Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DRBOWSER404
Eset
Level 160
God Stats
12W - 8L
1,619 SR
Queue Stats
589W - 603L
1,495 Elo+
Party 1
Fenrir
Fenrir
killerWhitefang
Fenrir
Level 82
God Stats
1W - 1L
1,225 SR
Queue Stats
87W - 111L
1,442 Elo+
Solo
Team Averages
Level 134
1,448 SR
1,479 Elo+

VS

Team Averages
Level 94
1,416 SR
1,338 Elo+
Zeus
Zeus
HTX_Chizchizz
Zeus
Level 29
God Stats
3W - 4L
1,483 SR
Queue Stats
9W - 20L
1,263 Elo+
Party 2
Yemoja
Yemoja
Le Prolapsus
Yemoja
Level 152
God Stats
9W - 16L
1,475 SR
Queue Stats
1,231W - 1,354L
1,444 Elo+
Solo
Hun Batz
Hun Batz
TheAdrian89
Hun Batz
Level 102
God Stats
0W - 1L
1,291 SR
Queue Stats
14W - 31L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 0 / 7
8,810
801
8,058
6,401
3,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 7
8,826
802
11,298
7,083
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
4 / 2 / 5
8,165
742
5,137
6,963
2,961
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,766
615
2,763
7,187
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
11
0 / 3 / 2
6,717
611
3,446
9,441
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
TheAdrian89
Hun Batz
10
1 / 4 / 1
6,711
610
6,056
10,768
3,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
1
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
7
8.5
W
3
0
7
6.5
L
0
5
1
0.1
L
Yemoja
0
3
2
0.33
L
Hun Batz
TheAdrian89
Hun Batz
1
4
1
0.38
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
12,265
20,447
Taken
27,396
9,231
Mitigated
12,369
6,629
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,058
2,784
602
1,470
6,401
3,325
421
1,772
4,496
0
18,164
W
11,298
1,032
571
3,013
7,083
2,945
464
3,051
3,854
49,168
0
L
2,763
251
0
232
7,187
2,549
0
2,229
4,834
21,205
0
L
Yemoja
3,446
1,188
1,373
238
9,441
6,249
0
5,977
3,126
9,360
0
L
Hun Batz
TheAdrian89
Hun Batz
6,056
1,720
0
643
10,768
3,571
0
2,565
7,928
0
18,636
W
5,137
1,159
0
973
6,963
2,961
394
1,334
5,537
0
19,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
20,194
155
Minions Killed
89
8
Camps Cleared
2
637,953
Distance Traveled
555,528
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,810
801
18
2
3
202,491
2
W
Eset
8,826
802
116
11
3
213,237
2
L
Zeus
6,766
615
40
4
0
168,683
2
L
Yemoja
6,717
611
23
2
0
164,884
3
L
Hun Batz
6,711
610
26
2
2
221,961
2
W
Fenrir
8,165
742
21
2
2
222,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role