Player Matchup

Hades
Hades
ElFizzyLokot
Hades
Level 34
God Stats
31W - 13L
1,519 SR
Queue Stats
235W - 260L
1,252 Elo+
Solo
Fenrir
Fenrir
Survixed
Fenrir
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
153W - 160L
1,268 Elo+
Party 1
Ares
Ares
URSTEPSISTER609
Ares
Level 46
God Stats
15W - 25L
1,613 SR
Queue Stats
114W - 141L
1,249 Elo+
Solo
Yu Huang
Yu Huang
VTroll X WTG
Yu Huang
Level 26
God Stats
9W - 5L
1,254 SR
Queue Stats
104W - 119L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
WRT T0X1C
Danzaburou
Level 27
God Stats
11W - 11L
1,515 SR
Queue Stats
130W - 142L
1,240 Elo+
Party 1
Team Averages
Level 38
1,480 SR
1,236 Elo+

VS

Team Averages
Level 59
1,376 SR
1,288 Elo+
Baron Samedi
Baron Samedi
DeviilSonata
Baron Samedi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,390 Elo+
Solo
Neith
Neith
FxAxYxT
Neith
Level 16
God Stats
1W - 5L
1,195 SR
Queue Stats
11W - 28L
1,081 Elo+
Party 2
Guan Yu
Guan Yu
Sypris333
Guan Yu
Level 65
God Stats
16W - 21L
1,355 SR
Queue Stats
230W - 238L
1,294 Elo+
Solo
Bellona
Bellona
THExBxAxTxMxAxN
Bellona
Level 33
God Stats
27W - 26L
1,287 SR
Queue Stats
206W - 251L
1,244 Elo+
Party 2
Nu Wa
Nu Wa
denzelyouknow
Nu Wa
Level 117
God Stats
22W - 14L
1,543 SR
Queue Stats
32W - 23L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,412
443
6,402
16,736
7,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Survixed
Fenrir
13
4 / 2 / 2
8,382
441
9,110
19,108
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 1
7,844
413
5,142
18,523
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
VTroll X WTG
Yu Huang
9
0 / 7 / 2
6,832
360
3,763
9,725
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WRT T0X1C
Danzaburou
12
2 / 6 / 2
7,976
420
6,473
12,373
4,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeviilSonata
Baron Samedi
18
9 / 0 / 4
11,135
586
13,782
9,743
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
FxAxYxT
Neith
15
5 / 4 / 3
9,507
500
10,597
8,764
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sypris333
Guan Yu
13
2 / 0 / 8
8,525
449
7,474
12,908
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 5
8,775
462
6,163
16,025
9,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 0 / 2
10,102
532
14,450
9,620
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
21
22
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeviilSonata
Baron Samedi
9
0
4
11
L
0
2
0
0
W
Neith
FxAxYxT
Neith
5
4
3
1.63
L
Fenrir
Survixed
Fenrir
4
2
2
2.5
W
Guan Yu
Sypris333
Guan Yu
2
0
8
6
W
3
4
5
1.38
L
2
5
1
0.5
L
Yu Huang
VTroll X WTG
Yu Huang
0
7
2
0.14
L
Danzaburou
WRT T0X1C
Danzaburou
2
6
2
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
52,466
76,465
Taken
57,060
42,115
Mitigated
32,593
16,662
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeviilSonata
Baron Samedi
13,782
1,355
399
4,179
9,743
5,127
555
2,501
6,972
87,818
0
L
6,402
619
75
7,657
16,736
7,639
46
9,356
7,304
77,001
0
W
Neith
FxAxYxT
Neith
10,597
5,069
0
893
8,764
4,275
629
2,311
6,413
0
58,722
L
Fenrir
Survixed
Fenrir
9,110
3,339
0
5,174
19,108
8,562
366
5,537
13,504
0
46,467
W
Guan Yu
Sypris333
Guan Yu
7,474
1,302
1,036
4,444
12,908
9,321
279
2,811
10,015
0
39,834
W
6,163
2,945
0
2,431
16,025
9,507
2,034
1,923
14,038
0
50,620
L
5,142
169
0
2,136
18,523
17,644
0
4,780
13,427
26,985
0
L
Yu Huang
VTroll X WTG
Yu Huang
3,763
236
0
0
9,725
3,639
1,004
7,059
2,631
24,727
0
L
Danzaburou
WRT T0X1C
Danzaburou
6,473
3,024
0
1,620
12,373
4,631
504
1,500
10,675
0
43,060
W
14,450
6,631
73
3,222
9,620
4,363
793
5,305
4,315
81,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
48,044
361
Minions Killed
490
0
Camps Cleared
0
1,453,478
Distance Traveled
1,695,761
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,135
586
130
7
0
336,763
4
L
Hades
8,412
443
141
7
0
285,352
0
W
Neith
9,507
500
103
5
0
259,117
0
L
Fenrir
8,382
441
78
4
0
392,689
5
W
Guan Yu
8,525
449
53
3
0
399,168
0
W
Bellona
8,775
462
77
4
0
369,649
0
L
Ares
7,844
413
37
2
0
307,671
1
L
Yu Huang
6,832
360
38
2
0
238,362
0
L
Danzaburou
7,976
420
67
4
0
229,404
0
W
Nu Wa
10,102
532
127
7
0
331,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role