 2
8,223
748
7,415
11,959
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
11
1 / 6 / 4
7,947
722
5,332
18,232
10,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
5
5
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BiggoHiggo
Baron Samedi
4
2
10
4.5
L
Heimdallr
Billyhaxinton
Heimdallr
2
9
1
0.28
W
4
1
14
11
L
Tiamat
NONxMLG
Tiamat
2
6
2
0.5
W
Da Ji
13
2
8
8.5
L
Geb
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
18,687
26,142
Taken
43,661
13,824
Mitigated
23,215
7,543
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BiggoHiggo
Baron Samedi
5,652
345
1,130
1,130
7,305
3,638
1,240
4,086
3,219
31,667
0
L
Heimdallr
Billyhaxinton
Heimdallr
5,940
4,017
0
681
13,470
5,375
0
1,458
11,758
0
14,948
W
11,003
1,846
0
2,851
8,666
5,666
130
3,624
5,042
0
19,140
L
Tiamat
NONxMLG
Tiamat
7,415
269
299
1,654
11,959
6,993
0
2,718
9,111
23,898
0
W
Da Ji
17,664
5,404
0
2,432
10,171
4,520
68
5,287
4,884
0
29,517
L
Geb
5,332
884
421
1,037
18,232
10,847
22
2,072
15,850
11,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
23,519
122
Minions Killed
77
5
Camps Cleared
4
658,182
Distance Traveled
553,869
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,600
782
63
6
2
204,015
0
L
Heimdallr
7,349
668
24
2
0
165,420
0
W
Chaac
8,416
765
27
2
2
220,700
0
L
Tiamat
8,223
748
39
4
3
189,043
1
W
Da Ji
9,957
905
32
3
1
233,467
2
L
Geb
7,947
722
14
1
1
199,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role