Player Matchup

Olorun
Olorun
He1p1mLonely
Olorun
Level 5
God Stats
3W - 0L
1,427 SR
Queue Stats
3W - 1L
1,672 Elo+
Party 1
Xbalanque
Xbalanque
L0g4n_1812
Xbalanque
Level 99
God Stats
1W - 0L
1,709 SR
Queue Stats
10W - 7L
1,392 Elo+
Party 1
Achilles
Achilles
LARGE_DuDe69
Achilles
Level 122
God Stats
1W - 0L
1,376 SR
Queue Stats
5W - 1L
1,792 Elo+
Party 1
Team Averages
Level 75
1,504 SR
1,619 Elo+

VS

Team Averages
Level 59
1,126 SR
1,055 Elo+
Ravana
Ravana
DizzyBobcat
Ravana
Level 84
God Stats
1W - 6L
968 SR
Queue Stats
2W - 19L
976 Elo+
Party 2
Ra
Ra
MutantSquirrell
Ra
Level 65
God Stats
1W - 8L
1,189 SR
Queue Stats
6W - 25L
1,078 Elo+
Party 2
Chaac
Chaac
StubbyOne9
Chaac
Level 28
God Stats
2W - 6L
1,221 SR
Queue Stats
2W - 9L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
6 / 4 / 12
13,779
725
13,931
14,445
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
L0g4n_1812
Xbalanque
18
3 / 4 / 14
13,096
689
16,694
17,910
7,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
LARGE_DuDe69
Achilles
20
14 / 2 / 9
15,388
810
21,567
21,394
25,549
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 7 / 6
11,729
617
11,755
18,397
11,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 9 / 7
11,469
604
12,891
15,702
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
18
7 / 7 / 3
13,430
707
15,750
24,516
28,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
23
Kills
10
10
Deaths
23
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
7
6
0.86
W
Olorun
6
4
12
3
W
Xbalanque
L0g4n_1812
Xbalanque
3
4
14
2.5
W
Achilles
LARGE_DuDe69
Achilles
14
2
9
9.25
L
0
9
7
0.39
L
Chaac
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,192
Damage
40,396
53,749
Taken
58,615
40,588
Mitigated
45,925
24,460
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,755
3,038
0
3,055
18,397
11,103
0
5,860
11,777
0
31,683
W
Olorun
13,931
6,838
1,421
6,383
14,445
7,156
1,691
4,174
10,271
56,977
0
W
Xbalanque
L0g4n_1812
Xbalanque
16,694
9,235
0
5,379
17,910
7,883
124
3,219
14,691
0
59,248
W
Achilles
LARGE_DuDe69
Achilles
21,567
5,524
0
11,277
21,394
25,549
1,255
6,011
15,383
0
49,623
L
12,891
588
1,336
1,407
15,702
6,507
735
3,540
11,520
51,919
0
L
Chaac
15,750
1,873
60
5,913
24,516
28,315
455
4,554
19,120
0
49,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,263
Gold Earned
36,628
216
Minions Killed
183
13
Camps Cleared
5
988,014
Distance Traveled
885,133
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,729
617
37
2
2
308,487
0
W
Olorun
13,779
725
69
4
1
294,295
1
W
Xbalanque
13,096
689
86
5
9
338,141
5
W
Achilles
15,388
810
61
3
3
355,578
1
L
Ra
11,469
604
99
5
1
271,011
2
L
Chaac
13,430
707
47
2
2
305,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role