Player Matchup

Sun Wukong
Sun Wukong
CallmeSayyzh
Sun Wukong
Level 137
God Stats
5W - 2L
1,661 SR
Queue Stats
157W - 125L
1,530 Elo+
Party 1
Thor
Thor
Jirzhaahh
Thor
Level 142
God Stats
6W - 4L
1,680 SR
Queue Stats
236W - 159L
1,598 Elo+
Party 1
Merlin
Merlin
OnlyRankedDU3L
Merlin
Level 132
God Stats
1W - 0L
1,807 SR
Queue Stats
55W - 39L
1,518 Elo+
Party 1
Nox
Nox
Vv_zNinjaz_vV
Nox
Level 146
God Stats
3W - 3L
1,572 SR
Queue Stats
253W - 239L
1,576 Elo+
Solo
Apollo
Apollo
smiteZer44
Apollo
Level 89
God Stats
34W - 12L
1,715 SR
Queue Stats
340W - 260L
1,643 Elo+
Party 1
Team Averages
Level 129
1,687 SR
1,573 Elo+

VS

Team Averages
Level 125
1,547 SR
1,583 Elo+
Vamana
Vamana
 
Vamana
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
OriginalBlackEye
Ne Zha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 271L
1,616 Elo+
Solo
Rama
Rama
ervichi98
Rama
Level 126
God Stats
13W - 17L
1,644 SR
Queue Stats
98W - 83L
1,625 Elo+
Party 2
Scylla
Scylla
mG KingBroly
Scylla
Level 124
God Stats
0W - 2L
1,592 SR
Queue Stats
162W - 110L
1,553 Elo+
Solo
Da Ji
Da Ji
moisesrs
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallmeSayyzh
Sun Wukong
15
1 / 0 / 0
9,169
573
8,207
11,128
7,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thor
15
9 / 1 / 1
9,569
598
11,435
13,261
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 4
8,618
539
6,276
7,838
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 7
7,999
500
5,992
8,592
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
smiteZer44
Apollo
17
6 / 0 / 0
10,456
654
7,701
13,260
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 1 / 0
8,881
555
5,674
13,372
11,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 6 / 3
6,636
415
3,408
13,266
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
13
1 / 2 / 1
8,051
503
7,943
13,236
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
2 / 4 / 0
7,303
456
2,909
7,489
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
moisesrs
Da Ji
11
1 / 5 / 0
7,075
442
5,010
13,065
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
4
4
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Sun Wukong
CallmeSayyzh
Sun Wukong
1
0
0
1
W
Thor
9
1
1
9.5
W
1
1
4
3
L
0
6
3
0.25
W
1
2
7
2.25
L
Rama
1
2
1
0.75
L
Scylla
2
4
0
0.5
L
Da Ji
moisesrs
Da Ji
1
5
0
0.2
W
Apollo
smiteZer44
Apollo
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,611
Damage
24,944
54,079
Taken
60,428
26,764
Mitigated
32,286
22,553
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,674
1,939
0
5,207
13,372
11,314
0
1,180
12,192
0
83,154
W
Sun Wukong
CallmeSayyzh
Sun Wukong
8,207
1,972
0
6,746
11,128
7,430
0
0
11,128
0
75,826
W
Thor
11,435
4,770
0
5,939
13,261
5,449
0
650
12,611
0
79,365
W
6,276
358
0
2,545
7,838
3,248
876
1,266
6,572
82,965
0
L
3,408
944
235
4,238
13,266
7,572
0
3,762
9,504
0
25,057
W
5,992
1,328
0
3,052
8,592
5,115
126
993
7,599
28,528
0
L
Rama
7,943
6,173
0
6,587
13,236
5,066
0
1,639
11,597
0
70,633
L
Scylla
2,909
700
0
465
7,489
2,862
0
2,761
4,728
44,461
0
L
Da Ji
moisesrs
Da Ji
5,010
1,388
0
3,684
13,065
5,472
0
2,926
10,139
0
43,782
W
Apollo
smiteZer44
Apollo
7,701
5,605
0
4,271
13,260
5,522
3,695
0
13,260
0
97,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
37,946
599
Minions Killed
464
0
Camps Cleared
0
1,598,182
Distance Traveled
1,366,875
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,881
555
151
9
0
318,833
3
W
Sun Wukong
9,169
573
148
9
0
322,676
5
W
Thor
9,569
598
123
8
0
333,854
8
W
Merlin
8,618
539
133
8
0
295,063
5
L
Ne Zha
6,636
415
31
2
0
238,024
1
W
Nox
7,999
500
38
2
0
303,344
6
L
Rama
8,051
503
126
8
0
260,123
3
L
Scylla
7,303
456
80
5
0
229,783
4
L
Da Ji
7,075
442
76
5
0
320,112
2
W
Apollo
10,456
654
157
10
0
343,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role